NearestNeighbors.h
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34 
35 /* Author: Ioan Sucan */
36 
37 // This file is a slightly modified version of <ompl/datastructures/NearestNeighbors.h>
38 
39 #pragma once
40 
41 #include <vector>
42 #include <functional>
43 
45 {
47 template <typename _T>
48 class NearestNeighbors
49 {
50 public:
52  typedef std::function<double(const _T&, const _T&)> DistanceFunction;
53 
54  NearestNeighbors() = default;
55 
56  virtual ~NearestNeighbors() = default;
57 
59  virtual void setDistanceFunction(const DistanceFunction& distFun)
60  {
61  distFun_ = distFun;
62  }
63 
66  {
67  return distFun_;
68  }
69 
72  virtual bool reportsSortedResults() const = 0;
73 
75  virtual void clear() = 0;
76 
78  virtual void add(const _T& data) = 0;
79 
81  virtual void add(const std::vector<_T>& data)
82  {
83  for (auto elt = data.begin(); elt != data.end(); ++elt)
84  add(*elt);
85  }
86 
88  virtual bool remove(const _T& data) = 0;
89 
91  virtual _T nearest(const _T& data) const = 0;
92 
98  virtual void nearestK(const _T& data, std::size_t k, std::vector<_T>& nbh) const = 0;
99 
105  virtual void nearestR(const _T& data, double radius, std::vector<_T>& nbh) const = 0;
106 
108  virtual std::size_t size() const = 0;
109 
111  virtual void list(std::vector<_T>& data) const = 0;
112 
113 protected:
116 };
117 } // namespace cached_ik_kinematics_plugin
cached_ik_kinematics_plugin
Definition: cached_ik_kinematics_plugin-inl.h:40
cached_ik_kinematics_plugin::NearestNeighbors::nearest
virtual _T nearest(const _T &data) const =0
Get the nearest neighbor of a point.
cached_ik_kinematics_plugin::NearestNeighbors::list
virtual void list(std::vector< _T > &data) const =0
Get all the elements in the datastructure.
cached_ik_kinematics_plugin::NearestNeighbors::DistanceFunction
std::function< double(const _T &, const _T &)> DistanceFunction
The definition of a distance function.
Definition: NearestNeighbors.h:116
cached_ik_kinematics_plugin::NearestNeighbors::getDistanceFunction
const DistanceFunction & getDistanceFunction() const
Get the distance function used.
Definition: NearestNeighbors.h:129
cached_ik_kinematics_plugin::NearestNeighbors::nearestK
virtual void nearestK(const _T &data, std::size_t k, std::vector< _T > &nbh) const =0
Get the k-nearest neighbors of a point.
cached_ik_kinematics_plugin::NearestNeighbors::setDistanceFunction
virtual void setDistanceFunction(const DistanceFunction &distFun)
Set the distance function to use.
Definition: NearestNeighbors.h:123
cached_ik_kinematics_plugin::NearestNeighbors::size
virtual std::size_t size() const =0
Get the number of elements in the datastructure.
cached_ik_kinematics_plugin::NearestNeighbors::NearestNeighbors
NearestNeighbors()=default
cached_ik_kinematics_plugin::NearestNeighbors::remove
virtual bool remove(const _T &data)=0
Remove an element from the datastructure.
cached_ik_kinematics_plugin::NearestNeighbors::reportsSortedResults
virtual bool reportsSortedResults() const =0
Return true if the solutions reported by this data structure are sorted, when calling nearestK / near...
cached_ik_kinematics_plugin::NearestNeighbors::add
virtual void add(const _T &data)=0
Add an element to the datastructure.
cached_ik_kinematics_plugin::NearestNeighbors::clear
virtual void clear()=0
Clear the datastructure.
cached_ik_kinematics_plugin::NearestNeighbors::nearestR
virtual void nearestR(const _T &data, double radius, std::vector< _T > &nbh) const =0
Get the nearest neighbors of a point, within a specified radius.
cached_ik_kinematics_plugin::NearestNeighbors::~NearestNeighbors
virtual ~NearestNeighbors()=default
cached_ik_kinematics_plugin::NearestNeighbors::distFun_
DistanceFunction distFun_
The used distance function.
Definition: NearestNeighbors.h:179


moveit_kinematics
Author(s): Dave Coleman , Ioan Sucan , Sachin Chitta
autogenerated on Sat Apr 27 2024 02:26:15