CHANGELOG
Changelog for package rcss3d_agent
0.4.1 (2022-07-01)
0.4.0 (2022-06-30)
0.3.1 (2022-06-28)
only the ball was included in the vision msg, make sure goalposts, flags, field lines and players are transmitted too.
Contributors: Kenji Brameld
0.3.0 (2022-06-15)
0.0.7 (2022-04-24)
fix phi and theta being swapped around
Update package.xml maintainer
Contributors: Kenji Brameld, ijnek
0.0.6 (2022-02-04)
add missing include for std::optional
add effector msg to allow synchronize effector to be used
Contributors: ijnek, Scott K Logan
0.0.5 (2022-02-03)
add score left and score right to message received from simulator
don’t rely on the order of items in sexp. Use their path. This prevents buggy code when the sexp is updated on the simulator end in the future.
comunicate that the node has to be restarted
make error msg easier to understand
make sure program can exit when connection to simulator is broken
add a model parameter so differnet types of robots can be loaded
don’t allow sending empty say messages
add team name to hear msg
fix bug in gamestate parsing
Contributors: ijnek
0.0.4 (2022-01-29)
adapt to new changes in cpplint about using a leading “./” in include statements
Contributors: ijnek
0.0.3 (2022-01-28)
follow guidelines for ament library creation
move all non public hpp files into src directory
separate rcss3d_agent_node into separate package
separate JointPos and JointVel for perceptor and effector
add subscriptions for joints, beam and say
large refactor to purify rcss3d_agent to be a layer between rcssserver3d and ros2
update package description
copied files across from https://gitlab.com/ijnek/ros2_rcss3d/-/tree/kenji-rolling
add sexpresso submodule
Contributors: ijnek