rmf_traffic_editor
C++ API
Class Hierarchy
File Hierarchy
Full C++ API
Namespaces
Namespace crowd_sim
Classes and Structs
Class AgentGroup
Class AgentProfile
Class BoolCondition
Class Condition
Class ConditionAND
Class ConditionGOAL
Class ConditionNOT
Class ConditionOR
Class ConditionTIMER
Class CrowdSimImplementation
Class GoalSet
Class LeafCondition
Class ModelType
Class State
Class Transition
Typedefs
Typedef crowd_sim::ConditionAndPtr
Typedef crowd_sim::ConditionGoalPtr
Typedef crowd_sim::ConditionNotPtr
Typedef crowd_sim::ConditionOrPtr
Typedef crowd_sim::ConditionPtr
Typedef crowd_sim::ConditionTimerPtr
Typedef crowd_sim::CrowdSimImplPtr
Typedef crowd_sim::GoalSetPtr
Typedef crowd_sim::StatePtr
Directories
Directory include
Directory traffic_editor
Directory crowd_sim
Files
File agent_group.h
File agent_profile.h
File condition.h
File crowd_sim_impl.h
File goal_set.h
File model_type.h
File state.h
File transition.h
Standard Documents
CHANGELOG
Changelog for package rmf_traffic_editor
1.6.3 (2024-11-05)
1.6.2 (2023-08-10)
1.6.1 (2023-06-05)
1.6.0 (2022-10-05)
1.5.1 (2022-04-20)
1.5.0 (2022-03-13)
1.4.0 (2021-09-02)
1.3.0 (2021-05-14)
1.2.0 (2021-01-05)
1.1.0 (2020-09-24)
1.0.0 (2020-06-22)
PACKAGE
QUALITY_DECLARATION
rmf_traffic_editor
Quality Declaration
Version Policy [1]
Change Control Process [2]
Documentation [3]
Testing [4]
Dependencies [5]
Platform Support [6]
Security [7]
README
Traffic Editor
Quality Declaration
System Requirements
Compiling Instructions
Quick Start
Creating a new Project and an empty Building Map
Creating a level and adding some stuff
Save your work
Adding real-world measurements to set the scale
Adding lifts
Generating Custom Thumbnails
Utilities
Index
rmf_traffic_editor
Index
Index
C
C
crowd_sim::AgentGroup (C++ class)
crowd_sim::AgentGroup::AgentGroup (C++ function)
,
[1]
crowd_sim::AgentGroup::from_yaml (C++ function)
crowd_sim::AgentGroup::get_agent_profile (C++ function)
crowd_sim::AgentGroup::get_external_agent_name (C++ function)
crowd_sim::AgentGroup::get_group_id (C++ function)
crowd_sim::AgentGroup::get_initial_state (C++ function)
crowd_sim::AgentGroup::get_spawn_number (C++ function)
crowd_sim::AgentGroup::get_spawn_point (C++ function)
crowd_sim::AgentGroup::is_external_group (C++ function)
crowd_sim::AgentGroup::is_valid (C++ function)
crowd_sim::AgentGroup::set_agent_profile (C++ function)
crowd_sim::AgentGroup::set_external_agent_name (C++ function)
crowd_sim::AgentGroup::set_initial_state (C++ function)
crowd_sim::AgentGroup::set_spawn_number (C++ function)
crowd_sim::AgentGroup::set_spawn_point (C++ function)
crowd_sim::AgentGroup::to_yaml (C++ function)
crowd_sim::AgentProfile (C++ class)
crowd_sim::AgentProfile::AgentProfile (C++ function)
,
[1]
crowd_sim::AgentProfile::from_yaml (C++ function)
crowd_sim::AgentProfile::max_accel (C++ member)
crowd_sim::AgentProfile::max_angle_vel (C++ member)
crowd_sim::AgentProfile::max_neighbors (C++ member)
crowd_sim::AgentProfile::max_speed (C++ member)
crowd_sim::AgentProfile::neighbor_dist (C++ member)
crowd_sim::AgentProfile::obstacle_set (C++ member)
crowd_sim::AgentProfile::ORCA_tau (C++ member)
crowd_sim::AgentProfile::ORCA_tauObst (C++ member)
crowd_sim::AgentProfile::pref_speed (C++ member)
crowd_sim::AgentProfile::profile_class (C++ member)
crowd_sim::AgentProfile::profile_name (C++ member)
crowd_sim::AgentProfile::r (C++ member)
crowd_sim::AgentProfile::to_yaml (C++ function)
crowd_sim::BoolCondition (C++ class)
crowd_sim::BoolCondition::BoolCondition (C++ function)
,
[1]
,
[2]
crowd_sim::BoolCondition::from_yaml (C++ function)
crowd_sim::BoolCondition::get_condition (C++ function)
,
[1]
crowd_sim::BoolCondition::is_valid (C++ function)
crowd_sim::BoolCondition::set_condition (C++ function)
,
[1]
crowd_sim::BoolCondition::to_yaml (C++ function)
crowd_sim::BoolCondition::~BoolCondition (C++ function)
crowd_sim::Condition (C++ class)
crowd_sim::Condition::Condition (C++ function)
,
[1]
crowd_sim::Condition::from_yaml (C++ function)
crowd_sim::Condition::get_condition_name (C++ function)
crowd_sim::Condition::get_type (C++ function)
crowd_sim::Condition::init_from_yaml (C++ function)
crowd_sim::Condition::is_valid (C++ function)
crowd_sim::Condition::to_yaml (C++ function)
crowd_sim::Condition::TYPE (C++ enum)
crowd_sim::Condition::TYPE::AND (C++ enumerator)
crowd_sim::Condition::TYPE::BASE (C++ enumerator)
crowd_sim::Condition::TYPE::GOAL (C++ enumerator)
crowd_sim::Condition::TYPE::NOT (C++ enumerator)
crowd_sim::Condition::TYPE::OR (C++ enumerator)
crowd_sim::Condition::TYPE::TIMER (C++ enumerator)
crowd_sim::Condition::~Condition (C++ function)
crowd_sim::ConditionAND (C++ class)
crowd_sim::ConditionAND::ConditionAND (C++ function)
crowd_sim::ConditionAND::~ConditionAND (C++ function)
crowd_sim::ConditionAndPtr (C++ type)
crowd_sim::ConditionGOAL (C++ class)
crowd_sim::ConditionGOAL::ConditionGOAL (C++ function)
crowd_sim::ConditionGOAL::from_yaml (C++ function)
crowd_sim::ConditionGOAL::is_valid (C++ function)
crowd_sim::ConditionGOAL::to_yaml (C++ function)
crowd_sim::ConditionGOAL::~ConditionGOAL (C++ function)
crowd_sim::ConditionGoalPtr (C++ type)
crowd_sim::ConditionNOT (C++ class)
crowd_sim::ConditionNOT::ConditionNOT (C++ function)
crowd_sim::ConditionNOT::~ConditionNOT (C++ function)
crowd_sim::ConditionNotPtr (C++ type)
crowd_sim::ConditionOR (C++ class)
crowd_sim::ConditionOR::ConditionOR (C++ function)
crowd_sim::ConditionOR::~ConditionOR (C++ function)
crowd_sim::ConditionOrPtr (C++ type)
crowd_sim::ConditionPtr (C++ type)
crowd_sim::ConditionTIMER (C++ class)
crowd_sim::ConditionTIMER::ConditionTIMER (C++ function)
crowd_sim::ConditionTIMER::from_yaml (C++ function)
crowd_sim::ConditionTIMER::get_timer_distribution (C++ function)
crowd_sim::ConditionTIMER::is_valid (C++ function)
crowd_sim::ConditionTIMER::to_yaml (C++ function)
crowd_sim::ConditionTIMER::~ConditionTIMER (C++ function)
crowd_sim::ConditionTimerPtr (C++ type)
crowd_sim::CrowdSimImplementation (C++ class)
crowd_sim::CrowdSimImplementation::clear (C++ function)
crowd_sim::CrowdSimImplementation::CrowdSimImplementation (C++ function)
crowd_sim::CrowdSimImplementation::from_yaml (C++ function)
crowd_sim::CrowdSimImplementation::get_agent_groups (C++ function)
crowd_sim::CrowdSimImplementation::get_agent_profiles (C++ function)
crowd_sim::CrowdSimImplementation::get_enable_crowd_sim (C++ function)
crowd_sim::CrowdSimImplementation::get_goal_areas (C++ function)
crowd_sim::CrowdSimImplementation::get_goal_sets (C++ function)
crowd_sim::CrowdSimImplementation::get_model_types (C++ function)
crowd_sim::CrowdSimImplementation::get_navmesh_file_name (C++ function)
crowd_sim::CrowdSimImplementation::get_states (C++ function)
crowd_sim::CrowdSimImplementation::get_transitions (C++ function)
crowd_sim::CrowdSimImplementation::get_update_time_step (C++ function)
crowd_sim::CrowdSimImplementation::init_default_configure (C++ function)
crowd_sim::CrowdSimImplementation::save_agent_groups (C++ function)
crowd_sim::CrowdSimImplementation::save_agent_profiles (C++ function)
crowd_sim::CrowdSimImplementation::save_goal_sets (C++ function)
crowd_sim::CrowdSimImplementation::save_model_types (C++ function)
crowd_sim::CrowdSimImplementation::save_states (C++ function)
crowd_sim::CrowdSimImplementation::save_transitions (C++ function)
crowd_sim::CrowdSimImplementation::set_enable_crowd_sim (C++ function)
crowd_sim::CrowdSimImplementation::set_goal_areas (C++ function)
crowd_sim::CrowdSimImplementation::set_navmesh_file_name (C++ function)
crowd_sim::CrowdSimImplementation::set_update_time_step (C++ function)
crowd_sim::CrowdSimImplementation::to_yaml (C++ function)
crowd_sim::CrowdSimImplementation::~CrowdSimImplementation (C++ function)
crowd_sim::CrowdSimImplPtr (C++ type)
crowd_sim::GoalSet (C++ class)
crowd_sim::GoalSet::add_goal_area (C++ function)
crowd_sim::GoalSet::from_yaml (C++ function)
crowd_sim::GoalSet::get_capacity (C++ function)
crowd_sim::GoalSet::get_goal_areas (C++ function)
crowd_sim::GoalSet::get_goal_areas_to_yaml (C++ function)
crowd_sim::GoalSet::get_goal_set_id (C++ function)
crowd_sim::GoalSet::GoalSet (C++ function)
,
[1]
crowd_sim::GoalSet::set_capacity (C++ function)
crowd_sim::GoalSet::to_yaml (C++ function)
crowd_sim::GoalSetPtr (C++ type)
crowd_sim::LeafCondition (C++ class)
crowd_sim::LeafCondition::get_value (C++ function)
crowd_sim::LeafCondition::LeafCondition (C++ function)
,
[1]
crowd_sim::LeafCondition::set_value (C++ function)
crowd_sim::LeafCondition::~LeafCondition (C++ function)
crowd_sim::ModelType (C++ class)
crowd_sim::ModelType::from_yaml (C++ function)
crowd_sim::ModelType::get_animation (C++ function)
crowd_sim::ModelType::get_animation_speed (C++ function)
crowd_sim::ModelType::get_init_pose (C++ function)
crowd_sim::ModelType::get_model_uri (C++ function)
crowd_sim::ModelType::get_name (C++ function)
crowd_sim::ModelType::is_valid (C++ function)
crowd_sim::ModelType::ModelType (C++ function)
,
[1]
crowd_sim::ModelType::set_animation (C++ function)
crowd_sim::ModelType::set_animation_speed (C++ function)
crowd_sim::ModelType::set_init_pose (C++ function)
crowd_sim::ModelType::set_model_uri (C++ function)
crowd_sim::ModelType::set_name (C++ function)
crowd_sim::ModelType::to_yaml (C++ function)
crowd_sim::State (C++ class)
crowd_sim::State::from_yaml (C++ function)
crowd_sim::State::get_final_state (C++ function)
crowd_sim::State::get_goal_set_id (C++ function)
crowd_sim::State::get_name (C++ function)
crowd_sim::State::get_navmesh_file_name (C++ function)
crowd_sim::State::is_valid (C++ function)
crowd_sim::State::set_final_state (C++ function)
crowd_sim::State::set_goal_set_id (C++ function)
crowd_sim::State::set_name (C++ function)
crowd_sim::State::set_navmesh_file_name (C++ function)
crowd_sim::State::State (C++ function)
,
[1]
crowd_sim::State::to_yaml (C++ function)
crowd_sim::StatePtr (C++ type)
crowd_sim::Transition (C++ class)
crowd_sim::Transition::add_to_state (C++ function)
crowd_sim::Transition::clear_to_state (C++ function)
crowd_sim::Transition::delete_to_state (C++ function)
crowd_sim::Transition::from_yaml (C++ function)
crowd_sim::Transition::get_condition (C++ function)
crowd_sim::Transition::get_from_state (C++ function)
crowd_sim::Transition::get_to_state (C++ function)
crowd_sim::Transition::is_valid (C++ function)
crowd_sim::Transition::set_condition (C++ function)
crowd_sim::Transition::set_from_state (C++ function)
crowd_sim::Transition::StateName (C++ type)
crowd_sim::Transition::to_yaml (C++ function)
crowd_sim::Transition::ToStateType (C++ type)
crowd_sim::Transition::Transition (C++ function)
,
[1]
crowd_sim::Transition::~Transition (C++ function)