Template Class DynamicEDTOctomapBase
Defined in File dynamicEDTOctomap.h
Inheritance Relationships
Base Type
private DynamicEDT3D
(Class DynamicEDT3D)
Class Documentation
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template<class TREE>
class DynamicEDTOctomapBase : private DynamicEDT3D A DynamicEDTOctomapBase object connects a DynamicEDT3D object to an octomap.
dynamicEDT3D: A library for incrementally updatable Euclidean distance transforms in 3D.
See also
http://octomap.sourceforge.net/ License: New BSD License
- Author
C. Sprunk, B. Lau, W. Burgard, University of Freiburg, Copyright (C) 2011.
Public Functions
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DynamicEDTOctomapBase(float maxdist, TREE *_octree, octomap::point3d bbxMin, octomap::point3d bbxMax, bool treatUnknownAsOccupied)
Create a DynamicEDTOctomapBase object that maintains a distance transform in the bounding box given by bbxMin, bbxMax and clamps distances at maxdist. treatUnknownAsOccupied configures the treatment of unknown cells in the distance computation.
The constructor copies occupancy data but does not yet compute the distance map. You need to call udpate to do this.
The distance map is maintained in a full three-dimensional array, i.e., there exists a float field in memory for every voxel inside the bounding box given by bbxMin and bbxMax. Consider this when computing distance maps for large octomaps, they will use much more memory than the octomap itself!
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virtual ~DynamicEDTOctomapBase()
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virtual void update(bool updateRealDist = true)
trigger updating of the distance map. This will query the octomap for the set of changes since the last update. If you set updateRealDist to false, computations will be faster (square root will be omitted), but you can only retrieve squared distances
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void getDistanceAndClosestObstacle(const octomap::point3d &p, float &distance, octomap::point3d &closestObstacle) const
retrieves distance and closestObstacle (closestObstacle is to be discarded if distance is maximum distance, the method does not write closestObstacle in this case). Returns DynamicEDTOctomapBase::distanceValue_Error if point is outside the map.
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float getDistance(const octomap::point3d &p) const
retrieves distance at point. Returns DynamicEDTOctomapBase::distanceValue_Error if point is outside the map.
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float getDistance(const octomap::OcTreeKey &k) const
retrieves distance at key. Returns DynamicEDTOctomapBase::distanceValue_Error if key is outside the map.
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int getSquaredDistanceInCells(const octomap::point3d &p) const
retrieves squared distance in cells at point. Returns DynamicEDTOctomapBase::distanceInCellsValue_Error if point is outside the map.
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void getDistanceAndClosestObstacle_unsafe(const octomap::point3d &p, float &distance, octomap::point3d &closestObstacle) const
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inline float getMaxDist() const
retrieve maximum distance value
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inline int getSquaredMaxDistCells() const
retrieve squared maximum distance value in grid cells
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bool checkConsistency() const
Brute force method used for debug purposes. Checks occupancy state consistency between octomap and internal representation.
Public Static Attributes
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static float distanceValue_Error = -1.0
distance value returned when requesting distance for a cell outside the map
dynamicEDT3D: A library for incrementally updatable Euclidean distance transforms in 3D.
See also
http://octomap.sourceforge.net/ License: New BSD License
- Author
C. Sprunk, B. Lau, W. Burgard, University of Freiburg, Copyright (C) 2011.
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static int distanceInCellsValue_Error = -1
distance value returned when requesting distance in cell units for a cell outside the map