Struct OBB
Defined in File OBB.h
Struct Documentation
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struct OBB
Oriented bounding box class.
Public Functions
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inline OBB()
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bool overlap(const OBB &other) const
Check collision between two OBB
- Returns:
true if collision happens.
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bool overlap(const OBB &other, const CollisionRequest &request, CoalScalar &sqrDistLowerBound) const
Check collision between two OBB
- Return values:
sqrDistLowerBound – squared lower bound on distance between boxes if they do not overlap.
- Returns:
true if collision happens.
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CoalScalar distance(const OBB &other, Vec3s *P = NULL, Vec3s *Q = NULL) const
Distance between two OBBs, not implemented.
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OBB &operator+=(const Vec3s &p)
A simple way to merge the OBB and a point (the result is not compact).
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OBB operator+(const OBB &other) const
Return the merged OBB of current OBB and the other one (the result is not compact).
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inline CoalScalar size() const
Size of the OBB (used in BV_Splitter to order two OBBs)
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inline CoalScalar width() const
Width of the OBB.
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inline CoalScalar height() const
Height of the OBB.
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inline CoalScalar depth() const
Depth of the OBB.
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inline CoalScalar volume() const
Volume of the OBB.
Public Members
- EIGEN_MAKE_ALIGNED_OPERATOR_NEW Matrix3s axes
Orientation of OBB. axis[i] is the ith column of the orientation matrix for the box; it is also the i-th principle direction of the box. We assume that axis[0] corresponds to the axis with the longest box edge, axis[1] corresponds to the shorter one and axis[2] corresponds to the shortest one.
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inline OBB()