Struct AttributeValueString

Struct Documentation

struct AttributeValueString

Common values for attributes are defined here.

This is for convenience when comparing attribute values

Public Static Attributes

static const char Node[] = "node"
static const char Way[] = "way"
static const char Relation[] = "relation"
static const char Lanelet[] = "lanelet"
static const char RegulatoryElement[] = "regulatory_element"
static const char Multipolygon[] = "multipolygon"
static const char LineThick[] = "line_thick"
static const char LineThin[] = "line_thin"
static const char Curbstone[] = "curbstone"
static const char GuardRail[] = "guard_rail"
static const char RoadBorder[] = "road_border"
static const char Wall[] = "wall"
static const char Fence[] = "fence"
static const char Zebra[] = "zebra_marking"
static const char PedestrianMarking[] = "pedestrian_marking"
static const char BikeMarking[] = "bike_marking"
static const char Keepout[] = "keepout"
static const char StopLine[] = "stop_line"
static const char Virtual[] = "virtual"
static const char Visualization[] = "visualization"
static const char ZigZag[] = "zig-zag"
static const char LiftGate[] = "lift_gate"
static const char JerseyBarrier[] = "jersey_barrier"
static const char Gate[] = "gate"
static const char Door[] = "door"
static const char Trajectory[] = "trajectory"
static const char Rail[] = "rail"
static const char Bump[] = "bump"
static const char Solid[] = "solid"
static const char Dashed[] = "dashed"
static const char DashedSolid[] = "dashed_solid"
static const char SolidDashed[] = "solid_dashed"
static const char SolidSolid[] = "solid_solid"
static const char Straight[] = "straight"
static const char Left[] = "left"
static const char Right[] = "right"
static const char StraightLeft[] = "straight_left"
static const char StraightRight[] = "straight_right"
static const char LeftRight[] = "left_right"
static const char High[] = "high"
static const char Low[] = "low"
static const char Arrow[] = "arrow"
static const char Pole[] = "pole"
static const char Post[] = "post"
static const char Symbol[] = "symbol"
static const char Start[] = "start"
static const char End[] = "end"
static const char Dot[] = "dot"
static const char RedYellowGreen[] = "red_yellow_green"
static const char RedGreen[] = "red_green"
static const char RedYellow[] = "red_yellow"
static const char Red[] = "red"
static const char Yellow[] = "yellow"
static const char White[] = "white"
static const char Road[] = "road"
static const char Highway[] = "highway"
static const char PlayStreet[] = "play_street"
static const char EmergencyLane[] = "emergency_lane"
static const char BusLane[] = "bus_lane"
static const char BicycleLane[] = "bicycle_lane"
static const char Walkway[] = "walkway"
static const char SharedWalkway[] = "shared_walkway"
static const char Crosswalk[] = "crosswalk"
static const char Stairs[] = "stairs"
static const char Nonurban[] = "nonurban"
static const char Urban[] = "urban"
static const char Private[] = "private"
static const char Parking[] = "parking"
static const char Freespace[] = "freespace"
static const char Vegetation[] = "vegetation"
static const char Building[] = "building"
static const char TrafficIsland[] = "traffic_island"
static const char Exit[] = "exit"
static const char TrafficLight[] = "traffic_light"
static const char TrafficSign[] = "traffic_sign"
static const char SpeedLimit[] = "speed_limit"
static const char RightOfWay[] = "right_of_way"
static const char AllWayStop[] = "all_way_stop"