This is a static cache mapping tesseract geometry shared pointers to bullet collision shapes to avoid recreating the same collision object. More...
#include <tesseract_collision/bullet/bullet_collision_shape_cache.h>
#include <tesseract_geometry/geometry.h>
#include <mutex>
Go to the source code of this file.
Namespaces | |
tesseract_collision | |
tesseract_collision::tesseract_collision_bullet | |
This is a static cache mapping tesseract geometry shared pointers to bullet collision shapes to avoid recreating the same collision object.
Definition in file bullet_collision_shape_cache.cpp.