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Win32DebugAppender.hh
Go to the documentation of this file.
1
/*
2
* Win32DebugAppender.hh
3
*
4
*
5
* See the COPYING file for the terms of usage and distribution.
6
*/
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#ifndef _LOG4CPP_WIN32DEBUGAPPENDER_HH
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#define _LOG4CPP_WIN32DEBUGAPPENDER_HH
10
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#ifdef _WIN32 // only use this on Win32
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#include <string>
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#include "
log4cpp/Export.hh
"
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#include "
log4cpp/LayoutAppender.hh
"
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LOG4CPP_NS_BEGIN
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#ifdef _WIN32
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class
LOG4CPP_EXPORT
Win32DebugAppender :
public
LayoutAppender
{
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public
:
33
Win32DebugAppender(
const
std::string& name);
37
virtual
~Win32DebugAppender();
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virtual
void
close
();
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protected
:
51
virtual
void
_append
(
const
LoggingEvent
& event);
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private
:
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// suppress assignment operator
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Win32DebugAppender &
operator=
(
const
Win32DebugAppender &);
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};
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LOG4CPP_NS_END
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#else // WIN32
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#error NTEventLoggAppender is not available on on Win32 platforms
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#endif // WIN32
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#endif // _WIN32
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#endif // _LOG4CPP_WIN32DEBUGAPPENDER_HH
LoggingEvent
The top level namespace for all 'Log for C++' types and classes.
Definition:
LoggingEvent.hh:32
AppenderSkeleton::close
virtual void close()=0
Release any resources allocated within the appender such as file handles, network connections,...
LayoutAppender::operator=
LayoutAppender & operator=(const LayoutAppender &)
LOG4CPP_NS_BEGIN
#define LOG4CPP_NS_BEGIN
Definition:
Portability.hh:49
LOG4CPP_NS_END
#define LOG4CPP_NS_END
Definition:
Portability.hh:50
LOG4CPP_EXPORT
#define LOG4CPP_EXPORT
Definition:
Export.hh:21
Export.hh
LayoutAppender.hh
LayoutAppender
LayoutAppender is a common superclass for all Appenders that require a Layout.
Definition:
LayoutAppender.hh:24
AppenderSkeleton::_append
virtual void _append(const LoggingEvent &event)=0
Log in Appender specific way.
rc_genicam_api
Author(s): Heiko Hirschmueller
autogenerated on Wed Dec 4 2024 03:10:12