planning_scene::PlanningScene Member List

This is the complete list of members for planning_scene::PlanningScene, including all inherited members.

acm_planning_scene::PlanningSceneprivate
active_collision_planning_scene::PlanningSceneprivate
addCollisionDetector(const collision_detection::CollisionDetectorAllocatorPtr &allocator)planning_scene::PlanningScene
allocateCollisionDetectors()planning_scene::PlanningSceneprivate
allocateCollisionDetectors(CollisionDetector &detector)planning_scene::PlanningSceneprivate
checkCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res)planning_scene::PlanningScene
checkCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res) constplanning_scene::PlanningSceneinline
checkCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, moveit::core::RobotState &robot_state) constplanning_scene::PlanningSceneinline
checkCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const moveit::core::RobotState &robot_state) constplanning_scene::PlanningScene
checkCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, moveit::core::RobotState &robot_state, const collision_detection::AllowedCollisionMatrix &acm) constplanning_scene::PlanningSceneinline
checkCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const moveit::core::RobotState &robot_state, const collision_detection::AllowedCollisionMatrix &acm) constplanning_scene::PlanningScene
checkCollisionUnpadded(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res)planning_scene::PlanningScene
checkCollisionUnpadded(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res) constplanning_scene::PlanningSceneinline
checkCollisionUnpadded(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const moveit::core::RobotState &robot_state) constplanning_scene::PlanningSceneinline
checkCollisionUnpadded(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, moveit::core::RobotState &robot_state) constplanning_scene::PlanningSceneinline
checkCollisionUnpadded(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, moveit::core::RobotState &robot_state, const collision_detection::AllowedCollisionMatrix &acm) constplanning_scene::PlanningSceneinline
checkCollisionUnpadded(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const moveit::core::RobotState &robot_state, const collision_detection::AllowedCollisionMatrix &acm) constplanning_scene::PlanningScene
checkSelfCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res)planning_scene::PlanningScene
checkSelfCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res) constplanning_scene::PlanningSceneinline
checkSelfCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, moveit::core::RobotState &robot_state) constplanning_scene::PlanningSceneinline
checkSelfCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const moveit::core::RobotState &robot_state) constplanning_scene::PlanningSceneinline
checkSelfCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, moveit::core::RobotState &robot_state, const collision_detection::AllowedCollisionMatrix &acm) constplanning_scene::PlanningSceneinline
checkSelfCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const moveit::core::RobotState &robot_state, const collision_detection::AllowedCollisionMatrix &acm) constplanning_scene::PlanningSceneinline
clearDiffs()planning_scene::PlanningScene
clone(const PlanningSceneConstPtr &scene)planning_scene::PlanningScenestatic
collision_planning_scene::PlanningSceneprivate
CollisionDetectorplanning_scene::PlanningScenefriend
CollisionDetectorConstIterator typedefplanning_scene::PlanningSceneprivate
CollisionDetectorIterator typedefplanning_scene::PlanningSceneprivate
createRobotModel(const urdf::ModelInterfaceSharedPtr &urdf_model, const srdf::ModelConstSharedPtr &srdf_model)planning_scene::PlanningSceneprivatestatic
current_state_attached_body_callback_planning_scene::PlanningSceneprivate
current_world_object_update_callback_planning_scene::PlanningSceneprivate
current_world_object_update_observer_handle_planning_scene::PlanningSceneprivate
decoupleParent()planning_scene::PlanningScene
DEFAULT_SCENE_NAMEplanning_scene::PlanningScenestatic
diff() constplanning_scene::PlanningScene
diff(const moveit_msgs::PlanningScene &msg) constplanning_scene::PlanningScene
distanceToCollision(moveit::core::RobotState &robot_state) constplanning_scene::PlanningSceneinline
distanceToCollision(const moveit::core::RobotState &robot_state) constplanning_scene::PlanningSceneinline
distanceToCollision(moveit::core::RobotState &robot_state, const collision_detection::AllowedCollisionMatrix &acm) constplanning_scene::PlanningSceneinline
distanceToCollision(const moveit::core::RobotState &robot_state, const collision_detection::AllowedCollisionMatrix &acm) constplanning_scene::PlanningSceneinline
distanceToCollisionUnpadded(moveit::core::RobotState &robot_state) constplanning_scene::PlanningSceneinline
distanceToCollisionUnpadded(const moveit::core::RobotState &robot_state) constplanning_scene::PlanningSceneinline
distanceToCollisionUnpadded(moveit::core::RobotState &robot_state, const collision_detection::AllowedCollisionMatrix &acm) constplanning_scene::PlanningSceneinline
distanceToCollisionUnpadded(const moveit::core::RobotState &robot_state, const collision_detection::AllowedCollisionMatrix &acm) constplanning_scene::PlanningSceneinline
getActiveCollisionDetectorName() constplanning_scene::PlanningSceneinline
getAllowedCollisionMatrix() constplanning_scene::PlanningSceneinline
getAllowedCollisionMatrixNonConst()planning_scene::PlanningScene
getAttachedCollisionObjectMsg(moveit_msgs::AttachedCollisionObject &attached_collision_obj, const std::string &ns) constplanning_scene::PlanningScene
getAttachedCollisionObjectMsgs(std::vector< moveit_msgs::AttachedCollisionObject > &attached_collision_objs) constplanning_scene::PlanningScene
getCollidingLinks(std::vector< std::string > &links)planning_scene::PlanningScene
getCollidingLinks(std::vector< std::string > &links) constplanning_scene::PlanningSceneinline
getCollidingLinks(std::vector< std::string > &links, moveit::core::RobotState &robot_state) constplanning_scene::PlanningSceneinline
getCollidingLinks(std::vector< std::string > &links, const moveit::core::RobotState &robot_state) constplanning_scene::PlanningSceneinline
getCollidingLinks(std::vector< std::string > &links, moveit::core::RobotState &robot_state, const collision_detection::AllowedCollisionMatrix &acm) constplanning_scene::PlanningSceneinline
getCollidingLinks(std::vector< std::string > &links, const moveit::core::RobotState &robot_state, const collision_detection::AllowedCollisionMatrix &acm) constplanning_scene::PlanningScene
getCollidingPairs(collision_detection::CollisionResult::ContactMap &contacts)planning_scene::PlanningScene
getCollidingPairs(collision_detection::CollisionResult::ContactMap &contacts) constplanning_scene::PlanningSceneinline
getCollidingPairs(collision_detection::CollisionResult::ContactMap &contacts, const moveit::core::RobotState &robot_state) constplanning_scene::PlanningSceneinline
getCollidingPairs(collision_detection::CollisionResult::ContactMap &contacts, moveit::core::RobotState &robot_state) constplanning_scene::PlanningSceneinline
getCollidingPairs(collision_detection::CollisionResult::ContactMap &contacts, moveit::core::RobotState &robot_state, const collision_detection::AllowedCollisionMatrix &acm) constplanning_scene::PlanningSceneinline
getCollidingPairs(collision_detection::CollisionResult::ContactMap &contacts, const moveit::core::RobotState &robot_state, const collision_detection::AllowedCollisionMatrix &acm) constplanning_scene::PlanningScene
getCollisionDetectorNames(std::vector< std::string > &names) constplanning_scene::PlanningScene
getCollisionEnv() constplanning_scene::PlanningSceneinline
getCollisionEnv(const std::string &collision_detector_name) constplanning_scene::PlanningScene
getCollisionEnvNonConst()planning_scene::PlanningScene
getCollisionEnvUnpadded() constplanning_scene::PlanningSceneinline
getCollisionEnvUnpadded(const std::string &collision_detector_name) constplanning_scene::PlanningScene
getCollisionObjectMsg(moveit_msgs::CollisionObject &collision_obj, const std::string &ns) constplanning_scene::PlanningScene
getCollisionObjectMsgs(std::vector< moveit_msgs::CollisionObject > &collision_objs) constplanning_scene::PlanningScene
getCostSources(const robot_trajectory::RobotTrajectory &trajectory, std::size_t max_costs, std::set< collision_detection::CostSource > &costs, double overlap_fraction=0.9) constplanning_scene::PlanningScene
getCostSources(const robot_trajectory::RobotTrajectory &trajectory, std::size_t max_costs, const std::string &group_name, std::set< collision_detection::CostSource > &costs, double overlap_fraction=0.9) constplanning_scene::PlanningScene
getCostSources(const moveit::core::RobotState &state, std::size_t max_costs, std::set< collision_detection::CostSource > &costs) constplanning_scene::PlanningScene
getCostSources(const moveit::core::RobotState &state, std::size_t max_costs, const std::string &group_name, std::set< collision_detection::CostSource > &costs) constplanning_scene::PlanningScene
getCurrentState() constplanning_scene::PlanningSceneinline
getCurrentStateNonConst()planning_scene::PlanningScene
getCurrentStateUpdated(const moveit_msgs::RobotState &update) constplanning_scene::PlanningScene
getFrameTransform(const std::string &id) constplanning_scene::PlanningScene
getFrameTransform(const std::string &id)planning_scene::PlanningScene
getFrameTransform(moveit::core::RobotState &state, const std::string &id) constplanning_scene::PlanningSceneinline
getFrameTransform(const moveit::core::RobotState &state, const std::string &id) constplanning_scene::PlanningScene
getKnownObjectColors(ObjectColorMap &kc) constplanning_scene::PlanningScene
getKnownObjectTypes(ObjectTypeMap &kc) constplanning_scene::PlanningScene
getMotionFeasibilityPredicate() constplanning_scene::PlanningSceneinline
getName() constplanning_scene::PlanningSceneinline
getObjectColor(const std::string &id) constplanning_scene::PlanningScene
getObjectColorMsgs(std::vector< moveit_msgs::ObjectColor > &object_colors) constplanning_scene::PlanningScene
getObjectType(const std::string &id) constplanning_scene::PlanningScene
getOctomapMsg(octomap_msgs::OctomapWithPose &octomap) constplanning_scene::PlanningScene
getParent() constplanning_scene::PlanningSceneinline
getPlanningFrame() constplanning_scene::PlanningSceneinline
getPlanningSceneDiffMsg(moveit_msgs::PlanningScene &scene) constplanning_scene::PlanningScene
getPlanningSceneMsg(moveit_msgs::PlanningScene &scene) constplanning_scene::PlanningScene
getPlanningSceneMsg(moveit_msgs::PlanningScene &scene, const moveit_msgs::PlanningSceneComponents &comp) constplanning_scene::PlanningScene
getRobotModel() constplanning_scene::PlanningSceneinline
getStateFeasibilityPredicate() constplanning_scene::PlanningSceneinline
getTransforms() constplanning_scene::PlanningSceneinline
getTransforms()planning_scene::PlanningScene
getTransformsNonConst()planning_scene::PlanningScene
getWorld() constplanning_scene::PlanningSceneinline
getWorldNonConst()planning_scene::PlanningSceneinline
hasObjectColor(const std::string &id) constplanning_scene::PlanningScene
hasObjectType(const std::string &id) constplanning_scene::PlanningScene
initialize()planning_scene::PlanningSceneprivate
isEmpty(const moveit_msgs::PlanningScene &msg)planning_scene::PlanningScenestatic
isEmpty(const moveit_msgs::PlanningSceneWorld &msg)planning_scene::PlanningScenestatic
isEmpty(const moveit_msgs::RobotState &msg)planning_scene::PlanningScenestatic
isPathValid(const moveit_msgs::RobotState &start_state, const moveit_msgs::RobotTrajectory &trajectory, const std::string &group="", bool verbose=false, std::vector< std::size_t > *invalid_index=nullptr) constplanning_scene::PlanningScene
isPathValid(const moveit_msgs::RobotState &start_state, const moveit_msgs::RobotTrajectory &trajectory, const moveit_msgs::Constraints &path_constraints, const std::string &group="", bool verbose=false, std::vector< std::size_t > *invalid_index=nullptr) constplanning_scene::PlanningScene
isPathValid(const moveit_msgs::RobotState &start_state, const moveit_msgs::RobotTrajectory &trajectory, const moveit_msgs::Constraints &path_constraints, const moveit_msgs::Constraints &goal_constraints, const std::string &group="", bool verbose=false, std::vector< std::size_t > *invalid_index=nullptr) constplanning_scene::PlanningScene
isPathValid(const moveit_msgs::RobotState &start_state, const moveit_msgs::RobotTrajectory &trajectory, const moveit_msgs::Constraints &path_constraints, const std::vector< moveit_msgs::Constraints > &goal_constraints, const std::string &group="", bool verbose=false, std::vector< std::size_t > *invalid_index=nullptr) constplanning_scene::PlanningScene
isPathValid(const robot_trajectory::RobotTrajectory &trajectory, const moveit_msgs::Constraints &path_constraints, const std::vector< moveit_msgs::Constraints > &goal_constraints, const std::string &group="", bool verbose=false, std::vector< std::size_t > *invalid_index=nullptr) constplanning_scene::PlanningScene
isPathValid(const robot_trajectory::RobotTrajectory &trajectory, const moveit_msgs::Constraints &path_constraints, const moveit_msgs::Constraints &goal_constraints, const std::string &group="", bool verbose=false, std::vector< std::size_t > *invalid_index=nullptr) constplanning_scene::PlanningScene
isPathValid(const robot_trajectory::RobotTrajectory &trajectory, const moveit_msgs::Constraints &path_constraints, const std::string &group="", bool verbose=false, std::vector< std::size_t > *invalid_index=nullptr) constplanning_scene::PlanningScene
isPathValid(const robot_trajectory::RobotTrajectory &trajectory, const std::string &group="", bool verbose=false, std::vector< std::size_t > *invalid_index=nullptr) constplanning_scene::PlanningScene
isStateColliding(const std::string &group="", bool verbose=false)planning_scene::PlanningScene
isStateColliding(const std::string &group="", bool verbose=false) constplanning_scene::PlanningSceneinline
isStateColliding(moveit::core::RobotState &state, const std::string &group="", bool verbose=false) constplanning_scene::PlanningSceneinline
isStateColliding(const moveit::core::RobotState &state, const std::string &group="", bool verbose=false) constplanning_scene::PlanningScene
isStateColliding(const moveit_msgs::RobotState &state, const std::string &group="", bool verbose=false) constplanning_scene::PlanningScene
isStateConstrained(const moveit_msgs::RobotState &state, const moveit_msgs::Constraints &constr, bool verbose=false) constplanning_scene::PlanningScene
isStateConstrained(const moveit::core::RobotState &state, const moveit_msgs::Constraints &constr, bool verbose=false) constplanning_scene::PlanningScene
isStateConstrained(const moveit_msgs::RobotState &state, const kinematic_constraints::KinematicConstraintSet &constr, bool verbose=false) constplanning_scene::PlanningScene
isStateConstrained(const moveit::core::RobotState &state, const kinematic_constraints::KinematicConstraintSet &constr, bool verbose=false) constplanning_scene::PlanningScene
isStateFeasible(const moveit_msgs::RobotState &state, bool verbose=false) constplanning_scene::PlanningScene
isStateFeasible(const moveit::core::RobotState &state, bool verbose=false) constplanning_scene::PlanningScene
isStateValid(const moveit_msgs::RobotState &state, const std::string &group="", bool verbose=false) constplanning_scene::PlanningScene
isStateValid(const moveit::core::RobotState &state, const std::string &group="", bool verbose=false) constplanning_scene::PlanningScene
isStateValid(const moveit_msgs::RobotState &state, const moveit_msgs::Constraints &constr, const std::string &group="", bool verbose=false) constplanning_scene::PlanningScene
isStateValid(const moveit::core::RobotState &state, const moveit_msgs::Constraints &constr, const std::string &group="", bool verbose=false) constplanning_scene::PlanningScene
isStateValid(const moveit::core::RobotState &state, const kinematic_constraints::KinematicConstraintSet &constr, const std::string &group="", bool verbose=false) constplanning_scene::PlanningScene
knowsFrameTransform(const std::string &id) constplanning_scene::PlanningScene
knowsFrameTransform(const moveit::core::RobotState &state, const std::string &id) constplanning_scene::PlanningScene
loadGeometryFromStream(std::istream &in)planning_scene::PlanningScene
loadGeometryFromStream(std::istream &in, const Eigen::Isometry3d &offset)planning_scene::PlanningScene
motion_feasibility_planning_scene::PlanningSceneprivate
MOVEIT_STRUCT_FORWARD(CollisionDetector)planning_scene::PlanningSceneprivate
name_planning_scene::PlanningSceneprivate
object_colors_planning_scene::PlanningSceneprivate
object_types_planning_scene::PlanningSceneprivate
OCTOMAP_NSplanning_scene::PlanningScenestatic
parent_planning_scene::PlanningSceneprivate
PlanningScene(const moveit::core::RobotModelConstPtr &robot_model, const collision_detection::WorldPtr &world=std::make_shared< collision_detection::World >())planning_scene::PlanningScene
PlanningScene(const urdf::ModelInterfaceSharedPtr &urdf_model, const srdf::ModelConstSharedPtr &srdf_model, const collision_detection::WorldPtr &world=std::make_shared< collision_detection::World >())planning_scene::PlanningScene
PlanningScene(const PlanningSceneConstPtr &parent)planning_scene::PlanningSceneprivate
poseMsgToEigen(const geometry_msgs::Pose &msg, Eigen::Isometry3d &out)planning_scene::PlanningSceneprivatestatic
printKnownObjects(std::ostream &out=std::cout) constplanning_scene::PlanningScene
processAttachedCollisionObjectMsg(const moveit_msgs::AttachedCollisionObject &object)planning_scene::PlanningScene
processCollisionObjectAdd(const moveit_msgs::CollisionObject &object)planning_scene::PlanningSceneprivate
processCollisionObjectMove(const moveit_msgs::CollisionObject &object)planning_scene::PlanningSceneprivate
processCollisionObjectMsg(const moveit_msgs::CollisionObject &object)planning_scene::PlanningScene
processCollisionObjectRemove(const moveit_msgs::CollisionObject &object)planning_scene::PlanningSceneprivate
processOctomapMsg(const octomap_msgs::OctomapWithPose &map)planning_scene::PlanningScene
processOctomapMsg(const octomap_msgs::Octomap &map)planning_scene::PlanningScene
processOctomapPtr(const std::shared_ptr< const octomap::OcTree > &octree, const Eigen::Isometry3d &t)planning_scene::PlanningScene
processPlanningSceneWorldMsg(const moveit_msgs::PlanningSceneWorld &world)planning_scene::PlanningScene
propogateRobotPadding()planning_scene::PlanningScene
pushDiffs(const PlanningScenePtr &scene)planning_scene::PlanningScene
removeAllCollisionObjects()planning_scene::PlanningScene
removeObjectColor(const std::string &id)planning_scene::PlanningScene
removeObjectType(const std::string &id)planning_scene::PlanningScene
robot_model_planning_scene::PlanningSceneprivate
robot_state_planning_scene::PlanningSceneprivate
saveGeometryToStream(std::ostream &out) constplanning_scene::PlanningScene
scene_transforms_planning_scene::PlanningSceneprivate
setActiveCollisionDetector(const collision_detection::CollisionDetectorAllocatorPtr &allocator, bool exclusive=false)planning_scene::PlanningScene
setActiveCollisionDetector(const std::string &collision_detector_name)planning_scene::PlanningScene
setAttachedBodyUpdateCallback(const moveit::core::AttachedBodyCallback &callback)planning_scene::PlanningScene
setCollisionObjectUpdateCallback(const collision_detection::World::ObserverCallbackFn &callback)planning_scene::PlanningScene
setCurrentState(const moveit_msgs::RobotState &state)planning_scene::PlanningScene
setCurrentState(const moveit::core::RobotState &state)planning_scene::PlanningScene
setMotionFeasibilityPredicate(const MotionFeasibilityFn &fn)planning_scene::PlanningSceneinline
setName(const std::string &name)planning_scene::PlanningSceneinline
setObjectColor(const std::string &id, const std_msgs::ColorRGBA &color)planning_scene::PlanningScene
setObjectType(const std::string &id, const object_recognition_msgs::ObjectType &type)planning_scene::PlanningScene
setPlanningSceneDiffMsg(const moveit_msgs::PlanningScene &scene)planning_scene::PlanningScene
setPlanningSceneMsg(const moveit_msgs::PlanningScene &scene)planning_scene::PlanningScene
setStateFeasibilityPredicate(const StateFeasibilityFn &fn)planning_scene::PlanningSceneinline
state_feasibility_planning_scene::PlanningSceneprivate
usePlanningSceneMsg(const moveit_msgs::PlanningScene &scene)planning_scene::PlanningScene
world_planning_scene::PlanningSceneprivate
world_const_planning_scene::PlanningSceneprivate
world_diff_planning_scene::PlanningSceneprivate
~PlanningScene()planning_scene::PlanningScene


moveit_core
Author(s): Ioan Sucan , Sachin Chitta , Acorn Pooley
autogenerated on Wed Jul 21 2021 02:23:43