#include <atomic>
#include <dynamic_reconfigure/server.h>
#include <geometry_msgs/Point.h>
#include <lvr2/geometry/BaseVector.hpp>
#include <lvr2/io/HDF5IO.hpp>
#include <mesh_map/MeshMapConfig.h>
#include <mesh_map/abstract_layer.h>
#include <mesh_msgs/MeshVertexCosts.h>
#include <mesh_msgs/MeshVertexColors.h>
#include <mutex>
#include <pluginlib/class_loader.h>
#include <std_msgs/ColorRGBA.h>
#include <tf2_ros/buffer.h>
#include <tuple>
#include "nanoflann.hpp"
#include "nanoflann_mesh_adaptor.h"
Go to the source code of this file.