Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 12]
| ▼Nmesh_layers | |
| CHeightDiffLayer | Costmap layer which calculates the height difference to avoid steep regions |
| CInflationLayer | Costmap layer which inflates around existing lethal vertices |
| CRidgeLayer | Costmap layer which assigns high costs to ridges. This is useful for dam avoidance in agricultural applications |
| CRoughnessLayer | Costmap layer which calculates the roughness of the surface. This is useful to differentiate paths from overgrown areas |
| CSteepnessLayer | Costmap layer which calculates the steepness of the vertices. This is useful to avoid stairs |