imgui_impl_osx.h
Go to the documentation of this file.
1 // dear imgui: Platform Binding for OSX / Cocoa
2 // This needs to be used along with a Renderer (e.g. OpenGL2, OpenGL3, Vulkan, Metal..)
3 // [ALPHA] Early bindings, not well tested. If you want a portable application, prefer using the GLFW or SDL platform bindings on Mac.
4 
5 // Implemented features:
6 // [X] Platform: Mouse cursor shape and visibility. Disable with 'io.ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange'.
7 // [X] Platform: OSX clipboard is supported within core Dear ImGui (no specific code in this back-end).
8 // Issues:
9 // [ ] Platform: Keys are all generally very broken. Best using [event keycode] and not [event characters]..
10 
11 @class NSEvent;
12 @class NSView;
13 
16 IMGUI_API void ImGui_ImplOSX_NewFrame(NSView *_Nullable view);
17 IMGUI_API bool ImGui_ImplOSX_HandleEvent(NSEvent *_Nonnull event, NSView *_Nullable view);
event
struct _cl_event * event
Definition: glcorearb.h:4163
ImGui_ImplOSX_HandleEvent
IMGUI_API bool ImGui_ImplOSX_HandleEvent(NSEvent *_Nonnull event, NSView *_Nullable view)
ImGui_ImplOSX_NewFrame
IMGUI_API void ImGui_ImplOSX_NewFrame(NSView *_Nullable view)
ImGui_ImplOSX_Init
IMGUI_API bool ImGui_ImplOSX_Init()
IMGUI_API
#define IMGUI_API
Definition: imgui.h:70
ImGui_ImplOSX_Shutdown
IMGUI_API void ImGui_ImplOSX_Shutdown()


libaditof
Author(s):
autogenerated on Wed May 21 2025 02:06:54