Namespaces | Functions
geometry/LaneletMap.h File Reference
#include "lanelet2_core/LaneletMap.h"
#include "lanelet2_core/geometry/BoundingBox.h"
#include "lanelet2_core/geometry/Lanelet.h"
#include "lanelet2_core/geometry/LineString.h"
#include "lanelet2_core/primitives/BoundingBox.h"
#include "lanelet2_core/primitives/Lanelet.h"
#include "impl/LaneletMap.h"
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Namespaces

 lanelet
 
 lanelet::geometry
 

Functions

template<typename LayerT , typename GeometryT >
auto lanelet::geometry::findWithin2d (LayerT &layer, const GeometryT &geometry, double maxDist=0.) -> std::vector< std::pair< double, traits::LayerPrimitiveType< LayerT >>>
 Returns all elements that are closer than maxDist to a geometry in 2d. More...
 
template<typename LayerT , typename GeometryT >
auto lanelet::geometry::findWithin3d (LayerT &layer, const GeometryT &geometry, double maxDist=0.) -> std::vector< std::pair< double, traits::LayerPrimitiveType< LayerT >>>
 Returns all elements that are closer than maxDist to a geometry in 3d. More...
 


lanelet2_core
Author(s): Fabian Poggenhans
autogenerated on Thu Mar 6 2025 03:25:52