| add(const PrimitiveT &element) | lanelet::PrimitiveLayer< T > | protected |
| add(const Area &area) | lanelet::PrimitiveLayer< T > | protected |
| add(const Lanelet &ll) | lanelet::PrimitiveLayer< T > | protected |
| add(const Point3d &p) | lanelet::PrimitiveLayer< T > | protected |
| add(const PrimitiveLayer< RegulatoryElementPtr >::PrimitiveT &element) | lanelet::PrimitiveLayer< T > | protected |
| begin() const | lanelet::PrimitiveLayer< T > | |
| begin() | lanelet::PrimitiveLayer< T > | |
| const_iterator typedef | lanelet::PrimitiveLayer< T > | |
| ConstPrimitiveT typedef | lanelet::PrimitiveLayer< T > | |
| ConstPrimitiveVec typedef | lanelet::PrimitiveLayer< T > | |
| ConstSearchFunction typedef | lanelet::PrimitiveLayer< T > | |
| elements_ | lanelet::PrimitiveLayer< T > | protected |
| empty() const | lanelet::PrimitiveLayer< T > | inline |
| end() const | lanelet::PrimitiveLayer< T > | |
| end() | lanelet::PrimitiveLayer< T > | |
| exists(Id id) const | lanelet::PrimitiveLayer< T > | |
| find(Id id) const | lanelet::PrimitiveLayer< T > | |
| find(Id id) | lanelet::PrimitiveLayer< T > | |
| findUsages(const traits::ConstPrimitiveType< traits::OwnedT< PrimitiveT >> &primitive) const | lanelet::PrimitiveLayer< T > | |
| findUsages(const traits::ConstPrimitiveType< traits::OwnedT< PrimitiveT >> &primitive) | lanelet::PrimitiveLayer< T > | |
| get(Id id) const | lanelet::PrimitiveLayer< T > | |
| get(Id id) | lanelet::PrimitiveLayer< T > | |
| iterator typedef | lanelet::PrimitiveLayer< T > | |
| LaneletMap class | lanelet::PrimitiveLayer< T > | friend |
| LaneletMapLayers class | lanelet::PrimitiveLayer< T > | friend |
| LaneletSubmap class | lanelet::PrimitiveLayer< T > | friend |
| Map typedef | lanelet::PrimitiveLayer< T > | |
| nearest(const BasicPoint2d &point, unsigned n) const | lanelet::PrimitiveLayer< T > | |
| nearest(const BasicPoint2d &point, unsigned n) | lanelet::PrimitiveLayer< T > | |
| nearest(const Point2d &point, unsigned n) const | lanelet::PrimitiveLayer< T > | inline |
| nearest(const Point2d &point, unsigned n) | lanelet::PrimitiveLayer< T > | inline |
| nearestUntil(const BasicPoint2d &point, const ConstSearchFunction &func) const | lanelet::PrimitiveLayer< T > | |
| nearestUntil(const BasicPoint2d &point, const SearchFunction &func) | lanelet::PrimitiveLayer< T > | |
| nearestUntil(const ConstPoint2d &point, const ConstSearchFunction &func) const | lanelet::PrimitiveLayer< T > | inline |
| nearestUntil(const Point2d &point, const SearchFunction &func) | lanelet::PrimitiveLayer< T > | inline |
| operator=(const PrimitiveLayer &rhs)=delete | lanelet::PrimitiveLayer< T > | |
| operator=(PrimitiveLayer &&rhs) noexcept | lanelet::PrimitiveLayer< T > | protected |
| OptConstPrimitiveT typedef | lanelet::PrimitiveLayer< T > | |
| OptPrimitiveT typedef | lanelet::PrimitiveLayer< T > | |
| PrimitiveLayer(const PrimitiveLayer &rhs)=delete | lanelet::PrimitiveLayer< T > | |
| PrimitiveLayer(const Map &primitives=Map()) | lanelet::PrimitiveLayer< T > | explicitprotected |
| PrimitiveLayer(PrimitiveLayer &&rhs) noexcept | lanelet::PrimitiveLayer< T > | protected |
| PrimitiveLayer(const PrimitiveLayer::Map &primitives) | lanelet::PrimitiveLayer< T > | |
| PrimitiveLayer(const PrimitiveLayer::Map &primitives) | lanelet::PrimitiveLayer< T > | |
| PrimitiveT typedef | lanelet::PrimitiveLayer< T > | |
| PrimitiveVec typedef | lanelet::PrimitiveLayer< T > | |
| remove(Id element) | lanelet::PrimitiveLayer< T > | protected |
| search(const BoundingBox2d &area) const | lanelet::PrimitiveLayer< T > | |
| search(const BoundingBox2d &area) | lanelet::PrimitiveLayer< T > | |
| SearchFunction typedef | lanelet::PrimitiveLayer< T > | |
| searchUntil(const BoundingBox2d &area, const ConstSearchFunction &func) const | lanelet::PrimitiveLayer< T > | |
| searchUntil(const BoundingBox2d &area, const SearchFunction &func) | lanelet::PrimitiveLayer< T > | |
| size() const | lanelet::PrimitiveLayer< T > | inline |
| tree_ | lanelet::PrimitiveLayer< T > | protected |
| uniqueId() const | lanelet::PrimitiveLayer< T > | |
| ~PrimitiveLayer() noexcept | lanelet::PrimitiveLayer< T > | protected |