Namespaces | Functions
sphere_triangle.h File Reference
#include "fcl/geometry/shape/sphere.h"
#include "fcl/narrowphase/contact_point.h"
#include "fcl/narrowphase/detail/primitive_shape_algorithm/sphere_triangle-inl.h"
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Namespaces

 fcl
 Main namespace.
 
 fcl::detail
 

Functions

template<typename S >
FCL_EXPORT bool fcl::detail::projectInTriangle (const Vector3< S > &p1, const Vector3< S > &p2, const Vector3< S > &p3, const Vector3< S > &normal, const Vector3< S > &p)
 Whether a point's projection is in a triangle. More...
 
template<typename S >
FCL_EXPORT S fcl::detail::segmentSqrDistance (const Vector3< S > &from, const Vector3< S > &to, const Vector3< S > &p, Vector3< S > &nearest)
 the minimum distance from a point to a line More...
 
template<typename S >
FCL_EXPORT bool fcl::detail::sphereTriangleDistance (const Sphere< S > &sp, const Transform3< S > &tf, const Vector3< S > &P1, const Vector3< S > &P2, const Vector3< S > &P3, S *dist)
 
template<typename S >
FCL_EXPORT bool fcl::detail::sphereTriangleDistance (const Sphere< S > &sp, const Transform3< S > &tf, const Vector3< S > &P1, const Vector3< S > &P2, const Vector3< S > &P3, S *dist, Vector3< S > *p1, Vector3< S > *p2)
 
template<typename S >
FCL_EXPORT bool fcl::detail::sphereTriangleDistance (const Sphere< S > &sp, const Transform3< S > &tf1, const Vector3< S > &P1, const Vector3< S > &P2, const Vector3< S > &P3, const Transform3< S > &tf2, S *dist, Vector3< S > *p1, Vector3< S > *p2)
 
template<typename S >
FCL_EXPORT bool fcl::detail::sphereTriangleIntersect (const Sphere< S > &s, const Transform3< S > &tf, const Vector3< S > &P1, const Vector3< S > &P2, const Vector3< S > &P3, Vector3< S > *contact_points, S *penetration_depth, Vector3< S > *normal_)
 


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autogenerated on Tue Jun 22 2021 07:27:54