Classes | Namespaces | Typedefs | Enumerations
collision_geometry.h File Reference
#include <memory>
#include "fcl/math/bv/AABB.h"
#include "fcl/math/motion/motion_base.h"
#include "fcl/geometry/collision_geometry-inl.h"
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Classes

class  fcl::CollisionGeometry< S >
 The geometry for the object for collision or distance computation. More...
 

Namespaces

 fcl
 Main namespace.
 

Typedefs

using fcl::CollisionGeometryd = CollisionGeometry< double >
 
using fcl::CollisionGeometryf = CollisionGeometry< float >
 

Enumerations

enum  fcl::NODE_TYPE {
  fcl::BV_UNKNOWN, fcl::BV_AABB, fcl::BV_OBB, fcl::BV_RSS,
  fcl::BV_kIOS, fcl::BV_OBBRSS, fcl::BV_KDOP16, fcl::BV_KDOP18,
  fcl::BV_KDOP24, fcl::GEOM_BOX, fcl::GEOM_SPHERE, fcl::GEOM_ELLIPSOID,
  fcl::GEOM_CAPSULE, fcl::GEOM_CONE, fcl::GEOM_CYLINDER, fcl::GEOM_CONVEX,
  fcl::GEOM_PLANE, fcl::GEOM_HALFSPACE, fcl::GEOM_TRIANGLE, fcl::GEOM_OCTREE,
  fcl::NODE_COUNT
}
 traversal node type: bounding volume (AABB, OBB, RSS, kIOS, OBBRSS, KDOP16, KDOP18, kDOP24), basic shape (box, sphere, ellipsoid, capsule, cone, cylinder, convex, plane, halfspace, triangle), and octree More...
 
enum  fcl::OBJECT_TYPE {
  fcl::OT_UNKNOWN, fcl::OT_BVH, fcl::OT_GEOM, fcl::OT_OCTREE,
  fcl::OT_COUNT
}
 object type: BVH (mesh, points), basic geometry, octree More...
 


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autogenerated on Fri Jun 11 2021 02:38:04