Implementation of Bresenham-like raytracing algorithms. More...
#include <cstdint>
#include <utility>
#include <range/v3/view/all.hpp>
#include <range/v3/view/take_while.hpp>
#include <Eigen/Core>
Go to the source code of this file.
Classes | |
class | beluga::Bresenham2i |
Bresenham's 2D line drawing algorithm, optimized for integer arithmetic. More... | |
class | beluga::Bresenham2i::Line< Vector2, Integer >::iterator |
Bresenham's 2D line drawing iterator, one cell at a time. More... | |
class | beluga::Bresenham2i::Line< Vector2, Integer > |
Bresenham's 2D line drawing as a range. More... | |
struct | beluga::Bresenham2i::Line< Vector2, Integer >::iterator::sentinel |
Past-of-end iterator sentinel. More... | |
Namespaces | |
beluga | |
The main Beluga namespace. | |
Implementation of Bresenham-like raytracing algorithms.
Definition in file bresenham.hpp.