#include "shape.h"#include <ros/assert.h>#include <OgreSceneManager.h>#include <OgreSceneNode.h>#include <OgreVector3.h>#include <OgreQuaternion.h>#include <OgreEntity.h>#include <OgreMaterialManager.h>#include <OgreTextureManager.h>#include <OgreTechnique.h>#include <stdint.h>
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