#include <octomap/math/Vector3.h>
#include <octomap/math/Quaternion.h>
#include <octomap/math/Utils.h>
#include <cassert>
#include <math.h>
#include <algorithm>
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Namespaces | |
octomath | |
Functions | |
Quaternion | octomath::operator* (const Vector3 &v, const Quaternion &q) |
std::ostream & | octomath::operator<< (std::ostream &s, const Quaternion &q) |
user friendly output in format (u x y z) More... | |