lvr2::Normal< CoordType > Member List

This is the complete list of members for lvr2::Normal< CoordType >, including all inherited members.

average(const CollectionT &normals)lvr2::Normal< CoordType >static
BaseVector()lvr2::BaseVector< CoordType >inline
BaseVector(const CoordType &x, const CoordType &y, const CoordType &z)lvr2::BaseVector< CoordType >inline
BaseVector(const BaseVector &o)lvr2::BaseVector< CoordType >inline
centroid(const CollectionT &points)lvr2::BaseVector< CoordType >static
CoordType typedeflvr2::BaseVector< CoordType >
cross(const BaseVector &other) constlvr2::BaseVector< CoordType >
distance(const BaseVector &other) constlvr2::BaseVector< CoordType >
distance2(const BaseVector &other) constlvr2::BaseVector< CoordType >
distanceFrom(const BaseVector< CoordType > &other) constlvr2::BaseVector< CoordType >
dot(const BaseVector &other) constlvr2::BaseVector< CoordType >
getX() constlvr2::Normal< CoordType >inline
getY() constlvr2::Normal< CoordType >inline
getZ() constlvr2::Normal< CoordType >inline
length() constlvr2::BaseVector< CoordType >
length2() constlvr2::BaseVector< CoordType >
Normal()lvr2::Normal< CoordType >inline
Normal(BaseVector< CoordType > base)lvr2::Normal< CoordType >explicit
Normal(CoordType x, CoordType y, CoordType z)lvr2::Normal< CoordType >
normalize()lvr2::BaseVector< CoordType >inline
normalized() constlvr2::BaseVector< CoordType >
operator!=(const BaseVector &other) constlvr2::BaseVector< CoordType >
operator*(const Eigen::Matrix< S, 4, 4 > &mat, const Normal< T > &normal)lvr2::Normal< CoordType >friend
BaseVector< CoordType >::operator*(const CoordType &scale) constlvr2::BaseVector< CoordType >
BaseVector< CoordType >::operator*(const BaseVector< CoordType > &other) constlvr2::BaseVector< CoordType >
operator*=(const CoordType &scale)lvr2::BaseVector< CoordType >
operator+(const T &other) constlvr2::Normal< CoordType >
BaseVector< CoordType >::operator+(const BaseVector &other) constlvr2::BaseVector< CoordType >
operator+=(const BaseVector< CoordType > &other)lvr2::BaseVector< CoordType >
operator-(const T &other) constlvr2::Normal< CoordType >
operator-() constlvr2::Normal< CoordType >
BaseVector< CoordType >::operator-(const BaseVector &other) constlvr2::BaseVector< CoordType >
operator-=(const BaseVector< CoordType > &other)lvr2::BaseVector< CoordType >
operator/(const CoordType &scale) constlvr2::BaseVector< CoordType >
operator/=(const CoordType &scale)lvr2::BaseVector< CoordType >
operator=(const T &other)lvr2::Normal< CoordType >
operator==(const BaseVector &other) constlvr2::BaseVector< CoordType >
operator[](const unsigned &index) constlvr2::BaseVector< CoordType >
operator[](const unsigned &index)lvr2::BaseVector< CoordType >
rotated(const BaseVector &n, const double &alpha) constlvr2::BaseVector< CoordType >
squaredDistanceFrom(const BaseVector< CoordType > &other) constlvr2::BaseVector< CoordType >
xlvr2::BaseVector< CoordType >
ylvr2::BaseVector< CoordType >
zlvr2::BaseVector< CoordType >


lvr2
Author(s): Thomas Wiemann , Sebastian Pütz , Alexander Mock , Lars Kiesow , Lukas Kalbertodt , Tristan Igelbrink , Johan M. von Behren , Dominik Feldschnieders , Alexander Löhr
autogenerated on Mon Feb 28 2022 22:46:12