This is the complete list of members for lvr2::Texturizer< BaseVecT >, including all inherited members.
| calculateTexCoords(TextureHandle texH, const BoundingRectangle< typename BaseVecT::CoordType > &boundingRect, BaseVecT v) | lvr2::Texturizer< BaseVecT > | |
| calculateTexCoordsInv(TextureHandle texH, const BoundingRectangle< typename BaseVecT::CoordType > &boundingRect, const TexCoords &coords) | lvr2::Texturizer< BaseVecT > | |
| findKeyPointsInTexture(const TextureHandle texH, const BoundingRectangle< typename BaseVecT::CoordType > &boundingRect, const cv::Ptr< cv::Feature2D > &detector, std::vector< cv::KeyPoint > &keypoints, cv::Mat &descriptors) | lvr2::Texturizer< BaseVecT > | |
| generateTexture(int index, const PointsetSurface< BaseVecT > &surface, const BoundingRectangle< typename BaseVecT::CoordType > &boundingRect) | lvr2::Texturizer< BaseVecT > | virtual |
| getTexture(TextureHandle h) | lvr2::Texturizer< BaseVecT > | |
| getTextureIndex(TextureHandle h) | lvr2::Texturizer< BaseVecT > | |
| getTextures() | lvr2::Texturizer< BaseVecT > | |
| keypoints23d(const std::vector< cv::KeyPoint > &keypoints, const BoundingRectangle< typename BaseVecT::CoordType > &boundingRect, const TextureHandle &h) | lvr2::Texturizer< BaseVecT > | |
| m_texelSize | lvr2::Texturizer< BaseVecT > | |
| m_texMaxClusterSize | lvr2::Texturizer< BaseVecT > | |
| m_texMinClusterSize | lvr2::Texturizer< BaseVecT > | |
| m_textures | lvr2::Texturizer< BaseVecT > | protected |
| saveTextures() | lvr2::Texturizer< BaseVecT > | |
| Texturizer(float texelSize, int texMinClusterSize, int texMaxClusterSize) | lvr2::Texturizer< BaseVecT > |