| aggressiveCutOut(VertexHandle vH) | lvr2::GrowingCellStructure< BaseVecT, NormalT > | private |
| avgDistanceBetweenPointsInPointcloud() | lvr2::GrowingCellStructure< BaseVecT, NormalT > | private |
| avgValence() | lvr2::GrowingCellStructure< BaseVecT, NormalT > | private |
| cellArr | lvr2::GrowingCellStructure< BaseVecT, NormalT > | private |
| cellVecSize() | lvr2::GrowingCellStructure< BaseVecT, NormalT > | private |
| equilaterality() | lvr2::GrowingCellStructure< BaseVecT, NormalT > | private |
| executeBasicStep(PacmanProgressBar &progress_bar) | lvr2::GrowingCellStructure< BaseVecT, NormalT > | private |
| executeEdgeCollapse() | lvr2::GrowingCellStructure< BaseVecT, NormalT > | private |
| executeVertexSplit() | lvr2::GrowingCellStructure< BaseVecT, NormalT > | private |
| faceAgeErrorMap | lvr2::GrowingCellStructure< BaseVecT, NormalT > | private |
| flipCounter | lvr2::GrowingCellStructure< BaseVecT, NormalT > | private |
| getAllowMiss() const | lvr2::GrowingCellStructure< BaseVecT, NormalT > | inline |
| getBasicSteps() const | lvr2::GrowingCellStructure< BaseVecT, NormalT > | inline |
| getBoxFactor() const | lvr2::GrowingCellStructure< BaseVecT, NormalT > | inline |
| getClosestPointInMesh(BaseVecT point, PacmanProgressBar &progress_bar) | lvr2::GrowingCellStructure< BaseVecT, NormalT > | private |
| getCollapseThreshold() const | lvr2::GrowingCellStructure< BaseVecT, NormalT > | inline |
| getDecreaseFactor() const | lvr2::GrowingCellStructure< BaseVecT, NormalT > | inline |
| getDeleteLongEdgesFactor() const | lvr2::GrowingCellStructure< BaseVecT, NormalT > | inline |
| getInitialMesh() | lvr2::GrowingCellStructure< BaseVecT, NormalT > | private |
| getLearningRate() const | lvr2::GrowingCellStructure< BaseVecT, NormalT > | inline |
| getMesh(HalfEdgeMesh< BaseVecT > &mesh) | lvr2::GrowingCellStructure< BaseVecT, NormalT > | |
| getNeighborLearningRate() const | lvr2::GrowingCellStructure< BaseVecT, NormalT > | inline |
| getNumSplits() const | lvr2::GrowingCellStructure< BaseVecT, NormalT > | inline |
| getRandomPointFromPointcloud() | lvr2::GrowingCellStructure< BaseVecT, NormalT > | private |
| getRuntime() const | lvr2::GrowingCellStructure< BaseVecT, NormalT > | inline |
| GrowingCellStructure(PointsetSurfacePtr< BaseVecT > &surface) | lvr2::GrowingCellStructure< BaseVecT, NormalT > | |
| initTestMesh() | lvr2::GrowingCellStructure< BaseVecT, NormalT > | private |
| isFilterChain() const | lvr2::GrowingCellStructure< BaseVecT, NormalT > | inline |
| isInterior() const | lvr2::GrowingCellStructure< BaseVecT, NormalT > | inline |
| isWithCollapse() const | lvr2::GrowingCellStructure< BaseVecT, NormalT > | inline |
| kd_tree | lvr2::GrowingCellStructure< BaseVecT, NormalT > | private |
| m_allowMiss | lvr2::GrowingCellStructure< BaseVecT, NormalT > | private |
| m_avgEdgeLength | lvr2::GrowingCellStructure< BaseVecT, NormalT > | private |
| m_avgFaceSize | lvr2::GrowingCellStructure< BaseVecT, NormalT > | private |
| m_avgSignalCounter | lvr2::GrowingCellStructure< BaseVecT, NormalT > | private |
| m_balances | lvr2::GrowingCellStructure< BaseVecT, NormalT > | private |
| m_basicSteps | lvr2::GrowingCellStructure< BaseVecT, NormalT > | private |
| m_boxFactor | lvr2::GrowingCellStructure< BaseVecT, NormalT > | private |
| m_collapseThreshold | lvr2::GrowingCellStructure< BaseVecT, NormalT > | private |
| m_decreaseFactor | lvr2::GrowingCellStructure< BaseVecT, NormalT > | private |
| m_deleteLongEdgesFactor | lvr2::GrowingCellStructure< BaseVecT, NormalT > | private |
| m_filterChain | lvr2::GrowingCellStructure< BaseVecT, NormalT > | private |
| m_interior | lvr2::GrowingCellStructure< BaseVecT, NormalT > | private |
| m_learningRate | lvr2::GrowingCellStructure< BaseVecT, NormalT > | private |
| m_limSingle | lvr2::GrowingCellStructure< BaseVecT, NormalT > | private |
| m_limSkip | lvr2::GrowingCellStructure< BaseVecT, NormalT > | private |
| m_maxAge | lvr2::GrowingCellStructure< BaseVecT, NormalT > | private |
| m_mesh | lvr2::GrowingCellStructure< BaseVecT, NormalT > | private |
| m_neighborLearningRate | lvr2::GrowingCellStructure< BaseVecT, NormalT > | private |
| m_numSplits | lvr2::GrowingCellStructure< BaseVecT, NormalT > | private |
| m_runtime | lvr2::GrowingCellStructure< BaseVecT, NormalT > | private |
| m_surface | lvr2::GrowingCellStructure< BaseVecT, NormalT > | private |
| m_useGSS | lvr2::GrowingCellStructure< BaseVecT, NormalT > | private |
| m_withCollapse | lvr2::GrowingCellStructure< BaseVecT, NormalT > | private |
| m_withRemove | lvr2::GrowingCellStructure< BaseVecT, NormalT > | private |
| notFoundCounter | lvr2::GrowingCellStructure< BaseVecT, NormalT > | private |
| numVertexValences(int minValence) | lvr2::GrowingCellStructure< BaseVecT, NormalT > | private |
| performLaplacianSmoothing(VertexHandle vertexH, BaseVecT random, float factor=0.01) | lvr2::GrowingCellStructure< BaseVecT, NormalT > | private |
| removeWrongFaces() | lvr2::GrowingCellStructure< BaseVecT, NormalT > | private |
| setAllowMiss(int m_allowMiss) | lvr2::GrowingCellStructure< BaseVecT, NormalT > | inline |
| setBasicSteps(int m_basicSteps) | lvr2::GrowingCellStructure< BaseVecT, NormalT > | inline |
| setBoxFactor(float m_boxFactor) | lvr2::GrowingCellStructure< BaseVecT, NormalT > | inline |
| setCollapseThreshold(float m_collapseThreshold) | lvr2::GrowingCellStructure< BaseVecT, NormalT > | inline |
| setDecreaseFactor(float m_decreaseFactor) | lvr2::GrowingCellStructure< BaseVecT, NormalT > | inline |
| setDeleteLongEdgesFactor(int m_deleteLongEdgesFactor) | lvr2::GrowingCellStructure< BaseVecT, NormalT > | inline |
| setFilterChain(bool m_filterChain) | lvr2::GrowingCellStructure< BaseVecT, NormalT > | inline |
| setInterior(bool m_interior) | lvr2::GrowingCellStructure< BaseVecT, NormalT > | inline |
| setLearningRate(float m_learningRate) | lvr2::GrowingCellStructure< BaseVecT, NormalT > | inline |
| setNeighborLearningRate(float m_neighborLearningRate) | lvr2::GrowingCellStructure< BaseVecT, NormalT > | inline |
| setNumBalances(int m_balances) | lvr2::GrowingCellStructure< BaseVecT, NormalT > | inline |
| setNumSplits(int m_numSplits) | lvr2::GrowingCellStructure< BaseVecT, NormalT > | inline |
| setRuntime(int m_runtime) | lvr2::GrowingCellStructure< BaseVecT, NormalT > | inline |
| setWithCollapse(bool m_withCollapse) | lvr2::GrowingCellStructure< BaseVecT, NormalT > | inline |
| tumble_tree | lvr2::GrowingCellStructure< BaseVecT, NormalT > | private |