50 std::vector<ContactPoint<double>>* contacts);
56 double* dist, Vector3<double>* p1, Vector3<double>* p2);
template FCL_EXPORT bool sphereSphereIntersect(const Sphere< double > &s1, const Transform3< double > &tf1, const Sphere< double > &s2, const Transform3< double > &tf2, std::vector< ContactPoint< double >> *contacts)
template FCL_EXPORT bool sphereSphereDistance(const Sphere< double > &s1, const Transform3< double > &tf1, const Sphere< double > &s2, const Transform3< double > &tf2, double *dist, Vector3< double > *p1, Vector3< double > *p2)
template class FCL_EXPORT Sphere< double >