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util3d_surface.hpp File Reference
#include <pcl/search/kdtree.h>
#include <rtabmap/utilite/UConversion.h>
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Namespaces

 rtabmap
 
 rtabmap::util3d
 

Functions

template<typename pointRGBT >
void rtabmap::util3d::denseMeshPostProcessing (pcl::PolygonMeshPtr &mesh, float meshDecimationFactor, int maximumPolygons, const typename pcl::PointCloud< pointRGBT >::Ptr &cloud, float transferColorRadius, bool coloredOutput, bool cleanMesh, int minClusterSize, ProgressState *progressState)
 
template<typename pointT >
std::vector< pcl::Vertices > rtabmap::util3d::normalizePolygonsSide (const typename pcl::PointCloud< pointT > &cloud, const std::vector< pcl::Vertices > &polygons, const pcl::PointXYZ &viewPoint)
 


rtabmap
Author(s): Mathieu Labbe
autogenerated on Wed Jun 5 2019 22:43:42