lvr2::MultiPointCloud Member List

This is the complete list of members for lvr2::MultiPointCloud, including all inherited members.

accel(bool invert=0)lvr2::Renderable
addCloud(PointCloud *pc)lvr2::MultiPointCloud
boundingBox()lvr2::Renderableinline
compileAxesList()lvr2::Renderable
computeMatrix()lvr2::Renderableprotected
first()lvr2::MultiPointCloudinline
getTransformation()lvr2::Renderableinline
init(PointBufferPtr buffer)lvr2::MultiPointCloudprivate
isActive()lvr2::Renderableinline
isSelected()lvr2::Renderableinline
last()lvr2::MultiPointCloudinline
lift(bool invert=0)lvr2::Renderable
lineWidth()lvr2::Renderableinline
m_activelvr2::Renderableprotected
m_activeListIndexlvr2::Renderableprotected
m_axesListIndexlvr2::Renderableprotected
m_boundingBoxlvr2::Renderableprotected
m_cloudslvr2::MultiPointCloudprivate
m_lineWidthlvr2::Renderableprotected
m_listIndexlvr2::Renderableprotected
m_modellvr2::Renderableprotected
m_namelvr2::Renderableprotected
m_pointSizelvr2::Renderableprotected
m_positionlvr2::Renderableprotected
m_rotationSpeedlvr2::Renderableprotected
m_scaleFactorlvr2::Renderableprotected
m_selectedlvr2::Renderableprotected
m_showAxeslvr2::Renderableprotected
m_transformationlvr2::Renderableprotected
m_translationSpeedlvr2::Renderableprotected
m_visiblelvr2::Renderableprotected
m_xAxislvr2::Renderableprotected
m_yAxislvr2::Renderableprotected
m_z_Axislvr2::Renderableprotected
model()lvr2::MultiPointCloudvirtual
moveX(bool invert=0)lvr2::Renderableinline
moveY(bool invert=0)lvr2::Renderableinline
moveZ(bool invert=0)lvr2::Renderableinline
MultiPointCloud(ModelPtr model, string name="<unnamed point cloud>")lvr2::MultiPointCloud
MultiPointCloud(PointBufferPtr buffer, string name="<unnamed point cloud>")lvr2::MultiPointCloud
Name()lvr2::Renderableinline
pitch(bool invert=0)lvr2::Renderable
pointSize()lvr2::Renderableinline
removeCloud(PointCloud *pc)lvr2::MultiPointCloud
render()lvr2::MultiPointCloudinlinevirtual
Renderable()lvr2::Renderable
Renderable(const Renderable &other)lvr2::Renderable
Renderable(string name)lvr2::Renderable
Renderable(Matrix4< Vec > m, string name)lvr2::Renderable
roll(bool invert=0)lvr2::Renderable
rotX(bool invert=0)lvr2::Renderable
rotY(bool invert=0)lvr2::Renderable
rotZ(bool invert=0)lvr2::Renderable
scale(float s)lvr2::Renderable
setActive(bool a)lvr2::Renderableinline
setLineWidth(float width)lvr2::Renderableinline
setName(string s)lvr2::Renderableinlinevirtual
setPointSize(float size)lvr2::Renderableinline
setRotationSpeed(float s)lvr2::Renderableinline
setSelected(bool s)lvr2::Renderableinline
setTransformationMatrix(Matrix4< Vec > m)lvr2::Renderable
setTranslationSpeed(float s)lvr2::Renderableinline
setVisible(bool s)lvr2::Renderableinline
showAxes(bool on)lvr2::Renderableinline
strafe(bool invert=0)lvr2::Renderable
toggle()lvr2::Renderableinline
transform()lvr2::Renderableprotectedvirtual
uColorVertex typedeflvr2::MultiPointCloudprivate
Vec typedeflvr2::Renderable
yaw(bool invert=0)lvr2::Renderable
~MultiPointCloud()lvr2::MultiPointCloudinlinevirtual
~Renderable()lvr2::Renderablevirtual


lvr2
Author(s): Thomas Wiemann , Sebastian Pütz , Alexander Mock , Lars Kiesow , Lukas Kalbertodt , Tristan Igelbrink , Johan M. von Behren , Dominik Feldschnieders , Alexander Löhr
autogenerated on Wed Mar 2 2022 00:37:27