| assetManager | dai::Node | protected |
| Base | dai::NodeCRTP< Node, StereoDepth, StereoDepthProperties > | private |
| clone() const override | dai::NodeCRTP< Node, StereoDepth, StereoDepthProperties > | inline |
| dai::Node::clone() const =0 | dai::Node | pure virtual |
| confidenceMap | dai::node::StereoDepth | |
| debugDispCostDump | dai::node::StereoDepth | |
| debugDispLrCheckIt1 | dai::node::StereoDepth | |
| debugDispLrCheckIt2 | dai::node::StereoDepth | |
| debugExtDispLrCheckIt1 | dai::node::StereoDepth | |
| debugExtDispLrCheckIt2 | dai::node::StereoDepth | |
| depth | dai::node::StereoDepth | |
| Derived | dai::NodeCRTP< Node, StereoDepth, StereoDepthProperties > | private |
| disparity | dai::node::StereoDepth | |
| enableDistortionCorrection(bool enableDistortionCorrection) | dai::node::StereoDepth | |
| getAssetManager() const | dai::Node | |
| getAssetManager() | dai::Node | |
| getInputRefs() | dai::Node | |
| getInputRefs() const | dai::Node | |
| getInputs() | dai::Node | |
| getMaxDisparity() const | dai::node::StereoDepth | |
| getName() const override | dai::NodeCRTP< Node, StereoDepth, StereoDepthProperties > | inline |
| dai::Node::getName() const =0 | dai::Node | pure virtual |
| getOutputRefs() | dai::Node | |
| getOutputRefs() const | dai::Node | |
| getOutputs() | dai::Node | |
| getParentPipeline() | dai::Node | |
| getParentPipeline() const | dai::Node | |
| getProperties() | dai::node::StereoDepth | protectedvirtual |
| getRequiredOpenVINOVersion() | dai::Node | protectedvirtual |
| Id typedef | dai::Node | |
| id | dai::Node | |
| initialConfig | dai::node::StereoDepth | |
| inputConfig | dai::node::StereoDepth | |
| inputMapRefs | dai::Node | protected |
| inputRefs | dai::Node | protected |
| left | dai::node::StereoDepth | |
| loadMeshData(const std::vector< std::uint8_t > &dataLeft, const std::vector< std::uint8_t > &dataRight) | dai::node::StereoDepth | |
| loadMeshFiles(const dai::Path &pathLeft, const dai::Path &pathRight) | dai::node::StereoDepth | |
| NAME | dai::node::StereoDepth | static |
| Node(const std::shared_ptr< PipelineImpl > &p, Id nodeId, std::unique_ptr< Properties > props) | dai::Node | |
| NodeCRTP(const std::shared_ptr< PipelineImpl > &par, int64_t nodeId, std::unique_ptr< Properties > props) | dai::NodeCRTP< Node, StereoDepth, StereoDepthProperties > | inlineprivate |
| NodeCRTP(const std::shared_ptr< PipelineImpl > &par, int64_t nodeId) | dai::NodeCRTP< Node, StereoDepth, StereoDepthProperties > | inlineprivate |
| outConfig | dai::node::StereoDepth | |
| outputMapRefs | dai::Node | protected |
| outputRefs | dai::Node | protected |
| parent | dai::Node | protected |
| PresetMode enum name | dai::node::StereoDepth | |
| presetMode | dai::node::StereoDepth | private |
| Properties typedef | dai::NodeCRTP< Node, StereoDepth, StereoDepthProperties > | |
| properties | dai::NodeCRTP< Node, StereoDepth, StereoDepthProperties > | |
| propertiesHolder | dai::Node | protected |
| rawConfig | dai::node::StereoDepth | private |
| rectifiedLeft | dai::node::StereoDepth | |
| rectifiedRight | dai::node::StereoDepth | |
| right | dai::node::StereoDepth | |
| setAlphaScaling(float alpha) | dai::node::StereoDepth | |
| setBaseline(float baseline) | dai::node::StereoDepth | |
| setConfidenceThreshold(int confThr) | dai::node::StereoDepth | |
| setDefaultProfilePreset(PresetMode mode) | dai::node::StereoDepth | |
| setDepthAlign(Properties::DepthAlign align) | dai::node::StereoDepth | |
| setDepthAlign(CameraBoardSocket camera) | dai::node::StereoDepth | |
| setDepthAlignmentUseSpecTranslation(bool specTranslation) | dai::node::StereoDepth | |
| setDisparityToDepthUseSpecTranslation(bool specTranslation) | dai::node::StereoDepth | |
| setEmptyCalibration() | dai::node::StereoDepth | |
| setExtendedDisparity(bool enable) | dai::node::StereoDepth | |
| setFocalLength(float focalLength) | dai::node::StereoDepth | |
| setFocalLengthFromCalibration(bool focalLengthFromCalibration) | dai::node::StereoDepth | |
| setInputMapRefs(std::initializer_list< InputMap * > l) | dai::Node | protected |
| setInputMapRefs(InputMap *inMapRef) | dai::Node | protected |
| setInputRefs(std::initializer_list< Input * > l) | dai::Node | protected |
| setInputRefs(Input *inRef) | dai::Node | protected |
| setInputResolution(int width, int height) | dai::node::StereoDepth | |
| setInputResolution(std::tuple< int, int > resolution) | dai::node::StereoDepth | |
| setLeftRightCheck(bool enable) | dai::node::StereoDepth | |
| setMedianFilter(dai::MedianFilter median) | dai::node::StereoDepth | |
| setMeshStep(int width, int height) | dai::node::StereoDepth | |
| setNumFramesPool(int numFramesPool) | dai::node::StereoDepth | |
| setOutputDepth(bool enable) | dai::node::StereoDepth | |
| setOutputKeepAspectRatio(bool keep) | dai::node::StereoDepth | |
| setOutputMapRefs(std::initializer_list< OutputMap * > l) | dai::Node | protected |
| setOutputMapRefs(OutputMap *outMapRef) | dai::Node | protected |
| setOutputRectified(bool enable) | dai::node::StereoDepth | |
| setOutputRefs(std::initializer_list< Output * > l) | dai::Node | protected |
| setOutputRefs(Output *outRef) | dai::Node | protected |
| setOutputSize(int width, int height) | dai::node::StereoDepth | |
| setPostProcessingHardwareResources(int numShaves, int numMemorySlices) | dai::node::StereoDepth | |
| setRectification(bool enable) | dai::node::StereoDepth | |
| setRectificationUseSpecTranslation(bool specTranslation) | dai::node::StereoDepth | |
| setRectifyEdgeFillColor(int color) | dai::node::StereoDepth | |
| setRectifyMirrorFrame(bool enable) | dai::node::StereoDepth | |
| setRuntimeModeSwitch(bool enable) | dai::node::StereoDepth | |
| setSubpixel(bool enable) | dai::node::StereoDepth | |
| setSubpixelFractionalBits(int subpixelFractionalBits) | dai::node::StereoDepth | |
| StereoDepth(const std::shared_ptr< PipelineImpl > &par, int64_t nodeId) | dai::node::StereoDepth | |
| StereoDepth(const std::shared_ptr< PipelineImpl > &par, int64_t nodeId, std::unique_ptr< Properties > props) | dai::node::StereoDepth | |
| syncedLeft | dai::node::StereoDepth | |
| syncedRight | dai::node::StereoDepth | |
| useHomographyRectification(bool useHomographyRectification) | dai::node::StereoDepth | |
| ~Node()=default | dai::Node | virtual |