This is the complete list of members for tf::Quaternion, including all inherited members.
| angle(const Quaternion &q) const | tf::Quaternion | inline |
| angleShortestPath(const Quaternion &q) const | tf::Quaternion | inline |
| dot(const Quaternion &q) const | tf::Quaternion | inline |
| farthest(const Quaternion &qd) const | tf::Quaternion | inline |
| getAngle() const | tf::Quaternion | inline |
| getAngleShortestPath() const | tf::Quaternion | inline |
| getAxis() const | tf::Quaternion | inline |
| getIdentity() | tf::Quaternion | inlinestatic |
| getW() const | tf::Quaternion | inline |
| inverse() const | tf::Quaternion | inline |
| length() const | tf::Quaternion | inline |
| length2() const | tf::Quaternion | inline |
| nearest(const Quaternion &qd) const | tf::Quaternion | inline |
| normalize() | tf::Quaternion | inline |
| normalized() const | tf::Quaternion | inline |
| operator*(const tfScalar &s) const | tf::Quaternion | inline |
| operator*=(const tfScalar &s) | tf::Quaternion | inline |
| operator*=(const Quaternion &q) | tf::Quaternion | inline |
| operator+(const Quaternion &q2) const | tf::Quaternion | inline |
| operator+=(const Quaternion &q) | tf::Quaternion | inline |
| operator-(const Quaternion &q2) const | tf::Quaternion | inline |
| operator-() const | tf::Quaternion | inline |
| operator-=(const Quaternion &q) | tf::Quaternion | inline |
| operator/(const tfScalar &s) const | tf::Quaternion | inline |
| operator/=(const tfScalar &s) | tf::Quaternion | inline |
| Quaternion() | tf::Quaternion | inline |
| Quaternion(const tfScalar &x, const tfScalar &y, const tfScalar &z, const tfScalar &w) | tf::Quaternion | inline |
| Quaternion(const Vector3 &axis, const tfScalar &angle) | tf::Quaternion | inline |
| Quaternion(const tfScalar &yaw, const tfScalar &pitch, const tfScalar &roll) | tf::Quaternion | inline |
| setEuler(const tfScalar &yaw, const tfScalar &pitch, const tfScalar &roll) | tf::Quaternion | inline |
| setEulerZYX(const tfScalar &yaw, const tfScalar &pitch, const tfScalar &roll) | tf::Quaternion | inline |
| setRotation(const Vector3 &axis, const tfScalar &angle) | tf::Quaternion | inline |
| setRPY(const tfScalar &roll, const tfScalar &pitch, const tfScalar &yaw) | tf::Quaternion | inline |
| slerp(const Quaternion &q, const tfScalar &t) const | tf::Quaternion | inline |