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sphere_cylinder-inl.h File Reference
#include "fcl/narrowphase/detail/primitive_shape_algorithm/sphere_cylinder.h"
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Namespaces

 fcl
 Main namespace.
 
 fcl::detail
 

Functions

template<typename S >
bool fcl::detail::nearestPointInCylinder (const S &height, const S &radius, const Vector3< S > &p_CQ, Vector3< S > *p_CN_ptr)
 
template FCL_EXPORT bool fcl::detail::sphereCylinderDistance (const Sphere< double > &sphere, const Transform3< double > &X_FS, const Cylinder< double > &cylinder, const Transform3< double > &X_FC, double *distance, Vector3< double > *p_FSc, Vector3< double > *p_FCs)
 
template FCL_EXPORT bool fcl::detail::sphereCylinderIntersect (const Sphere< double > &sphere, const Transform3< double > &X_FS, const Cylinder< double > &cylinder, const Transform3< double > &X_FC, std::vector< ContactPoint< double >> *contacts)
 


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autogenerated on Tue Dec 5 2023 03:40:50