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template bool | fcl::detail::GJKCollide (void *obj1, ccd_support_fn supp1, ccd_center_fn cen1, void *obj2, ccd_support_fn supp2, ccd_center_fn cen2, unsigned int max_iterations, double tolerance, Vector3d *contact_points, double *penetration_depth, Vector3d *normal) |
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template bool | fcl::detail::GJKDistance (void *obj1, ccd_support_fn supp1, void *obj2, ccd_support_fn supp2, unsigned int max_iterations, double tolerance, double *dist, Vector3d *p1, Vector3d *p2) |
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template bool | fcl::detail::GJKSignedDistance (void *obj1, ccd_support_fn supp1, void *obj2, ccd_support_fn supp2, unsigned int max_iterations, double tolerance, double *dist, Vector3d *p1, Vector3d *p2) |
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template void * | fcl::detail::triCreateGJKObject (const Vector3d &P1, const Vector3d &P2, const Vector3d &P3) |
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template void * | fcl::detail::triCreateGJKObject (const Vector3d &P1, const Vector3d &P2, const Vector3d &P3, const Transform3d &tf) |
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