fcl::SSaPCollisionManager< S > Member List

This is the complete list of members for fcl::SSaPCollisionManager< S >, including all inherited members.

BroadPhaseCollisionManager()fcl::BroadPhaseCollisionManager< S >
checkColl(typename std::vector< CollisionObject< S > * >::const_iterator pos_start, typename std::vector< CollisionObject< S > * >::const_iterator pos_end, CollisionObject< S > *obj, void *cdata, CollisionCallBack< S > callback) constfcl::SSaPCollisionManager< S >protected
checkDis(typename std::vector< CollisionObject< S > * >::const_iterator pos_start, typename std::vector< CollisionObject< S > * >::const_iterator pos_end, CollisionObject< S > *obj, void *cdata, DistanceCallBack< S > callback, S &min_dist) constfcl::SSaPCollisionManager< S >protected
clear()fcl::SSaPCollisionManager< S >virtual
collide(CollisionObject< S > *obj, void *cdata, CollisionCallBack< S > callback) constfcl::SSaPCollisionManager< S >virtual
collide(void *cdata, CollisionCallBack< S > callback) constfcl::SSaPCollisionManager< S >virtual
collide(BroadPhaseCollisionManager< S > *other_manager, void *cdata, CollisionCallBack< S > callback) constfcl::SSaPCollisionManager< S >virtual
collide_(CollisionObject< S > *obj, void *cdata, CollisionCallBack< S > callback) constfcl::SSaPCollisionManager< S >protected
distance(CollisionObject< S > *obj, void *cdata, DistanceCallBack< S > callback) constfcl::SSaPCollisionManager< S >virtual
distance(void *cdata, DistanceCallBack< S > callback) constfcl::SSaPCollisionManager< S >virtual
distance(BroadPhaseCollisionManager< S > *other_manager, void *cdata, DistanceCallBack< S > callback) constfcl::SSaPCollisionManager< S >virtual
distance_(CollisionObject< S > *obj, void *cdata, DistanceCallBack< S > callback, S &min_dist) constfcl::SSaPCollisionManager< S >protected
empty() constfcl::SSaPCollisionManager< S >virtual
enable_tested_set_fcl::BroadPhaseCollisionManager< S >mutableprotected
getObjects(std::vector< CollisionObject< S > * > &objs) constfcl::SSaPCollisionManager< S >virtual
insertTestedSet(CollisionObject< S > *a, CollisionObject< S > *b) constfcl::BroadPhaseCollisionManager< S >protected
inTestedSet(CollisionObject< S > *a, CollisionObject< S > *b) constfcl::BroadPhaseCollisionManager< S >protected
objs_xfcl::SSaPCollisionManager< S >protected
objs_yfcl::SSaPCollisionManager< S >protected
objs_zfcl::SSaPCollisionManager< S >protected
registerObject(CollisionObject< S > *obj)fcl::SSaPCollisionManager< S >virtual
registerObjects(const std::vector< CollisionObject< S > * > &other_objs)fcl::BroadPhaseCollisionManager< S >virtual
selectOptimalAxis(const std::vector< CollisionObject< S > * > &objs_x, const std::vector< CollisionObject< S > * > &objs_y, const std::vector< CollisionObject< S > * > &objs_z, typename std::vector< CollisionObject< S > * >::const_iterator &it_beg, typename std::vector< CollisionObject< S > * >::const_iterator &it_end)fcl::SSaPCollisionManager< S >protectedstatic
setup()fcl::SSaPCollisionManager< S >virtual
setup_fcl::SSaPCollisionManager< S >protected
size() constfcl::SSaPCollisionManager< S >virtual
SSaPCollisionManager()fcl::SSaPCollisionManager< S >
tested_setfcl::BroadPhaseCollisionManager< S >mutableprotected
unregisterObject(CollisionObject< S > *obj)fcl::SSaPCollisionManager< S >virtual
update()fcl::SSaPCollisionManager< S >virtual
fcl::BroadPhaseCollisionManager::update(CollisionObject< S > *updated_obj)fcl::BroadPhaseCollisionManager< S >virtual
fcl::BroadPhaseCollisionManager::update(const std::vector< CollisionObject< S > * > &updated_objs)fcl::BroadPhaseCollisionManager< S >virtual
~BroadPhaseCollisionManager()fcl::BroadPhaseCollisionManager< S >virtual


fcl
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autogenerated on Tue Dec 5 2023 03:40:50