#include "behaviortree_cpp/control_node.h"

Go to the source code of this file.
Classes | |
| class | BT::SwitchNode< NUM_CASES > |
Namespaces | |
| BT | |
| BT::details | |
| The SwitchNode is equivalent to a switch statement, where a certain branch (child) is executed according to the value of a blackboard entry. | |
Functions | |
| bool | BT::details::CheckStringEquality (const std::string &v1, const std::string &v2, const ScriptingEnumsRegistry *enums) |