#include "behaviortree_cpp/blackboard.h"

Go to the source code of this file.
Classes | |
| struct | BT::Ast::Environment |
| The Environment class is used to encapsulate the information and states needed by the scripting language. More... | |
Namespaces | |
| BT | |
| BT::Ast | |
Typedefs | |
| using | BT::EnumsTable = std::unordered_map< std::string, int > |
| using | BT::EnumsTablePtr = std::shared_ptr< EnumsTable > |
| using | BT::ScriptFunction = std::function< Any(Ast::Environment &env)> |
Functions | |
| Expected< ScriptFunction > | BT::ParseScript (const std::string &script) |
| Expected< Any > | BT::ParseScriptAndExecute (Ast::Environment &env, const std::string &script) |
| Result | BT::ValidateScript (const std::string &script) |
| ValidateScript will check if a certain string is valid. More... | |