#include <omp.h>
#include "pinocchio/multibody/pool/geometry.hpp"
#include "pinocchio/algorithm/geometry.hpp"
Go to the source code of this file.
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bool | pinocchio::computeCollisions (const int num_threads, const GeometryModel &geom_model, GeometryData &geom_data, const bool stopAtFirstCollision=false) |
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template<typename Scalar , int Options, template< typename, int > class JointCollectionTpl, typename ConfigVectorType > |
bool | pinocchio::computeCollisions (const int num_threads, const ModelTpl< Scalar, Options, JointCollectionTpl > &model, DataTpl< Scalar, Options, JointCollectionTpl > &data, const GeometryModel &geom_model, GeometryData &geom_data, const Eigen::MatrixBase< ConfigVectorType > &q, const bool stopAtFirstCollision=false) |
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template<typename Scalar , int Options, template< typename, int > class JointCollectionTpl, typename ConfigVectorPool , typename CollisionVectorResult > |
void | pinocchio::computeCollisions (const int num_threads, GeometryPoolTpl< Scalar, Options, JointCollectionTpl > &pool, const Eigen::MatrixBase< ConfigVectorPool > &q, const Eigen::MatrixBase< CollisionVectorResult > &res, const bool stopAtFirstCollision=false) |
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