OcTreeBase.h
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1 /*
2  * OctoMap - An Efficient Probabilistic 3D Mapping Framework Based on Octrees
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33 
34 #ifndef OCTOMAP_OCTREE_BASE_H
35 #define OCTOMAP_OCTREE_BASE_H
36 
37 
38 #include "OcTreeBaseImpl.h"
39 #include "AbstractOcTree.h"
40 
41 
42 namespace octomap {
43  template <class NODE>
44  class OcTreeBase : public OcTreeBaseImpl<NODE,AbstractOcTree> {
45  public:
47 
50  OcTreeBase<NODE>* create() const {return new OcTreeBase<NODE>(this->resolution); }
51  std::string getTreeType() const {return "OcTreeBase";}
52  };
53 
54  };
55 
56 
57 #endif
std::string getTreeType() const
returns actual class name as string for identification
Definition: OcTreeBase.h:51
OcTreeBase< NODE > * create() const
Definition: OcTreeBase.h:50


octomap
Author(s): Kai M. Wurm , Armin Hornung
autogenerated on Mon Jun 10 2019 14:00:13