stb_truetype.h
Go to the documentation of this file.
1 // stb_truetype.h - v1.10 - public domain
2 // authored from 2009-2015 by Sean Barrett / RAD Game Tools
3 //
4 // This library processes TrueType files:
5 // parse files
6 // extract glyph metrics
7 // extract glyph shapes
8 // render glyphs to one-channel bitmaps with antialiasing (box filter)
9 //
10 // Todo:
11 // non-MS cmaps
12 // crashproof on bad data
13 // hinting? (no longer patented)
14 // cleartype-style AA?
15 // optimize: use simple memory allocator for intermediates
16 // optimize: build edge-list directly from curves
17 // optimize: rasterize directly from curves?
18 //
19 // ADDITIONAL CONTRIBUTORS
20 //
21 // Mikko Mononen: compound shape support, more cmap formats
22 // Tor Andersson: kerning, subpixel rendering
23 //
24 // Misc other:
25 // Ryan Gordon
26 // Simon Glass
27 //
28 // Bug/warning reports/fixes:
29 // "Zer" on mollyrocket (with fix)
30 // Cass Everitt
31 // stoiko (Haemimont Games)
32 // Brian Hook
33 // Walter van Niftrik
34 // David Gow
35 // David Given
36 // Ivan-Assen Ivanov
37 // Anthony Pesch
38 // Johan Duparc
39 // Hou Qiming
40 // Fabian "ryg" Giesen
41 // Martins Mozeiko
42 // Cap Petschulat
43 // Omar Cornut
44 // github:aloucks
45 // Peter LaValle
46 // Sergey Popov
47 // Giumo X. Clanjor
48 // Higor Euripedes
49 // Thomas Fields
50 // Derek Vinyard
51 //
52 // VERSION HISTORY
53 //
54 // 1.10 (2016-04-02) user-defined fabs(); rare memory leak; remove duplicate typedef
55 // 1.09 (2016-01-16) warning fix; avoid crash on outofmem; use allocation userdata properly
56 // 1.08 (2015-09-13) document stbtt_Rasterize(); fixes for vertical & horizontal edges
57 // 1.07 (2015-08-01) allow PackFontRanges to accept arrays of sparse codepoints;
58 // variant PackFontRanges to pack and render in separate phases;
59 // fix stbtt_GetFontOFfsetForIndex (never worked for non-0 input?);
60 // fixed an assert() bug in the new rasterizer
61 // replace assert() with STBTT_assert() in new rasterizer
62 // 1.06 (2015-07-14) performance improvements (~35% faster on x86 and x64 on test machine)
63 // also more precise AA rasterizer, except if shapes overlap
64 // remove need for STBTT_sort
65 // 1.05 (2015-04-15) fix misplaced definitions for STBTT_STATIC
66 // 1.04 (2015-04-15) typo in example
67 // 1.03 (2015-04-12) STBTT_STATIC, fix memory leak in new packing, various fixes
68 //
69 // Full history can be found at the end of this file.
70 //
71 // LICENSE
72 //
73 // This software is dual-licensed to the public domain and under the following
74 // license: you are granted a perpetual, irrevocable license to copy, modify,
75 // publish, and distribute this file as you see fit.
76 //
77 // USAGE
78 //
79 // Include this file in whatever places neeed to refer to it. In ONE C/C++
80 // file, write:
81 // #define STB_TRUETYPE_IMPLEMENTATION
82 // before the #include of this file. This expands out the actual
83 // implementation into that C/C++ file.
84 //
85 // To make the implementation private to the file that generates the implementation,
86 // #define STBTT_STATIC
87 //
88 // Simple 3D API (don't ship this, but it's fine for tools and quick start)
89 // stbtt_BakeFontBitmap() -- bake a font to a bitmap for use as texture
90 // stbtt_GetBakedQuad() -- compute quad to draw for a given char
91 //
92 // Improved 3D API (more shippable):
93 // #include "stb_rect_pack.h" -- optional, but you really want it
94 // stbtt_PackBegin()
95 // stbtt_PackSetOversample() -- for improved quality on small fonts
96 // stbtt_PackFontRanges() -- pack and renders
97 // stbtt_PackEnd()
98 // stbtt_GetPackedQuad()
99 //
100 // "Load" a font file from a memory buffer (you have to keep the buffer loaded)
101 // stbtt_InitFont()
102 // stbtt_GetFontOffsetForIndex() -- use for TTC font collections
103 //
104 // Render a unicode codepoint to a bitmap
105 // stbtt_GetCodepointBitmap() -- allocates and returns a bitmap
106 // stbtt_MakeCodepointBitmap() -- renders into bitmap you provide
107 // stbtt_GetCodepointBitmapBox() -- how big the bitmap must be
108 //
109 // Character advance/positioning
110 // stbtt_GetCodepointHMetrics()
111 // stbtt_GetFontVMetrics()
112 // stbtt_GetCodepointKernAdvance()
113 //
114 // Starting with version 1.06, the rasterizer was replaced with a new,
115 // faster and generally-more-precise rasterizer. The new rasterizer more
116 // accurately measures pixel coverage for anti-aliasing, except in the case
117 // where multiple shapes overlap, in which case it overestimates the AA pixel
118 // coverage. Thus, anti-aliasing of intersecting shapes may look wrong. If
119 // this turns out to be a problem, you can re-enable the old rasterizer with
120 // #define STBTT_RASTERIZER_VERSION 1
121 // which will incur about a 15% speed hit.
122 //
123 // ADDITIONAL DOCUMENTATION
124 //
125 // Immediately after this block comment are a series of sample programs.
126 //
127 // After the sample programs is the "header file" section. This section
128 // includes documentation for each API function.
129 //
130 // Some important concepts to understand to use this library:
131 //
132 // Codepoint
133 // Characters are defined by unicode codepoints, e.g. 65 is
134 // uppercase A, 231 is lowercase c with a cedilla, 0x7e30 is
135 // the hiragana for "ma".
136 //
137 // Glyph
138 // A visual character shape (every codepoint is rendered as
139 // some glyph)
140 //
141 // Glyph index
142 // A font-specific integer ID representing a glyph
143 //
144 // Baseline
145 // Glyph shapes are defined relative to a baseline, which is the
146 // bottom of uppercase characters. Characters extend both above
147 // and below the baseline.
148 //
149 // Current Point
150 // As you draw text to the screen, you keep track of a "current point"
151 // which is the origin of each character. The current point's vertical
152 // position is the baseline. Even "baked fonts" use this model.
153 //
154 // Vertical Font Metrics
155 // The vertical qualities of the font, used to vertically position
156 // and space the characters. See docs for stbtt_GetFontVMetrics.
157 //
158 // Font Size in Pixels or Points
159 // The preferred interface for specifying font sizes in stb_truetype
160 // is to specify how tall the font's vertical extent should be in pixels.
161 // If that sounds good enough, skip the next paragraph.
162 //
163 // Most font APIs instead use "points", which are a common typographic
164 // measurement for describing font size, defined as 72 points per inch.
165 // stb_truetype provides a point API for compatibility. However, true
166 // "per inch" conventions don't make much sense on computer displays
167 // since they different monitors have different number of pixels per
168 // inch. For example, Windows traditionally uses a convention that
169 // there are 96 pixels per inch, thus making 'inch' measurements have
170 // nothing to do with inches, and thus effectively defining a point to
171 // be 1.333 pixels. Additionally, the TrueType font data provides
172 // an explicit scale factor to scale a given font's glyphs to points,
173 // but the author has observed that this scale factor is often wrong
174 // for non-commercial fonts, thus making fonts scaled in points
175 // according to the TrueType spec incoherently sized in practice.
176 //
177 // ADVANCED USAGE
178 //
179 // Quality:
180 //
181 // - Use the functions with Subpixel at the end to allow your characters
182 // to have subpixel positioning. Since the font is anti-aliased, not
183 // hinted, this is very import for quality. (This is not possible with
184 // baked fonts.)
185 //
186 // - Kerning is now supported, and if you're supporting subpixel rendering
187 // then kerning is worth using to give your text a polished look.
188 //
189 // Performance:
190 //
191 // - Convert Unicode codepoints to glyph indexes and operate on the glyphs;
192 // if you don't do this, stb_truetype is forced to do the conversion on
193 // every call.
194 //
195 // - There are a lot of memory allocations. We should modify it to take
196 // a temp buffer and allocate from the temp buffer (without freeing),
197 // should help performance a lot.
198 //
199 // NOTES
200 //
201 // The system uses the raw data found in the .ttf file without changing it
202 // and without building auxiliary data structures. This is a bit inefficient
203 // on little-endian systems (the data is big-endian), but assuming you're
204 // caching the bitmaps or glyph shapes this shouldn't be a big deal.
205 //
206 // It appears to be very hard to programmatically determine what font a
207 // given file is in a general way. I provide an API for this, but I don't
208 // recommend it.
209 //
210 //
211 // SOURCE STATISTICS (based on v0.6c, 2050 LOC)
212 //
213 // Documentation & header file 520 LOC \___ 660 LOC documentation
214 // Sample code 140 LOC /
215 // Truetype parsing 620 LOC ---- 620 LOC TrueType
216 // Software rasterization 240 LOC \ .
217 // Curve tesselation 120 LOC \__ 550 LOC Bitmap creation
218 // Bitmap management 100 LOC /
219 // Baked bitmap interface 70 LOC /
220 // Font name matching & access 150 LOC ---- 150
221 // C runtime library abstraction 60 LOC ---- 60
222 //
223 //
224 // PERFORMANCE MEASUREMENTS FOR 1.06:
225 //
226 // 32-bit 64-bit
227 // Previous release: 8.83 s 7.68 s
228 // Pool allocations: 7.72 s 6.34 s
229 // Inline sort : 6.54 s 5.65 s
230 // New rasterizer : 5.63 s 5.00 s
231 
237 //
238 // Incomplete text-in-3d-api example, which draws quads properly aligned to be lossless
239 //
240 #if 0
241 #define STB_TRUETYPE_IMPLEMENTATION // force following include to generate implementation
242 #include "stb_truetype.h"
243 
244 unsigned char ttf_buffer[1<<20];
245 unsigned char temp_bitmap[512*512];
246 
247 stbtt_bakedchar cdata[96]; // ASCII 32..126 is 95 glyphs
248 GLuint ftex;
249 
250 void my_stbtt_initfont(void)
251 {
252  fread(ttf_buffer, 1, 1<<20, fopen("c:/windows/fonts/times.ttf", "rb"));
253  stbtt_BakeFontBitmap(ttf_buffer,0, 32.0, temp_bitmap,512,512, 32,96, cdata); // no guarantee this fits!
254  // can free ttf_buffer at this point
255  glGenTextures(1, &ftex);
257  glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, 512,512, 0, GL_ALPHA, GL_UNSIGNED_BYTE, temp_bitmap);
258  // can free temp_bitmap at this point
260 }
261 
262 void my_stbtt_print(float x, float y, char *text)
263 {
264  // assume orthographic projection with units = screen pixels, origin at top left
267  glBegin(GL_QUADS);
268  while (*text) {
269  if (*text >= 32 && *text < 128) {
271  stbtt_GetBakedQuad(cdata, 512,512, *text-32, &x,&y,&q,1);//1=opengl & d3d10+,0=d3d9
272  glTexCoord2f(q.s0,q.t1); glVertex2f(q.x0,q.y0);
273  glTexCoord2f(q.s1,q.t1); glVertex2f(q.x1,q.y0);
274  glTexCoord2f(q.s1,q.t0); glVertex2f(q.x1,q.y1);
275  glTexCoord2f(q.s0,q.t0); glVertex2f(q.x0,q.y1);
276  }
277  ++text;
278  }
279  glEnd();
280 }
281 #endif
282 //
283 //
285 //
286 // Complete program (this compiles): get a single bitmap, print as ASCII art
287 //
288 #if 0
289 #include <stdio.h>
290 #define STB_TRUETYPE_IMPLEMENTATION // force following include to generate implementation
291 #include "stb_truetype.h"
292 
293 char ttf_buffer[1<<25];
294 
295 int main(int argc, char **argv)
296 {
298  unsigned char *bitmap;
299  int w,h,i,j,c = (argc > 1 ? atoi(argv[1]) : 'a'), s = (argc > 2 ? atoi(argv[2]) : 20);
300 
301  fread(ttf_buffer, 1, 1<<25, fopen(argc > 3 ? argv[3] : "c:/windows/fonts/arialbd.ttf", "rb"));
302 
303  stbtt_InitFont(&font, ttf_buffer, stbtt_GetFontOffsetForIndex(ttf_buffer,0));
304  bitmap = stbtt_GetCodepointBitmap(&font, 0,stbtt_ScaleForPixelHeight(&font, s), c, &w, &h, 0,0);
305 
306  for (j=0; j < h; ++j) {
307  for (i=0; i < w; ++i)
308  putchar(" .:ioVM@"[bitmap[j*w+i]>>5]);
309  putchar('\n');
310  }
311  return 0;
312 }
313 #endif
314 //
315 // Output:
316 //
317 // .ii.
318 // @@@@@@.
319 // V@Mio@@o
320 // :i. V@V
321 // :oM@@M
322 // :@@@MM@M
323 // @@o o@M
324 // :@@. M@M
325 // @@@o@@@@
326 // :M@@V:@@.
327 //
329 //
330 // Complete program: print "Hello World!" banner, with bugs
331 //
332 #if 0
333 char buffer[24<<20];
334 unsigned char screen[20][79];
335 
336 int main(int arg, char **argv)
337 {
339  int i,j,ascent,baseline,ch=0;
340  float scale, xpos=2; // leave a little padding in case the character extends left
341  char *text = "Heljo World!"; // intentionally misspelled to show 'lj' brokenness
342 
343  fread(buffer, 1, 1000000, fopen("c:/windows/fonts/arialbd.ttf", "rb"));
344  stbtt_InitFont(&font, buffer, 0);
345 
346  scale = stbtt_ScaleForPixelHeight(&font, 15);
347  stbtt_GetFontVMetrics(&font, &ascent,0,0);
348  baseline = (int) (ascent*scale);
349 
350  while (text[ch]) {
351  int advance,lsb,x0,y0,x1,y1;
352  float x_shift = xpos - (float) floor(xpos);
353  stbtt_GetCodepointHMetrics(&font, text[ch], &advance, &lsb);
354  stbtt_GetCodepointBitmapBoxSubpixel(&font, text[ch], scale,scale,x_shift,0, &x0,&y0,&x1,&y1);
355  stbtt_MakeCodepointBitmapSubpixel(&font, &screen[baseline + y0][(int) xpos + x0], x1-x0,y1-y0, 79, scale,scale,x_shift,0, text[ch]);
356  // note that this stomps the old data, so where character boxes overlap (e.g. 'lj') it's wrong
357  // because this API is really for baking character bitmaps into textures. if you want to render
358  // a sequence of characters, you really need to render each bitmap to a temp buffer, then
359  // "alpha blend" that into the working buffer
360  xpos += (advance * scale);
361  if (text[ch+1])
362  xpos += scale*stbtt_GetCodepointKernAdvance(&font, text[ch],text[ch+1]);
363  ++ch;
364  }
365 
366  for (j=0; j < 20; ++j) {
367  for (i=0; i < 78; ++i)
368  putchar(" .:ioVM@"[screen[j][i]>>5]);
369  putchar('\n');
370  }
371 
372  return 0;
373 }
374 #endif
375 
376 
384 
385 #ifdef STB_TRUETYPE_IMPLEMENTATION
386  // #define your own (u)stbtt_int8/16/32 before including to override this
387  #ifndef stbtt_uint8
388  typedef unsigned char stbtt_uint8;
389  typedef signed char stbtt_int8;
390  typedef unsigned short stbtt_uint16;
391  typedef signed short stbtt_int16;
392  typedef unsigned int stbtt_uint32;
393  typedef signed int stbtt_int32;
394  #endif
395 
396  typedef char stbtt__check_size32[sizeof(stbtt_int32)==4 ? 1 : -1];
397  typedef char stbtt__check_size16[sizeof(stbtt_int16)==2 ? 1 : -1];
398 
399  // #define your own STBTT_ifloor/STBTT_iceil() to avoid math.h
400  #ifndef STBTT_ifloor
401  #include <math.h>
402  #define STBTT_ifloor(x) ((int) floor(x))
403  #define STBTT_iceil(x) ((int) ceil(x))
404  #endif
405 
406  #ifndef STBTT_sqrt
407  #include <math.h>
408  #define STBTT_sqrt(x) sqrt(x)
409  #endif
410 
411  #ifndef STBTT_fabs
412  #include <math.h>
413  #define STBTT_fabs(x) fabs(x)
414  #endif
415 
416  // #define your own functions "STBTT_malloc" / "STBTT_free" to avoid malloc.h
417  #ifndef STBTT_malloc
418  #include <stdlib.h>
419  #define STBTT_malloc(x,u) ((void)(u),malloc(x))
420  #define STBTT_free(x,u) ((void)(u),free(x))
421  #endif
422 
423  #ifndef STBTT_assert
424  #include <assert.h>
425  #define STBTT_assert(x) assert(x)
426  #endif
427 
428  #ifndef STBTT_strlen
429  #include <string.h>
430  #define STBTT_strlen(x) strlen(x)
431  #endif
432 
433  #ifndef STBTT_memcpy
434  #include <memory.h>
435  #define STBTT_memcpy memcpy
436  #define STBTT_memset memset
437  #endif
438 #endif
439 
446 
447 #ifndef __STB_INCLUDE_STB_TRUETYPE_H__
448 #define __STB_INCLUDE_STB_TRUETYPE_H__
449 
450 #ifdef STBTT_STATIC
451 #define STBTT_DEF static
452 #else
453 #define STBTT_DEF extern
454 #endif
455 
456 #ifdef __cplusplus
457 extern "C" {
458 #endif
459 
461 //
462 // TEXTURE BAKING API
463 //
464 // If you use this API, you only have to call two functions ever.
465 //
466 
467 typedef struct
468 {
469  unsigned short x0,y0,x1,y1; // coordinates of bbox in bitmap
470  float xoff,yoff,xadvance;
472 
473 STBTT_DEF int stbtt_BakeFontBitmap(const unsigned char *data, int offset, // font location (use offset=0 for plain .ttf)
474  float pixel_height, // height of font in pixels
475  unsigned char *pixels, int pw, int ph, // bitmap to be filled in
476  int first_char, int num_chars, // characters to bake
477  stbtt_bakedchar *chardata); // you allocate this, it's num_chars long
478 // if return is positive, the first unused row of the bitmap
479 // if return is negative, returns the negative of the number of characters that fit
480 // if return is 0, no characters fit and no rows were used
481 // This uses a very crappy packing.
482 
483 typedef struct
484 {
485  float x0,y0,s0,t0; // top-left
486  float x1,y1,s1,t1; // bottom-right
488 
489 STBTT_DEF void stbtt_GetBakedQuad(stbtt_bakedchar *chardata, int pw, int ph, // same data as above
490  int char_index, // character to display
491  float *xpos, float *ypos, // pointers to current position in screen pixel space
492  stbtt_aligned_quad *q, // output: quad to draw
493  int opengl_fillrule); // true if opengl fill rule; false if DX9 or earlier
494 // Call GetBakedQuad with char_index = 'character - first_char', and it
495 // creates the quad you need to draw and advances the current position.
496 //
497 // The coordinate system used assumes y increases downwards.
498 //
499 // Characters will extend both above and below the current position;
500 // see discussion of "BASELINE" above.
501 //
502 // It's inefficient; you might want to c&p it and optimize it.
503 
504 
505 
507 //
508 // NEW TEXTURE BAKING API
509 //
510 // This provides options for packing multiple fonts into one atlas, not
511 // perfectly but better than nothing.
512 
513 typedef struct
514 {
515  unsigned short x0,y0,x1,y1; // coordinates of bbox in bitmap
516  float xoff,yoff,xadvance;
517  float xoff2,yoff2;
519 
522 #ifndef STB_RECT_PACK_VERSION
523 typedef struct stbrp_rect stbrp_rect;
524 #endif
525 
526 STBTT_DEF int stbtt_PackBegin(stbtt_pack_context *spc, unsigned char *pixels, int width, int height, int stride_in_bytes, int padding, void *alloc_context);
527 // Initializes a packing context stored in the passed-in stbtt_pack_context.
528 // Future calls using this context will pack characters into the bitmap passed
529 // in here: a 1-channel bitmap that is weight x height. stride_in_bytes is
530 // the distance from one row to the next (or 0 to mean they are packed tightly
531 // together). "padding" is the amount of padding to leave between each
532 // character (normally you want '1' for bitmaps you'll use as textures with
533 // bilinear filtering).
534 //
535 // Returns 0 on failure, 1 on success.
536 
538 // Cleans up the packing context and frees all memory.
539 
540 #define STBTT_POINT_SIZE(x) (-(x))
541 
542 STBTT_DEF int stbtt_PackFontRange(stbtt_pack_context *spc, unsigned char *fontdata, int font_index, float font_size,
543  int first_unicode_char_in_range, int num_chars_in_range, stbtt_packedchar *chardata_for_range);
544 // Creates character bitmaps from the font_index'th font found in fontdata (use
545 // font_index=0 if you don't know what that is). It creates num_chars_in_range
546 // bitmaps for characters with unicode values starting at first_unicode_char_in_range
547 // and increasing. Data for how to render them is stored in chardata_for_range;
548 // pass these to stbtt_GetPackedQuad to get back renderable quads.
549 //
550 // font_size is the full height of the character from ascender to descender,
551 // as computed by stbtt_ScaleForPixelHeight. To use a point size as computed
552 // by stbtt_ScaleForMappingEmToPixels, wrap the point size in STBTT_POINT_SIZE()
553 // and pass that result as 'font_size':
554 // ..., 20 , ... // font max minus min y is 20 pixels tall
555 // ..., STBTT_POINT_SIZE(20), ... // 'M' is 20 pixels tall
556 
557 typedef struct
558 {
559  float font_size;
560  int first_unicode_codepoint_in_range; // if non-zero, then the chars are continuous, and this is the first codepoint
561  int *array_of_unicode_codepoints; // if non-zero, then this is an array of unicode codepoints
564  unsigned char h_oversample, v_oversample; // don't set these, they're used internally
566 
567 STBTT_DEF int stbtt_PackFontRanges(stbtt_pack_context *spc, unsigned char *fontdata, int font_index, stbtt_pack_range *ranges, int num_ranges);
568 // Creates character bitmaps from multiple ranges of characters stored in
569 // ranges. This will usually create a better-packed bitmap than multiple
570 // calls to stbtt_PackFontRange. Note that you can call this multiple
571 // times within a single PackBegin/PackEnd.
572 
573 STBTT_DEF void stbtt_PackSetOversampling(stbtt_pack_context *spc, unsigned int h_oversample, unsigned int v_oversample);
574 // Oversampling a font increases the quality by allowing higher-quality subpixel
575 // positioning, and is especially valuable at smaller text sizes.
576 //
577 // This function sets the amount of oversampling for all following calls to
578 // stbtt_PackFontRange(s) or stbtt_PackFontRangesGatherRects for a given
579 // pack context. The default (no oversampling) is achieved by h_oversample=1
580 // and v_oversample=1. The total number of pixels required is
581 // h_oversample*v_oversample larger than the default; for example, 2x2
582 // oversampling requires 4x the storage of 1x1. For best results, render
583 // oversampled textures with bilinear filtering. Look at the readme in
584 // stb/tests/oversample for information about oversampled fonts
585 //
586 // To use with PackFontRangesGather etc., you must set it before calls
587 // call to PackFontRangesGatherRects.
588 
589 STBTT_DEF void stbtt_GetPackedQuad(stbtt_packedchar *chardata, int pw, int ph, // same data as above
590  int char_index, // character to display
591  float *xpos, float *ypos, // pointers to current position in screen pixel space
592  stbtt_aligned_quad *q, // output: quad to draw
593  int align_to_integer);
594 
596 STBTT_DEF void stbtt_PackFontRangesPackRects(stbtt_pack_context *spc, stbrp_rect *rects, int num_rects);
598 // Calling these functions in sequence is roughly equivalent to calling
599 // stbtt_PackFontRanges(). If you more control over the packing of multiple
600 // fonts, or if you want to pack custom data into a font texture, take a look
601 // at the source to of stbtt_PackFontRanges() and create a custom version
602 // using these functions, e.g. call GatherRects multiple times,
603 // building up a single array of rects, then call PackRects once,
604 // then call RenderIntoRects repeatedly. This may result in a
605 // better packing than calling PackFontRanges multiple times
606 // (or it may not).
607 
608 // this is an opaque structure that you shouldn't mess with which holds
609 // all the context needed from PackBegin to PackEnd.
612  void *pack_info;
613  int width;
614  int height;
616  int padding;
617  unsigned int h_oversample, v_oversample;
618  unsigned char *pixels;
619  void *nodes;
620 };
621 
623 //
624 // FONT LOADING
625 //
626 //
627 
628 STBTT_DEF int stbtt_GetFontOffsetForIndex(const unsigned char *data, int index);
629 // Each .ttf/.ttc file may have more than one font. Each font has a sequential
630 // index number starting from 0. Call this function to get the font offset for
631 // a given index; it returns -1 if the index is out of range. A regular .ttf
632 // file will only define one font and it always be at offset 0, so it will
633 // return '0' for index 0, and -1 for all other indices. You can just skip
634 // this step if you know it's that kind of font.
635 
636 
637 // The following structure is defined publically so you can declare one on
638 // the stack or as a global or etc, but you should treat it as opaque.
640 {
641  void * userdata;
642  unsigned char * data; // pointer to .ttf file
643  int fontstart; // offset of start of font
644 
645  int numGlyphs; // number of glyphs, needed for range checking
646 
647  int loca,head,glyf,hhea,hmtx,kern; // table locations as offset from start of .ttf
648  int index_map; // a cmap mapping for our chosen character encoding
649  int indexToLocFormat; // format needed to map from glyph index to glyph
650 };
651 
652 STBTT_DEF int stbtt_InitFont(stbtt_fontinfo *info, const unsigned char *data, int offset);
653 // Given an offset into the file that defines a font, this function builds
654 // the necessary cached info for the rest of the system. You must allocate
655 // the stbtt_fontinfo yourself, and stbtt_InitFont will fill it out. You don't
656 // need to do anything special to free it, because the contents are pure
657 // value data with no additional data structures. Returns 0 on failure.
658 
659 
661 //
662 // CHARACTER TO GLYPH-INDEX CONVERSIOn
663 
664 STBTT_DEF int stbtt_FindGlyphIndex(const stbtt_fontinfo *info, int unicode_codepoint);
665 // If you're going to perform multiple operations on the same character
666 // and you want a speed-up, call this function with the character you're
667 // going to process, then use glyph-based functions instead of the
668 // codepoint-based functions.
669 
670 
672 //
673 // CHARACTER PROPERTIES
674 //
675 
677 // computes a scale factor to produce a font whose "height" is 'pixels' tall.
678 // Height is measured as the distance from the highest ascender to the lowest
679 // descender; in other words, it's equivalent to calling stbtt_GetFontVMetrics
680 // and computing:
681 // scale = pixels / (ascent - descent)
682 // so if you prefer to measure height by the ascent only, use a similar calculation.
683 
685 // computes a scale factor to produce a font whose EM size is mapped to
686 // 'pixels' tall. This is probably what traditional APIs compute, but
687 // I'm not positive.
688 
689 STBTT_DEF void stbtt_GetFontVMetrics(const stbtt_fontinfo *info, int *ascent, int *descent, int *lineGap);
690 // ascent is the coordinate above the baseline the font extends; descent
691 // is the coordinate below the baseline the font extends (i.e. it is typically negative)
692 // lineGap is the spacing between one row's descent and the next row's ascent...
693 // so you should advance the vertical position by "*ascent - *descent + *lineGap"
694 // these are expressed in unscaled coordinates, so you must multiply by
695 // the scale factor for a given size
696 
697 STBTT_DEF void stbtt_GetFontBoundingBox(const stbtt_fontinfo *info, int *x0, int *y0, int *x1, int *y1);
698 // the bounding box around all possible characters
699 
700 STBTT_DEF void stbtt_GetCodepointHMetrics(const stbtt_fontinfo *info, int codepoint, int *advanceWidth, int *leftSideBearing);
701 // leftSideBearing is the offset from the current horizontal position to the left edge of the character
702 // advanceWidth is the offset from the current horizontal position to the next horizontal position
703 // these are expressed in unscaled coordinates
704 
705 STBTT_DEF int stbtt_GetCodepointKernAdvance(const stbtt_fontinfo *info, int ch1, int ch2);
706 // an additional amount to add to the 'advance' value between ch1 and ch2
707 
708 STBTT_DEF int stbtt_GetCodepointBox(const stbtt_fontinfo *info, int codepoint, int *x0, int *y0, int *x1, int *y1);
709 // Gets the bounding box of the visible part of the glyph, in unscaled coordinates
710 
711 STBTT_DEF void stbtt_GetGlyphHMetrics(const stbtt_fontinfo *info, int glyph_index, int *advanceWidth, int *leftSideBearing);
712 STBTT_DEF int stbtt_GetGlyphKernAdvance(const stbtt_fontinfo *info, int glyph1, int glyph2);
713 STBTT_DEF int stbtt_GetGlyphBox(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1);
714 // as above, but takes one or more glyph indices for greater efficiency
715 
716 
718 //
719 // GLYPH SHAPES (you probably don't need these, but they have to go before
720 // the bitmaps for C declaration-order reasons)
721 //
722 
723 #ifndef STBTT_vmove // you can predefine these to use different values (but why?)
724  enum {
728  };
729 #endif
730 
731 #ifndef stbtt_vertex // you can predefine this to use different values
732  // (we share this with other code at RAD)
733  #define stbtt_vertex_type short // can't use stbtt_int16 because that's not visible in the header file
734  typedef struct
735  {
737  unsigned char type,padding;
738  } stbtt_vertex;
739 #endif
740 
741 STBTT_DEF int stbtt_IsGlyphEmpty(const stbtt_fontinfo *info, int glyph_index);
742 // returns non-zero if nothing is drawn for this glyph
743 
744 STBTT_DEF int stbtt_GetCodepointShape(const stbtt_fontinfo *info, int unicode_codepoint, stbtt_vertex **vertices);
745 STBTT_DEF int stbtt_GetGlyphShape(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **vertices);
746 // returns # of vertices and fills *vertices with the pointer to them
747 // these are expressed in "unscaled" coordinates
748 //
749 // The shape is a series of countours. Each one starts with
750 // a STBTT_moveto, then consists of a series of mixed
751 // STBTT_lineto and STBTT_curveto segments. A lineto
752 // draws a line from previous endpoint to its x,y; a curveto
753 // draws a quadratic bezier from previous endpoint to
754 // its x,y, using cx,cy as the bezier control point.
755 
757 // frees the data allocated above
758 
760 //
761 // BITMAP RENDERING
762 //
763 
764 STBTT_DEF void stbtt_FreeBitmap(unsigned char *bitmap, void *userdata);
765 // frees the bitmap allocated below
766 
767 STBTT_DEF unsigned char *stbtt_GetCodepointBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int codepoint, int *width, int *height, int *xoff, int *yoff);
768 // allocates a large-enough single-channel 8bpp bitmap and renders the
769 // specified character/glyph at the specified scale into it, with
770 // antialiasing. 0 is no coverage (transparent), 255 is fully covered (opaque).
771 // *width & *height are filled out with the width & height of the bitmap,
772 // which is stored left-to-right, top-to-bottom.
773 //
774 // xoff/yoff are the offset it pixel space from the glyph origin to the top-left of the bitmap
775 
776 STBTT_DEF unsigned char *stbtt_GetCodepointBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint, int *width, int *height, int *xoff, int *yoff);
777 // the same as stbtt_GetCodepoitnBitmap, but you can specify a subpixel
778 // shift for the character
779 
780 STBTT_DEF void stbtt_MakeCodepointBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int codepoint);
781 // the same as stbtt_GetCodepointBitmap, but you pass in storage for the bitmap
782 // in the form of 'output', with row spacing of 'out_stride' bytes. the bitmap
783 // is clipped to out_w/out_h bytes. Call stbtt_GetCodepointBitmapBox to get the
784 // width and height and positioning info for it first.
785 
786 STBTT_DEF void stbtt_MakeCodepointBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint);
787 // same as stbtt_MakeCodepointBitmap, but you can specify a subpixel
788 // shift for the character
789 
790 STBTT_DEF void stbtt_GetCodepointBitmapBox(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1);
791 // get the bbox of the bitmap centered around the glyph origin; so the
792 // bitmap width is ix1-ix0, height is iy1-iy0, and location to place
793 // the bitmap top left is (leftSideBearing*scale,iy0).
794 // (Note that the bitmap uses y-increases-down, but the shape uses
795 // y-increases-up, so CodepointBitmapBox and CodepointBox are inverted.)
796 
797 STBTT_DEF void stbtt_GetCodepointBitmapBoxSubpixel(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1);
798 // same as stbtt_GetCodepointBitmapBox, but you can specify a subpixel
799 // shift for the character
800 
801 // the following functions are equivalent to the above functions, but operate
802 // on glyph indices instead of Unicode codepoints (for efficiency)
803 STBTT_DEF unsigned char *stbtt_GetGlyphBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int glyph, int *width, int *height, int *xoff, int *yoff);
804 STBTT_DEF unsigned char *stbtt_GetGlyphBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int glyph, int *width, int *height, int *xoff, int *yoff);
805 STBTT_DEF void stbtt_MakeGlyphBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int glyph);
806 STBTT_DEF void stbtt_MakeGlyphBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int glyph);
807 STBTT_DEF void stbtt_GetGlyphBitmapBox(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1);
808 STBTT_DEF void stbtt_GetGlyphBitmapBoxSubpixel(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y,float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1);
809 
810 
811 // @TODO: don't expose this structure
812 typedef struct
813 {
814  int w,h,stride;
815  unsigned char *pixels;
816 } stbtt__bitmap;
817 
818 // rasterize a shape with quadratic beziers into a bitmap
819 STBTT_DEF void stbtt_Rasterize(stbtt__bitmap *result, // 1-channel bitmap to draw into
820  float flatness_in_pixels, // allowable error of curve in pixels
821  stbtt_vertex *vertices, // array of vertices defining shape
822  int num_verts, // number of vertices in above array
823  float scale_x, float scale_y, // scale applied to input vertices
824  float shift_x, float shift_y, // translation applied to input vertices
825  int x_off, int y_off, // another translation applied to input
826  int invert, // if non-zero, vertically flip shape
827  void *userdata); // context for to STBTT_MALLOC
828 
830 //
831 // Finding the right font...
832 //
833 // You should really just solve this offline, keep your own tables
834 // of what font is what, and don't try to get it out of the .ttf file.
835 // That's because getting it out of the .ttf file is really hard, because
836 // the names in the file can appear in many possible encodings, in many
837 // possible languages, and e.g. if you need a case-insensitive comparison,
838 // the details of that depend on the encoding & language in a complex way
839 // (actually underspecified in truetype, but also gigantic).
840 //
841 // But you can use the provided functions in two possible ways:
842 // stbtt_FindMatchingFont() will use *case-sensitive* comparisons on
843 // unicode-encoded names to try to find the font you want;
844 // you can run this before calling stbtt_InitFont()
845 //
846 // stbtt_GetFontNameString() lets you get any of the various strings
847 // from the file yourself and do your own comparisons on them.
848 // You have to have called stbtt_InitFont() first.
849 
850 
851 STBTT_DEF int stbtt_FindMatchingFont(const unsigned char *fontdata, const char *name, int flags);
852 // returns the offset (not index) of the font that matches, or -1 if none
853 // if you use STBTT_MACSTYLE_DONTCARE, use a font name like "Arial Bold".
854 // if you use any other flag, use a font name like "Arial"; this checks
855 // the 'macStyle' header field; i don't know if fonts set this consistently
856 #define STBTT_MACSTYLE_DONTCARE 0
857 #define STBTT_MACSTYLE_BOLD 1
858 #define STBTT_MACSTYLE_ITALIC 2
859 #define STBTT_MACSTYLE_UNDERSCORE 4
860 #define STBTT_MACSTYLE_NONE 8 // <= not same as 0, this makes us check the bitfield is 0
861 
862 STBTT_DEF int stbtt_CompareUTF8toUTF16_bigendian(const char *s1, int len1, const char *s2, int len2);
863 // returns 1/0 whether the first string interpreted as utf8 is identical to
864 // the second string interpreted as big-endian utf16... useful for strings from next func
865 
866 STBTT_DEF const char *stbtt_GetFontNameString(const stbtt_fontinfo *font, int *length, int platformID, int encodingID, int languageID, int nameID);
867 // returns the string (which may be big-endian double byte, e.g. for unicode)
868 // and puts the length in bytes in *length.
869 //
870 // some of the values for the IDs are below; for more see the truetype spec:
871 // http://developer.apple.com/textfonts/TTRefMan/RM06/Chap6name.html
872 // http://www.microsoft.com/typography/otspec/name.htm
873 
874 enum { // platformID
879 };
880 
881 enum { // encodingID for STBTT_PLATFORM_ID_UNICODE
887 };
888 
889 enum { // encodingID for STBTT_PLATFORM_ID_MICROSOFT
894 };
895 
896 enum { // encodingID for STBTT_PLATFORM_ID_MAC; same as Script Manager codes
901 };
902 
903 enum { // languageID for STBTT_PLATFORM_ID_MICROSOFT; same as LCID...
904  // problematic because there are e.g. 16 english LCIDs and 16 arabic LCIDs
911 };
912 
913 enum { // languageID for STBTT_PLATFORM_ID_MAC
921 };
922 
923 #ifdef __cplusplus
924 }
925 #endif
926 
927 #endif // __STB_INCLUDE_STB_TRUETYPE_H__
928 
935 
936 #ifdef STB_TRUETYPE_IMPLEMENTATION
937 
938 #ifndef STBTT_MAX_OVERSAMPLE
939 #define STBTT_MAX_OVERSAMPLE 8
940 #endif
941 
942 #if STBTT_MAX_OVERSAMPLE > 255
943 #error "STBTT_MAX_OVERSAMPLE cannot be > 255"
944 #endif
945 
946 typedef int stbtt__test_oversample_pow2[(STBTT_MAX_OVERSAMPLE & (STBTT_MAX_OVERSAMPLE-1)) == 0 ? 1 : -1];
947 
948 #ifndef STBTT_RASTERIZER_VERSION
949 #define STBTT_RASTERIZER_VERSION 2
950 #endif
951 
953 //
954 // accessors to parse data from file
955 //
956 
957 // on platforms that don't allow misaligned reads, if we want to allow
958 // truetype fonts that aren't padded to alignment, define ALLOW_UNALIGNED_TRUETYPE
959 
960 #define ttBYTE(p) (* (stbtt_uint8 *) (p))
961 #define ttCHAR(p) (* (stbtt_int8 *) (p))
962 #define ttFixed(p) ttLONG(p)
963 
964 #if defined(STB_TRUETYPE_BIGENDIAN) && !defined(ALLOW_UNALIGNED_TRUETYPE)
965 
966  #define ttUSHORT(p) (* (stbtt_uint16 *) (p))
967  #define ttSHORT(p) (* (stbtt_int16 *) (p))
968  #define ttULONG(p) (* (stbtt_uint32 *) (p))
969  #define ttLONG(p) (* (stbtt_int32 *) (p))
970 
971 #else
972 
973  static stbtt_uint16 ttUSHORT(const stbtt_uint8 *p) { return p[0]*256 + p[1]; }
974  static stbtt_int16 ttSHORT(const stbtt_uint8 *p) { return p[0]*256 + p[1]; }
975  static stbtt_uint32 ttULONG(const stbtt_uint8 *p) { return (p[0]<<24) + (p[1]<<16) + (p[2]<<8) + p[3]; }
976  static stbtt_int32 ttLONG(const stbtt_uint8 *p) { return (p[0]<<24) + (p[1]<<16) + (p[2]<<8) + p[3]; }
977 
978 #endif
979 
980 #define stbtt_tag4(p,c0,c1,c2,c3) ((p)[0] == (c0) && (p)[1] == (c1) && (p)[2] == (c2) && (p)[3] == (c3))
981 #define stbtt_tag(p,str) stbtt_tag4(p,str[0],str[1],str[2],str[3])
982 
983 static int stbtt__isfont(const stbtt_uint8 *font)
984 {
985  // check the version number
986  if (stbtt_tag4(font, '1',0,0,0)) return 1; // TrueType 1
987  if (stbtt_tag(font, "typ1")) return 1; // TrueType with type 1 font -- we don't support this!
988  if (stbtt_tag(font, "OTTO")) return 1; // OpenType with CFF
989  if (stbtt_tag4(font, 0,1,0,0)) return 1; // OpenType 1.0
990  return 0;
991 }
992 
993 // @OPTIMIZE: binary search
994 static stbtt_uint32 stbtt__find_table(stbtt_uint8 *data, stbtt_uint32 fontstart, const char *tag)
995 {
996  stbtt_int32 num_tables = ttUSHORT(data+fontstart+4);
997  stbtt_uint32 tabledir = fontstart + 12;
998  stbtt_int32 i;
999  for (i=0; i < num_tables; ++i) {
1000  stbtt_uint32 loc = tabledir + 16*i;
1001  if (stbtt_tag(data+loc+0, tag))
1002  return ttULONG(data+loc+8);
1003  }
1004  return 0;
1005 }
1006 
1007 STBTT_DEF int stbtt_GetFontOffsetForIndex(const unsigned char *font_collection, int index)
1008 {
1009  // if it's just a font, there's only one valid index
1010  if (stbtt__isfont(font_collection))
1011  return index == 0 ? 0 : -1;
1012 
1013  // check if it's a TTC
1014  if (stbtt_tag(font_collection, "ttcf")) {
1015  // version 1?
1016  if (ttULONG(font_collection+4) == 0x00010000 || ttULONG(font_collection+4) == 0x00020000) {
1017  stbtt_int32 n = ttLONG(font_collection+8);
1018  if (index >= n)
1019  return -1;
1020  return ttULONG(font_collection+12+index*4);
1021  }
1022  }
1023  return -1;
1024 }
1025 
1026 STBTT_DEF int stbtt_InitFont(stbtt_fontinfo *info, const unsigned char *data2, int fontstart)
1027 {
1028  stbtt_uint8 *data = (stbtt_uint8 *) data2;
1029  stbtt_uint32 cmap, t;
1030  stbtt_int32 i,numTables;
1031 
1032  info->data = data;
1033  info->fontstart = fontstart;
1034 
1035  cmap = stbtt__find_table(data, fontstart, "cmap"); // required
1036  info->loca = stbtt__find_table(data, fontstart, "loca"); // required
1037  info->head = stbtt__find_table(data, fontstart, "head"); // required
1038  info->glyf = stbtt__find_table(data, fontstart, "glyf"); // required
1039  info->hhea = stbtt__find_table(data, fontstart, "hhea"); // required
1040  info->hmtx = stbtt__find_table(data, fontstart, "hmtx"); // required
1041  info->kern = stbtt__find_table(data, fontstart, "kern"); // not required
1042  if (!cmap || !info->loca || !info->head || !info->glyf || !info->hhea || !info->hmtx)
1043  return 0;
1044 
1045  t = stbtt__find_table(data, fontstart, "maxp");
1046  if (t)
1047  info->numGlyphs = ttUSHORT(data+t+4);
1048  else
1049  info->numGlyphs = 0xffff;
1050 
1051  // find a cmap encoding table we understand *now* to avoid searching
1052  // later. (todo: could make this installable)
1053  // the same regardless of glyph.
1054  numTables = ttUSHORT(data + cmap + 2);
1055  info->index_map = 0;
1056  for (i=0; i < numTables; ++i) {
1057  stbtt_uint32 encoding_record = cmap + 4 + 8 * i;
1058  // find an encoding we understand:
1059  switch(ttUSHORT(data+encoding_record)) {
1061  switch (ttUSHORT(data+encoding_record+2)) {
1064  // MS/Unicode
1065  info->index_map = cmap + ttULONG(data+encoding_record+4);
1066  break;
1067  }
1068  break;
1070  // Mac/iOS has these
1071  // all the encodingIDs are unicode, so we don't bother to check it
1072  info->index_map = cmap + ttULONG(data+encoding_record+4);
1073  break;
1074  }
1075  }
1076  if (info->index_map == 0)
1077  return 0;
1078 
1079  info->indexToLocFormat = ttUSHORT(data+info->head + 50);
1080  return 1;
1081 }
1082 
1083 STBTT_DEF int stbtt_FindGlyphIndex(const stbtt_fontinfo *info, int unicode_codepoint)
1084 {
1085  stbtt_uint8 *data = info->data;
1086  stbtt_uint32 index_map = info->index_map;
1087 
1088  stbtt_uint16 format = ttUSHORT(data + index_map + 0);
1089  if (format == 0) { // apple byte encoding
1090  stbtt_int32 bytes = ttUSHORT(data + index_map + 2);
1091  if (unicode_codepoint < bytes-6)
1092  return ttBYTE(data + index_map + 6 + unicode_codepoint);
1093  return 0;
1094  } else if (format == 6) {
1095  stbtt_uint32 first = ttUSHORT(data + index_map + 6);
1096  stbtt_uint32 count = ttUSHORT(data + index_map + 8);
1097  if ((stbtt_uint32) unicode_codepoint >= first && (stbtt_uint32) unicode_codepoint < first+count)
1098  return ttUSHORT(data + index_map + 10 + (unicode_codepoint - first)*2);
1099  return 0;
1100  } else if (format == 2) {
1101  STBTT_assert(0); // @TODO: high-byte mapping for japanese/chinese/korean
1102  return 0;
1103  } else if (format == 4) { // standard mapping for windows fonts: binary search collection of ranges
1104  stbtt_uint16 segcount = ttUSHORT(data+index_map+6) >> 1;
1105  stbtt_uint16 searchRange = ttUSHORT(data+index_map+8) >> 1;
1106  stbtt_uint16 entrySelector = ttUSHORT(data+index_map+10);
1107  stbtt_uint16 rangeShift = ttUSHORT(data+index_map+12) >> 1;
1108 
1109  // do a binary search of the segments
1110  stbtt_uint32 endCount = index_map + 14;
1111  stbtt_uint32 search = endCount;
1112 
1113  if (unicode_codepoint > 0xffff)
1114  return 0;
1115 
1116  // they lie from endCount .. endCount + segCount
1117  // but searchRange is the nearest power of two, so...
1118  if (unicode_codepoint >= ttUSHORT(data + search + rangeShift*2))
1119  search += rangeShift*2;
1120 
1121  // now decrement to bias correctly to find smallest
1122  search -= 2;
1123  while (entrySelector) {
1124  stbtt_uint16 end;
1125  searchRange >>= 1;
1126  end = ttUSHORT(data + search + searchRange*2);
1127  if (unicode_codepoint > end)
1128  search += searchRange*2;
1129  --entrySelector;
1130  }
1131  search += 2;
1132 
1133  {
1134  stbtt_uint16 offset, start;
1135  stbtt_uint16 item = (stbtt_uint16) ((search - endCount) >> 1);
1136 
1137  STBTT_assert(unicode_codepoint <= ttUSHORT(data + endCount + 2*item));
1138  start = ttUSHORT(data + index_map + 14 + segcount*2 + 2 + 2*item);
1139  if (unicode_codepoint < start)
1140  return 0;
1141 
1142  offset = ttUSHORT(data + index_map + 14 + segcount*6 + 2 + 2*item);
1143  if (offset == 0)
1144  return (stbtt_uint16) (unicode_codepoint + ttSHORT(data + index_map + 14 + segcount*4 + 2 + 2*item));
1145 
1146  return ttUSHORT(data + offset + (unicode_codepoint-start)*2 + index_map + 14 + segcount*6 + 2 + 2*item);
1147  }
1148  } else if (format == 12 || format == 13) {
1149  stbtt_uint32 ngroups = ttULONG(data+index_map+12);
1150  stbtt_int32 low,high;
1151  low = 0; high = (stbtt_int32)ngroups;
1152  // Binary search the right group.
1153  while (low < high) {
1154  stbtt_int32 mid = low + ((high-low) >> 1); // rounds down, so low <= mid < high
1155  stbtt_uint32 start_char = ttULONG(data+index_map+16+mid*12);
1156  stbtt_uint32 end_char = ttULONG(data+index_map+16+mid*12+4);
1157  if ((stbtt_uint32) unicode_codepoint < start_char)
1158  high = mid;
1159  else if ((stbtt_uint32) unicode_codepoint > end_char)
1160  low = mid+1;
1161  else {
1162  stbtt_uint32 start_glyph = ttULONG(data+index_map+16+mid*12+8);
1163  if (format == 12)
1164  return start_glyph + unicode_codepoint-start_char;
1165  else // format == 13
1166  return start_glyph;
1167  }
1168  }
1169  return 0; // not found
1170  }
1171  // @TODO
1172  STBTT_assert(0);
1173  return 0;
1174 }
1175 
1176 STBTT_DEF int stbtt_GetCodepointShape(const stbtt_fontinfo *info, int unicode_codepoint, stbtt_vertex **vertices)
1177 {
1178  return stbtt_GetGlyphShape(info, stbtt_FindGlyphIndex(info, unicode_codepoint), vertices);
1179 }
1180 
1181 static void stbtt_setvertex(stbtt_vertex *v, stbtt_uint8 type, stbtt_int32 x, stbtt_int32 y, stbtt_int32 cx, stbtt_int32 cy)
1182 {
1183  v->type = type;
1184  v->x = (stbtt_int16) x;
1185  v->y = (stbtt_int16) y;
1186  v->cx = (stbtt_int16) cx;
1187  v->cy = (stbtt_int16) cy;
1188 }
1189 
1190 static int stbtt__GetGlyfOffset(const stbtt_fontinfo *info, int glyph_index)
1191 {
1192  int g1,g2;
1193 
1194  if (glyph_index >= info->numGlyphs) return -1; // glyph index out of range
1195  if (info->indexToLocFormat >= 2) return -1; // unknown index->glyph map format
1196 
1197  if (info->indexToLocFormat == 0) {
1198  g1 = info->glyf + ttUSHORT(info->data + info->loca + glyph_index * 2) * 2;
1199  g2 = info->glyf + ttUSHORT(info->data + info->loca + glyph_index * 2 + 2) * 2;
1200  } else {
1201  g1 = info->glyf + ttULONG (info->data + info->loca + glyph_index * 4);
1202  g2 = info->glyf + ttULONG (info->data + info->loca + glyph_index * 4 + 4);
1203  }
1204 
1205  return g1==g2 ? -1 : g1; // if length is 0, return -1
1206 }
1207 
1208 STBTT_DEF int stbtt_GetGlyphBox(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1)
1209 {
1210  int g = stbtt__GetGlyfOffset(info, glyph_index);
1211  if (g < 0) return 0;
1212 
1213  if (x0) *x0 = ttSHORT(info->data + g + 2);
1214  if (y0) *y0 = ttSHORT(info->data + g + 4);
1215  if (x1) *x1 = ttSHORT(info->data + g + 6);
1216  if (y1) *y1 = ttSHORT(info->data + g + 8);
1217  return 1;
1218 }
1219 
1220 STBTT_DEF int stbtt_GetCodepointBox(const stbtt_fontinfo *info, int codepoint, int *x0, int *y0, int *x1, int *y1)
1221 {
1222  return stbtt_GetGlyphBox(info, stbtt_FindGlyphIndex(info,codepoint), x0,y0,x1,y1);
1223 }
1224 
1225 STBTT_DEF int stbtt_IsGlyphEmpty(const stbtt_fontinfo *info, int glyph_index)
1226 {
1227  stbtt_int16 numberOfContours;
1228  int g = stbtt__GetGlyfOffset(info, glyph_index);
1229  if (g < 0) return 1;
1230  numberOfContours = ttSHORT(info->data + g);
1231  return numberOfContours == 0;
1232 }
1233 
1234 static int stbtt__close_shape(stbtt_vertex *vertices, int num_vertices, int was_off, int start_off,
1235  stbtt_int32 sx, stbtt_int32 sy, stbtt_int32 scx, stbtt_int32 scy, stbtt_int32 cx, stbtt_int32 cy)
1236 {
1237  if (start_off) {
1238  if (was_off)
1239  stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, (cx+scx)>>1, (cy+scy)>>1, cx,cy);
1240  stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, sx,sy,scx,scy);
1241  } else {
1242  if (was_off)
1243  stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve,sx,sy,cx,cy);
1244  else
1245  stbtt_setvertex(&vertices[num_vertices++], STBTT_vline,sx,sy,0,0);
1246  }
1247  return num_vertices;
1248 }
1249 
1250 STBTT_DEF int stbtt_GetGlyphShape(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **pvertices)
1251 {
1252  stbtt_int16 numberOfContours;
1253  stbtt_uint8 *endPtsOfContours;
1254  stbtt_uint8 *data = info->data;
1255  stbtt_vertex *vertices=0;
1256  int num_vertices=0;
1257  int g = stbtt__GetGlyfOffset(info, glyph_index);
1258 
1259  *pvertices = NULL;
1260 
1261  if (g < 0) return 0;
1262 
1263  numberOfContours = ttSHORT(data + g);
1264 
1265  if (numberOfContours > 0) {
1266  stbtt_uint8 flags=0,flagcount;
1267  stbtt_int32 ins, i,j=0,m,n, next_move, was_off=0, off, start_off=0;
1268  stbtt_int32 x,y,cx,cy,sx,sy, scx,scy;
1269  stbtt_uint8 *points;
1270  endPtsOfContours = (data + g + 10);
1271  ins = ttUSHORT(data + g + 10 + numberOfContours * 2);
1272  points = data + g + 10 + numberOfContours * 2 + 2 + ins;
1273 
1274  n = 1+ttUSHORT(endPtsOfContours + numberOfContours*2-2);
1275 
1276  m = n + 2*numberOfContours; // a loose bound on how many vertices we might need
1277  vertices = (stbtt_vertex *) STBTT_malloc(m * sizeof(vertices[0]), info->userdata);
1278  if (vertices == 0)
1279  return 0;
1280 
1281  next_move = 0;
1282  flagcount=0;
1283 
1284  // in first pass, we load uninterpreted data into the allocated array
1285  // above, shifted to the end of the array so we won't overwrite it when
1286  // we create our final data starting from the front
1287 
1288  off = m - n; // starting offset for uninterpreted data, regardless of how m ends up being calculated
1289 
1290  // first load flags
1291 
1292  for (i=0; i < n; ++i) {
1293  if (flagcount == 0) {
1294  flags = *points++;
1295  if (flags & 8)
1296  flagcount = *points++;
1297  } else
1298  --flagcount;
1299  vertices[off+i].type = flags;
1300  }
1301 
1302  // now load x coordinates
1303  x=0;
1304  for (i=0; i < n; ++i) {
1305  flags = vertices[off+i].type;
1306  if (flags & 2) {
1307  stbtt_int16 dx = *points++;
1308  x += (flags & 16) ? dx : -dx; // ???
1309  } else {
1310  if (!(flags & 16)) {
1311  x = x + (stbtt_int16) (points[0]*256 + points[1]);
1312  points += 2;
1313  }
1314  }
1315  vertices[off+i].x = (stbtt_int16) x;
1316  }
1317 
1318  // now load y coordinates
1319  y=0;
1320  for (i=0; i < n; ++i) {
1321  flags = vertices[off+i].type;
1322  if (flags & 4) {
1323  stbtt_int16 dy = *points++;
1324  y += (flags & 32) ? dy : -dy; // ???
1325  } else {
1326  if (!(flags & 32)) {
1327  y = y + (stbtt_int16) (points[0]*256 + points[1]);
1328  points += 2;
1329  }
1330  }
1331  vertices[off+i].y = (stbtt_int16) y;
1332  }
1333 
1334  // now convert them to our format
1335  num_vertices=0;
1336  sx = sy = cx = cy = scx = scy = 0;
1337  for (i=0; i < n; ++i) {
1338  flags = vertices[off+i].type;
1339  x = (stbtt_int16) vertices[off+i].x;
1340  y = (stbtt_int16) vertices[off+i].y;
1341 
1342  if (next_move == i) {
1343  if (i != 0)
1344  num_vertices = stbtt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy);
1345 
1346  // now start the new one
1347  start_off = !(flags & 1);
1348  if (start_off) {
1349  // if we start off with an off-curve point, then when we need to find a point on the curve
1350  // where we can start, and we need to save some state for when we wraparound.
1351  scx = x;
1352  scy = y;
1353  if (!(vertices[off+i+1].type & 1)) {
1354  // next point is also a curve point, so interpolate an on-point curve
1355  sx = (x + (stbtt_int32) vertices[off+i+1].x) >> 1;
1356  sy = (y + (stbtt_int32) vertices[off+i+1].y) >> 1;
1357  } else {
1358  // otherwise just use the next point as our start point
1359  sx = (stbtt_int32) vertices[off+i+1].x;
1360  sy = (stbtt_int32) vertices[off+i+1].y;
1361  ++i; // we're using point i+1 as the starting point, so skip it
1362  }
1363  } else {
1364  sx = x;
1365  sy = y;
1366  }
1367  stbtt_setvertex(&vertices[num_vertices++], STBTT_vmove,sx,sy,0,0);
1368  was_off = 0;
1369  next_move = 1 + ttUSHORT(endPtsOfContours+j*2);
1370  ++j;
1371  } else {
1372  if (!(flags & 1)) { // if it's a curve
1373  if (was_off) // two off-curve control points in a row means interpolate an on-curve midpoint
1374  stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, (cx+x)>>1, (cy+y)>>1, cx, cy);
1375  cx = x;
1376  cy = y;
1377  was_off = 1;
1378  } else {
1379  if (was_off)
1380  stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, x,y, cx, cy);
1381  else
1382  stbtt_setvertex(&vertices[num_vertices++], STBTT_vline, x,y,0,0);
1383  was_off = 0;
1384  }
1385  }
1386  }
1387  num_vertices = stbtt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy);
1388  } else if (numberOfContours == -1) {
1389  // Compound shapes.
1390  int more = 1;
1391  stbtt_uint8 *comp = data + g + 10;
1392  num_vertices = 0;
1393  vertices = 0;
1394  while (more) {
1395  stbtt_uint16 flags, gidx;
1396  int comp_num_verts = 0, i;
1397  stbtt_vertex *comp_verts = 0, *tmp = 0;
1398  float mtx[6] = {1,0,0,1,0,0}, m, n;
1399 
1400  flags = ttSHORT(comp); comp+=2;
1401  gidx = ttSHORT(comp); comp+=2;
1402 
1403  if (flags & 2) { // XY values
1404  if (flags & 1) { // shorts
1405  mtx[4] = ttSHORT(comp); comp+=2;
1406  mtx[5] = ttSHORT(comp); comp+=2;
1407  } else {
1408  mtx[4] = ttCHAR(comp); comp+=1;
1409  mtx[5] = ttCHAR(comp); comp+=1;
1410  }
1411  }
1412  else {
1413  // @TODO handle matching point
1414  STBTT_assert(0);
1415  }
1416  if (flags & (1<<3)) { // WE_HAVE_A_SCALE
1417  mtx[0] = mtx[3] = ttSHORT(comp)/16384.0f; comp+=2;
1418  mtx[1] = mtx[2] = 0;
1419  } else if (flags & (1<<6)) { // WE_HAVE_AN_X_AND_YSCALE
1420  mtx[0] = ttSHORT(comp)/16384.0f; comp+=2;
1421  mtx[1] = mtx[2] = 0;
1422  mtx[3] = ttSHORT(comp)/16384.0f; comp+=2;
1423  } else if (flags & (1<<7)) { // WE_HAVE_A_TWO_BY_TWO
1424  mtx[0] = ttSHORT(comp)/16384.0f; comp+=2;
1425  mtx[1] = ttSHORT(comp)/16384.0f; comp+=2;
1426  mtx[2] = ttSHORT(comp)/16384.0f; comp+=2;
1427  mtx[3] = ttSHORT(comp)/16384.0f; comp+=2;
1428  }
1429 
1430  // Find transformation scales.
1431  m = (float) STBTT_sqrt(mtx[0]*mtx[0] + mtx[1]*mtx[1]);
1432  n = (float) STBTT_sqrt(mtx[2]*mtx[2] + mtx[3]*mtx[3]);
1433 
1434  // Get indexed glyph.
1435  comp_num_verts = stbtt_GetGlyphShape(info, gidx, &comp_verts);
1436  if (comp_num_verts > 0) {
1437  // Transform vertices.
1438  for (i = 0; i < comp_num_verts; ++i) {
1439  stbtt_vertex* v = &comp_verts[i];
1441  x=v->x; y=v->y;
1442  v->x = (stbtt_vertex_type)(m * (mtx[0]*x + mtx[2]*y + mtx[4]));
1443  v->y = (stbtt_vertex_type)(n * (mtx[1]*x + mtx[3]*y + mtx[5]));
1444  x=v->cx; y=v->cy;
1445  v->cx = (stbtt_vertex_type)(m * (mtx[0]*x + mtx[2]*y + mtx[4]));
1446  v->cy = (stbtt_vertex_type)(n * (mtx[1]*x + mtx[3]*y + mtx[5]));
1447  }
1448  // Append vertices.
1449  tmp = (stbtt_vertex*)STBTT_malloc((num_vertices+comp_num_verts)*sizeof(stbtt_vertex), info->userdata);
1450  if (!tmp) {
1451  if (vertices) STBTT_free(vertices, info->userdata);
1452  if (comp_verts) STBTT_free(comp_verts, info->userdata);
1453  return 0;
1454  }
1455  if (num_vertices > 0) STBTT_memcpy(tmp, vertices, num_vertices*sizeof(stbtt_vertex));
1456  STBTT_memcpy(tmp+num_vertices, comp_verts, comp_num_verts*sizeof(stbtt_vertex));
1457  if (vertices) STBTT_free(vertices, info->userdata);
1458  vertices = tmp;
1459  STBTT_free(comp_verts, info->userdata);
1460  num_vertices += comp_num_verts;
1461  }
1462  // More components ?
1463  more = flags & (1<<5);
1464  }
1465  } else if (numberOfContours < 0) {
1466  // @TODO other compound variations?
1467  STBTT_assert(0);
1468  } else {
1469  // numberOfCounters == 0, do nothing
1470  }
1471 
1472  *pvertices = vertices;
1473  return num_vertices;
1474 }
1475 
1476 STBTT_DEF void stbtt_GetGlyphHMetrics(const stbtt_fontinfo *info, int glyph_index, int *advanceWidth, int *leftSideBearing)
1477 {
1478  stbtt_uint16 numOfLongHorMetrics = ttUSHORT(info->data+info->hhea + 34);
1479  if (glyph_index < numOfLongHorMetrics) {
1480  if (advanceWidth) *advanceWidth = ttSHORT(info->data + info->hmtx + 4*glyph_index);
1481  if (leftSideBearing) *leftSideBearing = ttSHORT(info->data + info->hmtx + 4*glyph_index + 2);
1482  } else {
1483  if (advanceWidth) *advanceWidth = ttSHORT(info->data + info->hmtx + 4*(numOfLongHorMetrics-1));
1484  if (leftSideBearing) *leftSideBearing = ttSHORT(info->data + info->hmtx + 4*numOfLongHorMetrics + 2*(glyph_index - numOfLongHorMetrics));
1485  }
1486 }
1487 
1488 STBTT_DEF int stbtt_GetGlyphKernAdvance(const stbtt_fontinfo *info, int glyph1, int glyph2)
1489 {
1490  stbtt_uint8 *data = info->data + info->kern;
1491  stbtt_uint32 needle, straw;
1492  int l, r, m;
1493 
1494  // we only look at the first table. it must be 'horizontal' and format 0.
1495  if (!info->kern)
1496  return 0;
1497  if (ttUSHORT(data+2) < 1) // number of tables, need at least 1
1498  return 0;
1499  if (ttUSHORT(data+8) != 1) // horizontal flag must be set in format
1500  return 0;
1501 
1502  l = 0;
1503  r = ttUSHORT(data+10) - 1;
1504  needle = glyph1 << 16 | glyph2;
1505  while (l <= r) {
1506  m = (l + r) >> 1;
1507  straw = ttULONG(data+18+(m*6)); // note: unaligned read
1508  if (needle < straw)
1509  r = m - 1;
1510  else if (needle > straw)
1511  l = m + 1;
1512  else
1513  return ttSHORT(data+22+(m*6));
1514  }
1515  return 0;
1516 }
1517 
1518 STBTT_DEF int stbtt_GetCodepointKernAdvance(const stbtt_fontinfo *info, int ch1, int ch2)
1519 {
1520  if (!info->kern) // if no kerning table, don't waste time looking up both codepoint->glyphs
1521  return 0;
1522  return stbtt_GetGlyphKernAdvance(info, stbtt_FindGlyphIndex(info,ch1), stbtt_FindGlyphIndex(info,ch2));
1523 }
1524 
1525 STBTT_DEF void stbtt_GetCodepointHMetrics(const stbtt_fontinfo *info, int codepoint, int *advanceWidth, int *leftSideBearing)
1526 {
1527  stbtt_GetGlyphHMetrics(info, stbtt_FindGlyphIndex(info,codepoint), advanceWidth, leftSideBearing);
1528 }
1529 
1530 STBTT_DEF void stbtt_GetFontVMetrics(const stbtt_fontinfo *info, int *ascent, int *descent, int *lineGap)
1531 {
1532  if (ascent ) *ascent = ttSHORT(info->data+info->hhea + 4);
1533  if (descent) *descent = ttSHORT(info->data+info->hhea + 6);
1534  if (lineGap) *lineGap = ttSHORT(info->data+info->hhea + 8);
1535 }
1536 
1537 STBTT_DEF void stbtt_GetFontBoundingBox(const stbtt_fontinfo *info, int *x0, int *y0, int *x1, int *y1)
1538 {
1539  *x0 = ttSHORT(info->data + info->head + 36);
1540  *y0 = ttSHORT(info->data + info->head + 38);
1541  *x1 = ttSHORT(info->data + info->head + 40);
1542  *y1 = ttSHORT(info->data + info->head + 42);
1543 }
1544 
1545 STBTT_DEF float stbtt_ScaleForPixelHeight(const stbtt_fontinfo *info, float height)
1546 {
1547  int fheight = ttSHORT(info->data + info->hhea + 4) - ttSHORT(info->data + info->hhea + 6);
1548  return (float) height / fheight;
1549 }
1550 
1552 {
1553  int unitsPerEm = ttUSHORT(info->data + info->head + 18);
1554  return pixels / unitsPerEm;
1555 }
1556 
1558 {
1559  STBTT_free(v, info->userdata);
1560 }
1561 
1563 //
1564 // antialiasing software rasterizer
1565 //
1566 
1567 STBTT_DEF void stbtt_GetGlyphBitmapBoxSubpixel(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y,float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1)
1568 {
1569  int x0=0,y0=0,x1,y1; // =0 suppresses compiler warning
1570  if (!stbtt_GetGlyphBox(font, glyph, &x0,&y0,&x1,&y1)) {
1571  // e.g. space character
1572  if (ix0) *ix0 = 0;
1573  if (iy0) *iy0 = 0;
1574  if (ix1) *ix1 = 0;
1575  if (iy1) *iy1 = 0;
1576  } else {
1577  // move to integral bboxes (treating pixels as little squares, what pixels get touched)?
1578  if (ix0) *ix0 = STBTT_ifloor( x0 * scale_x + shift_x);
1579  if (iy0) *iy0 = STBTT_ifloor(-y1 * scale_y + shift_y);
1580  if (ix1) *ix1 = STBTT_iceil ( x1 * scale_x + shift_x);
1581  if (iy1) *iy1 = STBTT_iceil (-y0 * scale_y + shift_y);
1582  }
1583 }
1584 
1585 STBTT_DEF void stbtt_GetGlyphBitmapBox(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1)
1586 {
1587  stbtt_GetGlyphBitmapBoxSubpixel(font, glyph, scale_x, scale_y,0.0f,0.0f, ix0, iy0, ix1, iy1);
1588 }
1589 
1590 STBTT_DEF void stbtt_GetCodepointBitmapBoxSubpixel(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1)
1591 {
1592  stbtt_GetGlyphBitmapBoxSubpixel(font, stbtt_FindGlyphIndex(font,codepoint), scale_x, scale_y,shift_x,shift_y, ix0,iy0,ix1,iy1);
1593 }
1594 
1595 STBTT_DEF void stbtt_GetCodepointBitmapBox(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1)
1596 {
1597  stbtt_GetCodepointBitmapBoxSubpixel(font, codepoint, scale_x, scale_y,0.0f,0.0f, ix0,iy0,ix1,iy1);
1598 }
1599 
1601 //
1602 // Rasterizer
1603 
1604 typedef struct stbtt__hheap_chunk
1605 {
1606  struct stbtt__hheap_chunk *next;
1607 } stbtt__hheap_chunk;
1608 
1609 typedef struct stbtt__hheap
1610 {
1611  struct stbtt__hheap_chunk *head;
1612  void *first_free;
1613  int num_remaining_in_head_chunk;
1614 } stbtt__hheap;
1615 
1616 static void *stbtt__hheap_alloc(stbtt__hheap *hh, size_t size, void *userdata)
1617 {
1618  if (hh->first_free) {
1619  void *p = hh->first_free;
1620  hh->first_free = * (void **) p;
1621  return p;
1622  } else {
1623  if (hh->num_remaining_in_head_chunk == 0) {
1624  int count = (size < 32 ? 2000 : size < 128 ? 800 : 100);
1625  stbtt__hheap_chunk *c = (stbtt__hheap_chunk *) STBTT_malloc(sizeof(stbtt__hheap_chunk) + size * count, userdata);
1626  if (c == NULL)
1627  return NULL;
1628  c->next = hh->head;
1629  hh->head = c;
1630  hh->num_remaining_in_head_chunk = count;
1631  }
1632  --hh->num_remaining_in_head_chunk;
1633  return (char *) (hh->head) + size * hh->num_remaining_in_head_chunk;
1634  }
1635 }
1636 
1637 static void stbtt__hheap_free(stbtt__hheap *hh, void *p)
1638 {
1639  *(void **) p = hh->first_free;
1640  hh->first_free = p;
1641 }
1642 
1643 static void stbtt__hheap_cleanup(stbtt__hheap *hh, void *userdata)
1644 {
1645  stbtt__hheap_chunk *c = hh->head;
1646  while (c) {
1647  stbtt__hheap_chunk *n = c->next;
1648  STBTT_free(c, userdata);
1649  c = n;
1650  }
1651 }
1652 
1653 typedef struct stbtt__edge {
1654  float x0,y0, x1,y1;
1655  int invert;
1656 } stbtt__edge;
1657 
1658 
1659 typedef struct stbtt__active_edge
1660 {
1661  struct stbtt__active_edge *next;
1662  #if STBTT_RASTERIZER_VERSION==1
1663  int x,dx;
1664  float ey;
1665  int direction;
1666  #elif STBTT_RASTERIZER_VERSION==2
1667  float fx,fdx,fdy;
1668  float direction;
1669  float sy;
1670  float ey;
1671  #else
1672  #error "Unrecognized value of STBTT_RASTERIZER_VERSION"
1673  #endif
1674 } stbtt__active_edge;
1675 
1676 #if STBTT_RASTERIZER_VERSION == 1
1677 #define STBTT_FIXSHIFT 10
1678 #define STBTT_FIX (1 << STBTT_FIXSHIFT)
1679 #define STBTT_FIXMASK (STBTT_FIX-1)
1680 
1681 static stbtt__active_edge *stbtt__new_active(stbtt__hheap *hh, stbtt__edge *e, int off_x, float start_point, void *userdata)
1682 {
1683  stbtt__active_edge *z = (stbtt__active_edge *) stbtt__hheap_alloc(hh, sizeof(*z), userdata);
1684  float dxdy = (e->x1 - e->x0) / (e->y1 - e->y0);
1685  STBTT_assert(z != NULL);
1686  if (!z) return z;
1687 
1688  // round dx down to avoid overshooting
1689  if (dxdy < 0)
1690  z->dx = -STBTT_ifloor(STBTT_FIX * -dxdy);
1691  else
1692  z->dx = STBTT_ifloor(STBTT_FIX * dxdy);
1693 
1694  z->x = STBTT_ifloor(STBTT_FIX * e->x0 + z->dx * (start_point - e->y0)); // use z->dx so when we offset later it's by the same amount
1695  z->x -= off_x * STBTT_FIX;
1696 
1697  z->ey = e->y1;
1698  z->next = 0;
1699  z->direction = e->invert ? 1 : -1;
1700  return z;
1701 }
1702 #elif STBTT_RASTERIZER_VERSION == 2
1703 static stbtt__active_edge *stbtt__new_active(stbtt__hheap *hh, stbtt__edge *e, int off_x, float start_point, void *userdata)
1704 {
1705  stbtt__active_edge *z = (stbtt__active_edge *) stbtt__hheap_alloc(hh, sizeof(*z), userdata);
1706  float dxdy = (e->x1 - e->x0) / (e->y1 - e->y0);
1707  STBTT_assert(z != NULL);
1708  //STBTT_assert(e->y0 <= start_point);
1709  if (!z) return z;
1710  z->fdx = dxdy;
1711  z->fdy = dxdy != 0.0f ? (1.0f/dxdy) : 0.0f;
1712  z->fx = e->x0 + dxdy * (start_point - e->y0);
1713  z->fx -= off_x;
1714  z->direction = e->invert ? 1.0f : -1.0f;
1715  z->sy = e->y0;
1716  z->ey = e->y1;
1717  z->next = 0;
1718  return z;
1719 }
1720 #else
1721 #error "Unrecognized value of STBTT_RASTERIZER_VERSION"
1722 #endif
1723 
1724 #if STBTT_RASTERIZER_VERSION == 1
1725 // note: this routine clips fills that extend off the edges... ideally this
1726 // wouldn't happen, but it could happen if the truetype glyph bounding boxes
1727 // are wrong, or if the user supplies a too-small bitmap
1728 static void stbtt__fill_active_edges(unsigned char *scanline, int len, stbtt__active_edge *e, int max_weight)
1729 {
1730  // non-zero winding fill
1731  int x0=0, w=0;
1732 
1733  while (e) {
1734  if (w == 0) {
1735  // if we're currently at zero, we need to record the edge start point
1736  x0 = e->x; w += e->direction;
1737  } else {
1738  int x1 = e->x; w += e->direction;
1739  // if we went to zero, we need to draw
1740  if (w == 0) {
1741  int i = x0 >> STBTT_FIXSHIFT;
1742  int j = x1 >> STBTT_FIXSHIFT;
1743 
1744  if (i < len && j >= 0) {
1745  if (i == j) {
1746  // x0,x1 are the same pixel, so compute combined coverage
1747  scanline[i] = scanline[i] + (stbtt_uint8) ((x1 - x0) * max_weight >> STBTT_FIXSHIFT);
1748  } else {
1749  if (i >= 0) // add antialiasing for x0
1750  scanline[i] = scanline[i] + (stbtt_uint8) (((STBTT_FIX - (x0 & STBTT_FIXMASK)) * max_weight) >> STBTT_FIXSHIFT);
1751  else
1752  i = -1; // clip
1753 
1754  if (j < len) // add antialiasing for x1
1755  scanline[j] = scanline[j] + (stbtt_uint8) (((x1 & STBTT_FIXMASK) * max_weight) >> STBTT_FIXSHIFT);
1756  else
1757  j = len; // clip
1758 
1759  for (++i; i < j; ++i) // fill pixels between x0 and x1
1760  scanline[i] = scanline[i] + (stbtt_uint8) max_weight;
1761  }
1762  }
1763  }
1764  }
1765 
1766  e = e->next;
1767  }
1768 }
1769 
1770 static void stbtt__rasterize_sorted_edges(stbtt__bitmap *result, stbtt__edge *e, int n, int vsubsample, int off_x, int off_y, void *userdata)
1771 {
1772  stbtt__hheap hh = { 0, 0, 0 };
1773  stbtt__active_edge *active = NULL;
1774  int y,j=0;
1775  int max_weight = (255 / vsubsample); // weight per vertical scanline
1776  int s; // vertical subsample index
1777  unsigned char scanline_data[512], *scanline;
1778 
1779  if (result->w > 512)
1780  scanline = (unsigned char *) STBTT_malloc(result->w, userdata);
1781  else
1782  scanline = scanline_data;
1783 
1784  y = off_y * vsubsample;
1785  e[n].y0 = (off_y + result->h) * (float) vsubsample + 1;
1786 
1787  while (j < result->h) {
1788  STBTT_memset(scanline, 0, result->w);
1789  for (s=0; s < vsubsample; ++s) {
1790  // find center of pixel for this scanline
1791  float scan_y = y + 0.5f;
1792  stbtt__active_edge **step = &active;
1793 
1794  // update all active edges;
1795  // remove all active edges that terminate before the center of this scanline
1796  while (*step) {
1797  stbtt__active_edge * z = *step;
1798  if (z->ey <= scan_y) {
1799  *step = z->next; // delete from list
1800  STBTT_assert(z->direction);
1801  z->direction = 0;
1802  stbtt__hheap_free(&hh, z);
1803  } else {
1804  z->x += z->dx; // advance to position for current scanline
1805  step = &((*step)->next); // advance through list
1806  }
1807  }
1808 
1809  // resort the list if needed
1810  for(;;) {
1811  int changed=0;
1812  step = &active;
1813  while (*step && (*step)->next) {
1814  if ((*step)->x > (*step)->next->x) {
1815  stbtt__active_edge *t = *step;
1816  stbtt__active_edge *q = t->next;
1817 
1818  t->next = q->next;
1819  q->next = t;
1820  *step = q;
1821  changed = 1;
1822  }
1823  step = &(*step)->next;
1824  }
1825  if (!changed) break;
1826  }
1827 
1828  // insert all edges that start before the center of this scanline -- omit ones that also end on this scanline
1829  while (e->y0 <= scan_y) {
1830  if (e->y1 > scan_y) {
1831  stbtt__active_edge *z = stbtt__new_active(&hh, e, off_x, scan_y, userdata);
1832  if (z != NULL) {
1833  // find insertion point
1834  if (active == NULL)
1835  active = z;
1836  else if (z->x < active->x) {
1837  // insert at front
1838  z->next = active;
1839  active = z;
1840  } else {
1841  // find thing to insert AFTER
1842  stbtt__active_edge *p = active;
1843  while (p->next && p->next->x < z->x)
1844  p = p->next;
1845  // at this point, p->next->x is NOT < z->x
1846  z->next = p->next;
1847  p->next = z;
1848  }
1849  }
1850  }
1851  ++e;
1852  }
1853 
1854  // now process all active edges in XOR fashion
1855  if (active)
1856  stbtt__fill_active_edges(scanline, result->w, active, max_weight);
1857 
1858  ++y;
1859  }
1860  STBTT_memcpy(result->pixels + j * result->stride, scanline, result->w);
1861  ++j;
1862  }
1863 
1864  stbtt__hheap_cleanup(&hh, userdata);
1865 
1866  if (scanline != scanline_data)
1867  STBTT_free(scanline, userdata);
1868 }
1869 
1870 #elif STBTT_RASTERIZER_VERSION == 2
1871 
1872 // the edge passed in here does not cross the vertical line at x or the vertical line at x+1
1873 // (i.e. it has already been clipped to those)
1874 static void stbtt__handle_clipped_edge(float *scanline, int x, stbtt__active_edge *e, float x0, float y0, float x1, float y1)
1875 {
1876  if (y0 == y1) return;
1877  STBTT_assert(y0 < y1);
1878  STBTT_assert(e->sy <= e->ey);
1879  if (y0 > e->ey) return;
1880  if (y1 < e->sy) return;
1881  if (y0 < e->sy) {
1882  x0 += (x1-x0) * (e->sy - y0) / (y1-y0);
1883  y0 = e->sy;
1884  }
1885  if (y1 > e->ey) {
1886  x1 += (x1-x0) * (e->ey - y1) / (y1-y0);
1887  y1 = e->ey;
1888  }
1889 
1890  if (x0 == x)
1891  STBTT_assert(x1 <= x+1);
1892  else if (x0 == x+1)
1893  STBTT_assert(x1 >= x);
1894  else if (x0 <= x)
1895  STBTT_assert(x1 <= x);
1896  else if (x0 >= x+1)
1897  STBTT_assert(x1 >= x+1);
1898  else
1899  STBTT_assert(x1 >= x && x1 <= x+1);
1900 
1901  if (x0 <= x && x1 <= x)
1902  scanline[x] += e->direction * (y1-y0);
1903  else if (x0 >= x+1 && x1 >= x+1)
1904  ;
1905  else {
1906  STBTT_assert(x0 >= x && x0 <= x+1 && x1 >= x && x1 <= x+1);
1907  scanline[x] += e->direction * (y1-y0) * (1-((x0-x)+(x1-x))/2); // coverage = 1 - average x position
1908  }
1909 }
1910 
1911 static void stbtt__fill_active_edges_new(float *scanline, float *scanline_fill, int len, stbtt__active_edge *e, float y_top)
1912 {
1913  float y_bottom = y_top+1;
1914 
1915  while (e) {
1916  // brute force every pixel
1917 
1918  // compute intersection points with top & bottom
1919  //STBTT_assert(e->ey >= y_top);
1920 
1921  if (e->fdx == 0) {
1922  float x0 = e->fx;
1923  if (x0 < len) {
1924  if (x0 >= 0) {
1925  stbtt__handle_clipped_edge(scanline,(int) x0,e, x0,y_top, x0,y_bottom);
1926  stbtt__handle_clipped_edge(scanline_fill-1,(int) x0+1,e, x0,y_top, x0,y_bottom);
1927  } else {
1928  stbtt__handle_clipped_edge(scanline_fill-1,0,e, x0,y_top, x0,y_bottom);
1929  }
1930  }
1931  } else {
1932  float x0 = e->fx;
1933  float dx = e->fdx;
1934  float xb = x0 + dx;
1935  float x_top, x_bottom;
1936  float sy0,sy1;
1937  float dy = e->fdy;
1938  //STBTT_assert(e->sy <= y_bottom && e->ey >= y_top);
1939 
1940  // compute endpoints of line segment clipped to this scanline (if the
1941  // line segment starts on this scanline. x0 is the intersection of the
1942  // line with y_top, but that may be off the line segment.
1943  if (e->sy > y_top) {
1944  x_top = x0 + dx * (e->sy - y_top);
1945  sy0 = e->sy;
1946  } else {
1947  x_top = x0;
1948  sy0 = y_top;
1949  }
1950  if (e->ey < y_bottom) {
1951  x_bottom = x0 + dx * (e->ey - y_top);
1952  sy1 = e->ey;
1953  } else {
1954  x_bottom = xb;
1955  sy1 = y_bottom;
1956  }
1957 
1958  if (x_top >= 0 && x_bottom >= 0 && x_top < len && x_bottom < len) {
1959  // from here on, we don't have to range check x values
1960 
1961  if ((int) x_top == (int) x_bottom) {
1962  float height;
1963  // simple case, only spans one pixel
1964  int x = (int) x_top;
1965  height = sy1 - sy0;
1966  STBTT_assert(x >= 0 && x < len);
1967  scanline[x] += e->direction * (1-((x_top - x) + (x_bottom-x))/2) * height;
1968  scanline_fill[x] += e->direction * height; // everything right of this pixel is filled
1969  } else {
1970  int x,x1,x2;
1971  float y_crossing, step, sign, area;
1972  // covers 2+ pixels
1973  if (x_top > x_bottom) {
1974  // flip scanline vertically; signed area is the same
1975  float t;
1976  sy0 = y_bottom - (sy0 - y_top);
1977  sy1 = y_bottom - (sy1 - y_top);
1978  t = sy0, sy0 = sy1, sy1 = t;
1979  t = x_bottom, x_bottom = x_top, x_top = t;
1980  dx = -dx;
1981  dy = -dy;
1982  t = x0, x0 = xb, xb = t;
1983  }
1984 
1985  x1 = (int) x_top;
1986  x2 = (int) x_bottom;
1987  // compute intersection with y axis at x1+1
1988  y_crossing = (x1+1 - x0) * dy + y_top;
1989 
1990  sign = e->direction;
1991  // area of the rectangle covered from y0..y_crossing
1992  area = sign * (y_crossing-sy0);
1993  // area of the triangle (x_top,y0), (x+1,y0), (x+1,y_crossing)
1994  scanline[x1] += area * (1-((x_top - x1)+(x1+1-x1))/2);
1995 
1996  step = sign * dy;
1997  for (x = x1+1; x < x2; ++x) {
1998  scanline[x] += area + step/2;
1999  area += step;
2000  }
2001  y_crossing += dy * (x2 - (x1+1));
2002 
2003  STBTT_assert(STBTT_fabs(area) <= 1.01f);
2004 
2005  scanline[x2] += area + sign * (1-((x2-x2)+(x_bottom-x2))/2) * (sy1-y_crossing);
2006 
2007  scanline_fill[x2] += sign * (sy1-sy0);
2008  }
2009  } else {
2010  // if edge goes outside of box we're drawing, we require
2011  // clipping logic. since this does not match the intended use
2012  // of this library, we use a different, very slow brute
2013  // force implementation
2014  int x;
2015  for (x=0; x < len; ++x) {
2016  // cases:
2017  //
2018  // there can be up to two intersections with the pixel. any intersection
2019  // with left or right edges can be handled by splitting into two (or three)
2020  // regions. intersections with top & bottom do not necessitate case-wise logic.
2021  //
2022  // the old way of doing this found the intersections with the left & right edges,
2023  // then used some simple logic to produce up to three segments in sorted order
2024  // from top-to-bottom. however, this had a problem: if an x edge was epsilon
2025  // across the x border, then the corresponding y position might not be distinct
2026  // from the other y segment, and it might ignored as an empty segment. to avoid
2027  // that, we need to explicitly produce segments based on x positions.
2028 
2029  // rename variables to clear pairs
2030  float y0 = y_top;
2031  float x1 = (float) (x);
2032  float x2 = (float) (x+1);
2033  float x3 = xb;
2034  float y3 = y_bottom;
2035  float y1,y2;
2036 
2037  // x = e->x + e->dx * (y-y_top)
2038  // (y-y_top) = (x - e->x) / e->dx
2039  // y = (x - e->x) / e->dx + y_top
2040  y1 = (x - x0) / dx + y_top;
2041  y2 = (x+1 - x0) / dx + y_top;
2042 
2043  if (x0 < x1 && x3 > x2) { // three segments descending down-right
2044  stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1);
2045  stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x2,y2);
2046  stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3);
2047  } else if (x3 < x1 && x0 > x2) { // three segments descending down-left
2048  stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2);
2049  stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x1,y1);
2050  stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3);
2051  } else if (x0 < x1 && x3 > x1) { // two segments across x, down-right
2052  stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1);
2053  stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3);
2054  } else if (x3 < x1 && x0 > x1) { // two segments across x, down-left
2055  stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1);
2056  stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3);
2057  } else if (x0 < x2 && x3 > x2) { // two segments across x+1, down-right
2058  stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2);
2059  stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3);
2060  } else if (x3 < x2 && x0 > x2) { // two segments across x+1, down-left
2061  stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2);
2062  stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3);
2063  } else { // one segment
2064  stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x3,y3);
2065  }
2066  }
2067  }
2068  }
2069  e = e->next;
2070  }
2071 }
2072 
2073 // directly AA rasterize edges w/o supersampling
2074 static void stbtt__rasterize_sorted_edges(stbtt__bitmap *result, stbtt__edge *e, int n, int vsubsample, int off_x, int off_y, void *userdata)
2075 {
2076  (void)vsubsample;
2077  stbtt__hheap hh = { 0, 0, 0 };
2078  stbtt__active_edge *active = NULL;
2079  int y,j=0, i;
2080  float scanline_data[129], *scanline, *scanline2;
2081 
2082  if (result->w > 64)
2083  scanline = (float *) STBTT_malloc((result->w*2+1) * sizeof(float), userdata);
2084  else
2085  scanline = scanline_data;
2086 
2087  scanline2 = scanline + result->w;
2088 
2089  y = off_y;
2090  e[n].y0 = (float) (off_y + result->h) + 1;
2091 
2092  while (j < result->h) {
2093  // find center of pixel for this scanline
2094  float scan_y_top = y + 0.0f;
2095  float scan_y_bottom = y + 1.0f;
2096  stbtt__active_edge **step = &active;
2097 
2098  STBTT_memset(scanline , 0, result->w*sizeof(scanline[0]));
2099  STBTT_memset(scanline2, 0, (result->w+1)*sizeof(scanline[0]));
2100 
2101  // update all active edges;
2102  // remove all active edges that terminate before the top of this scanline
2103  while (*step) {
2104  stbtt__active_edge * z = *step;
2105  if (z->ey <= scan_y_top) {
2106  *step = z->next; // delete from list
2107  STBTT_assert(z->direction);
2108  z->direction = 0;
2109  stbtt__hheap_free(&hh, z);
2110  } else {
2111  step = &((*step)->next); // advance through list
2112  }
2113  }
2114 
2115  // insert all edges that start before the bottom of this scanline
2116  while (e->y0 <= scan_y_bottom) {
2117  if (e->y0 != e->y1) {
2118  stbtt__active_edge *z = stbtt__new_active(&hh, e, off_x, scan_y_top, userdata);
2119  if (z != NULL) {
2120  //STBTT_assert(z->ey >= scan_y_top);
2121  // insert at front
2122  z->next = active;
2123  active = z;
2124  }
2125  }
2126  ++e;
2127  }
2128 
2129  // now process all active edges
2130  if (active)
2131  stbtt__fill_active_edges_new(scanline, scanline2+1, result->w, active, scan_y_top);
2132 
2133  {
2134  float sum = 0;
2135  for (i=0; i < result->w; ++i) {
2136  float k;
2137  int m;
2138  sum += scanline2[i];
2139  k = scanline[i] + sum;
2140  k = (float) STBTT_fabs(k)*255 + 0.5f;
2141  m = (int) k;
2142  if (m > 255) m = 255;
2143  result->pixels[j*result->stride + i] = (unsigned char) m;
2144  }
2145  }
2146  // advance all the edges
2147  step = &active;
2148  while (*step) {
2149  stbtt__active_edge *z = *step;
2150  z->fx += z->fdx; // advance to position for current scanline
2151  step = &((*step)->next); // advance through list
2152  }
2153 
2154  ++y;
2155  ++j;
2156  }
2157 
2158  stbtt__hheap_cleanup(&hh, userdata);
2159 
2160  if (scanline != scanline_data)
2161  STBTT_free(scanline, userdata);
2162 }
2163 #else
2164 #error "Unrecognized value of STBTT_RASTERIZER_VERSION"
2165 #endif
2166 
2167 #define STBTT__COMPARE(a,b) ((a)->y0 < (b)->y0)
2168 
2169 static void stbtt__sort_edges_ins_sort(stbtt__edge *p, int n)
2170 {
2171  int i,j;
2172  for (i=1; i < n; ++i) {
2173  stbtt__edge t = p[i], *a = &t;
2174  j = i;
2175  while (j > 0) {
2176  stbtt__edge *b = &p[j-1];
2177  int c = STBTT__COMPARE(a,b);
2178  if (!c) break;
2179  p[j] = p[j-1];
2180  --j;
2181  }
2182  if (i != j)
2183  p[j] = t;
2184  }
2185 }
2186 
2187 static void stbtt__sort_edges_quicksort(stbtt__edge *p, int n)
2188 {
2189  /* threshhold for transitioning to insertion sort */
2190  while (n > 12) {
2191  stbtt__edge t;
2192  int c01,c12,c,m,i,j;
2193 
2194  /* compute median of three */
2195  m = n >> 1;
2196  c01 = STBTT__COMPARE(&p[0],&p[m]);
2197  c12 = STBTT__COMPARE(&p[m],&p[n-1]);
2198  /* if 0 >= mid >= end, or 0 < mid < end, then use mid */
2199  if (c01 != c12) {
2200  /* otherwise, we'll need to swap something else to middle */
2201  int z;
2202  c = STBTT__COMPARE(&p[0],&p[n-1]);
2203  /* 0>mid && mid<n: 0>n => n; 0<n => 0 */
2204  /* 0<mid && mid>n: 0>n => 0; 0<n => n */
2205  z = (c == c12) ? 0 : n-1;
2206  t = p[z];
2207  p[z] = p[m];
2208  p[m] = t;
2209  }
2210  /* now p[m] is the median-of-three */
2211  /* swap it to the beginning so it won't move around */
2212  t = p[0];
2213  p[0] = p[m];
2214  p[m] = t;
2215 
2216  /* partition loop */
2217  i=1;
2218  j=n-1;
2219  for(;;) {
2220  /* handling of equality is crucial here */
2221  /* for sentinels & efficiency with duplicates */
2222  for (;;++i) {
2223  if (!STBTT__COMPARE(&p[i], &p[0])) break;
2224  }
2225  for (;;--j) {
2226  if (!STBTT__COMPARE(&p[0], &p[j])) break;
2227  }
2228  /* make sure we haven't crossed */
2229  if (i >= j) break;
2230  t = p[i];
2231  p[i] = p[j];
2232  p[j] = t;
2233 
2234  ++i;
2235  --j;
2236  }
2237  /* recurse on smaller side, iterate on larger */
2238  if (j < (n-i)) {
2239  stbtt__sort_edges_quicksort(p,j);
2240  p = p+i;
2241  n = n-i;
2242  } else {
2243  stbtt__sort_edges_quicksort(p+i, n-i);
2244  n = j;
2245  }
2246  }
2247 }
2248 
2249 static void stbtt__sort_edges(stbtt__edge *p, int n)
2250 {
2251  stbtt__sort_edges_quicksort(p, n);
2252  stbtt__sort_edges_ins_sort(p, n);
2253 }
2254 
2255 typedef struct
2256 {
2257  float x,y;
2258 } stbtt__point;
2259 
2260 static void stbtt__rasterize(stbtt__bitmap *result, stbtt__point *pts, int *wcount, int windings, float scale_x, float scale_y, float shift_x, float shift_y, int off_x, int off_y, int invert, void *userdata)
2261 {
2262  float y_scale_inv = invert ? -scale_y : scale_y;
2263  stbtt__edge *e;
2264  int n,i,j,k,m;
2265 #if STBTT_RASTERIZER_VERSION == 1
2266  int vsubsample = result->h < 8 ? 15 : 5;
2267 #elif STBTT_RASTERIZER_VERSION == 2
2268  int vsubsample = 1;
2269 #else
2270  #error "Unrecognized value of STBTT_RASTERIZER_VERSION"
2271 #endif
2272  // vsubsample should divide 255 evenly; otherwise we won't reach full opacity
2273 
2274  // now we have to blow out the windings into explicit edge lists
2275  n = 0;
2276  for (i=0; i < windings; ++i)
2277  n += wcount[i];
2278 
2279  e = (stbtt__edge *) STBTT_malloc(sizeof(*e) * (n+1), userdata); // add an extra one as a sentinel
2280  if (e == 0) return;
2281  n = 0;
2282 
2283  m=0;
2284  for (i=0; i < windings; ++i) {
2285  stbtt__point *p = pts + m;
2286  m += wcount[i];
2287  j = wcount[i]-1;
2288  for (k=0; k < wcount[i]; j=k++) {
2289  int a=k,b=j;
2290  // skip the edge if horizontal
2291  if (p[j].y == p[k].y)
2292  continue;
2293  // add edge from j to k to the list
2294  e[n].invert = 0;
2295  if (invert ? p[j].y > p[k].y : p[j].y < p[k].y) {
2296  e[n].invert = 1;
2297  a=j,b=k;
2298  }
2299  e[n].x0 = p[a].x * scale_x + shift_x;
2300  e[n].y0 = (p[a].y * y_scale_inv + shift_y) * vsubsample;
2301  e[n].x1 = p[b].x * scale_x + shift_x;
2302  e[n].y1 = (p[b].y * y_scale_inv + shift_y) * vsubsample;
2303  ++n;
2304  }
2305  }
2306 
2307  // now sort the edges by their highest point (should snap to integer, and then by x)
2308  //STBTT_sort(e, n, sizeof(e[0]), stbtt__edge_compare);
2309  stbtt__sort_edges(e, n);
2310 
2311  // now, traverse the scanlines and find the intersections on each scanline, use xor winding rule
2312  stbtt__rasterize_sorted_edges(result, e, n, vsubsample, off_x, off_y, userdata);
2313 
2314  STBTT_free(e, userdata);
2315 }
2316 
2317 static void stbtt__add_point(stbtt__point *points, int n, float x, float y)
2318 {
2319  if (!points) return; // during first pass, it's unallocated
2320  points[n].x = x;
2321  points[n].y = y;
2322 }
2323 
2324 // tesselate until threshhold p is happy... @TODO warped to compensate for non-linear stretching
2325 static int stbtt__tesselate_curve(stbtt__point *points, int *num_points, float x0, float y0, float x1, float y1, float x2, float y2, float objspace_flatness_squared, int n)
2326 {
2327  // midpoint
2328  float mx = (x0 + 2*x1 + x2)/4;
2329  float my = (y0 + 2*y1 + y2)/4;
2330  // versus directly drawn line
2331  float dx = (x0+x2)/2 - mx;
2332  float dy = (y0+y2)/2 - my;
2333  if (n > 16) // 65536 segments on one curve better be enough!
2334  return 1;
2335  if (dx*dx+dy*dy > objspace_flatness_squared) { // half-pixel error allowed... need to be smaller if AA
2336  stbtt__tesselate_curve(points, num_points, x0,y0, (x0+x1)/2.0f,(y0+y1)/2.0f, mx,my, objspace_flatness_squared,n+1);
2337  stbtt__tesselate_curve(points, num_points, mx,my, (x1+x2)/2.0f,(y1+y2)/2.0f, x2,y2, objspace_flatness_squared,n+1);
2338  } else {
2339  stbtt__add_point(points, *num_points,x2,y2);
2340  *num_points = *num_points+1;
2341  }
2342  return 1;
2343 }
2344 
2345 // returns number of contours
2346 static stbtt__point *stbtt_FlattenCurves(stbtt_vertex *vertices, int num_verts, float objspace_flatness, int **contour_lengths, int *num_contours, void *userdata)
2347 {
2348  stbtt__point *points=0;
2349  int num_points=0;
2350 
2351  float objspace_flatness_squared = objspace_flatness * objspace_flatness;
2352  int i,n=0,start=0, pass;
2353 
2354  // count how many "moves" there are to get the contour count
2355  for (i=0; i < num_verts; ++i)
2356  if (vertices[i].type == STBTT_vmove)
2357  ++n;
2358 
2359  *num_contours = n;
2360  if (n == 0) return 0;
2361 
2362  *contour_lengths = (int *) STBTT_malloc(sizeof(**contour_lengths) * n, userdata);
2363 
2364  if (*contour_lengths == 0) {
2365  *num_contours = 0;
2366  return 0;
2367  }
2368 
2369  // make two passes through the points so we don't need to realloc
2370  for (pass=0; pass < 2; ++pass) {
2371  float x=0,y=0;
2372  if (pass == 1) {
2373  points = (stbtt__point *) STBTT_malloc(num_points * sizeof(points[0]), userdata);
2374  if (points == NULL) goto error;
2375  }
2376  num_points = 0;
2377  n= -1;
2378  for (i=0; i < num_verts; ++i) {
2379  switch (vertices[i].type) {
2380  case STBTT_vmove:
2381  // start the next contour
2382  if (n >= 0)
2383  (*contour_lengths)[n] = num_points - start;
2384  ++n;
2385  start = num_points;
2386 
2387  x = vertices[i].x, y = vertices[i].y;
2388  stbtt__add_point(points, num_points++, x,y);
2389  break;
2390  case STBTT_vline:
2391  x = vertices[i].x, y = vertices[i].y;
2392  stbtt__add_point(points, num_points++, x, y);
2393  break;
2394  case STBTT_vcurve:
2395  stbtt__tesselate_curve(points, &num_points, x,y,
2396  vertices[i].cx, vertices[i].cy,
2397  vertices[i].x, vertices[i].y,
2398  objspace_flatness_squared, 0);
2399  x = vertices[i].x, y = vertices[i].y;
2400  break;
2401  }
2402  }
2403  (*contour_lengths)[n] = num_points - start;
2404  }
2405 
2406  return points;
2407 error:
2408  STBTT_free(points, userdata);
2409  STBTT_free(*contour_lengths, userdata);
2410  *contour_lengths = 0;
2411  *num_contours = 0;
2412  return NULL;
2413 }
2414 
2415 STBTT_DEF void stbtt_Rasterize(stbtt__bitmap *result, float flatness_in_pixels, stbtt_vertex *vertices, int num_verts, float scale_x, float scale_y, float shift_x, float shift_y, int x_off, int y_off, int invert, void *userdata)
2416 {
2417  float scale = scale_x > scale_y ? scale_y : scale_x;
2418  int winding_count, *winding_lengths;
2419  stbtt__point *windings = stbtt_FlattenCurves(vertices, num_verts, flatness_in_pixels / scale, &winding_lengths, &winding_count, userdata);
2420  if (windings) {
2421  stbtt__rasterize(result, windings, winding_lengths, winding_count, scale_x, scale_y, shift_x, shift_y, x_off, y_off, invert, userdata);
2422  STBTT_free(winding_lengths, userdata);
2423  STBTT_free(windings, userdata);
2424  }
2425 }
2426 
2427 STBTT_DEF void stbtt_FreeBitmap(unsigned char *bitmap, void *userdata)
2428 {
2429  STBTT_free(bitmap, userdata);
2430 }
2431 
2432 STBTT_DEF unsigned char *stbtt_GetGlyphBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int glyph, int *width, int *height, int *xoff, int *yoff)
2433 {
2434  int ix0,iy0,ix1,iy1;
2435  stbtt__bitmap gbm;
2437  int num_verts = stbtt_GetGlyphShape(info, glyph, &vertices);
2438 
2439  if (scale_x == 0) scale_x = scale_y;
2440  if (scale_y == 0) {
2441  if (scale_x == 0) {
2442  STBTT_free(vertices, info->userdata);
2443  return NULL;
2444  }
2445  scale_y = scale_x;
2446  }
2447 
2448  stbtt_GetGlyphBitmapBoxSubpixel(info, glyph, scale_x, scale_y, shift_x, shift_y, &ix0,&iy0,&ix1,&iy1);
2449 
2450  // now we get the size
2451  gbm.w = (ix1 - ix0);
2452  gbm.h = (iy1 - iy0);
2453  gbm.pixels = NULL; // in case we error
2454 
2455  if (width ) *width = gbm.w;
2456  if (height) *height = gbm.h;
2457  if (xoff ) *xoff = ix0;
2458  if (yoff ) *yoff = iy0;
2459 
2460  if (gbm.w && gbm.h) {
2461  gbm.pixels = (unsigned char *) STBTT_malloc(gbm.w * gbm.h, info->userdata);
2462  if (gbm.pixels) {
2463  gbm.stride = gbm.w;
2464 
2465  stbtt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y, shift_x, shift_y, ix0, iy0, 1, info->userdata);
2466  }
2467  }
2468  STBTT_free(vertices, info->userdata);
2469  return gbm.pixels;
2470 }
2471 
2472 STBTT_DEF unsigned char *stbtt_GetGlyphBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int glyph, int *width, int *height, int *xoff, int *yoff)
2473 {
2474  return stbtt_GetGlyphBitmapSubpixel(info, scale_x, scale_y, 0.0f, 0.0f, glyph, width, height, xoff, yoff);
2475 }
2476 
2477 STBTT_DEF void stbtt_MakeGlyphBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int glyph)
2478 {
2479  int ix0,iy0;
2481  int num_verts = stbtt_GetGlyphShape(info, glyph, &vertices);
2482  stbtt__bitmap gbm;
2483 
2484  stbtt_GetGlyphBitmapBoxSubpixel(info, glyph, scale_x, scale_y, shift_x, shift_y, &ix0,&iy0,0,0);
2485  gbm.pixels = output;
2486  gbm.w = out_w;
2487  gbm.h = out_h;
2488  gbm.stride = out_stride;
2489 
2490  if (gbm.w && gbm.h)
2491  stbtt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y, shift_x, shift_y, ix0,iy0, 1, info->userdata);
2492 
2493  STBTT_free(vertices, info->userdata);
2494 }
2495 
2496 STBTT_DEF void stbtt_MakeGlyphBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int glyph)
2497 {
2498  stbtt_MakeGlyphBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, 0.0f,0.0f, glyph);
2499 }
2500 
2501 STBTT_DEF unsigned char *stbtt_GetCodepointBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint, int *width, int *height, int *xoff, int *yoff)
2502 {
2503  return stbtt_GetGlyphBitmapSubpixel(info, scale_x, scale_y,shift_x,shift_y, stbtt_FindGlyphIndex(info,codepoint), width,height,xoff,yoff);
2504 }
2505 
2506 STBTT_DEF void stbtt_MakeCodepointBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint)
2507 {
2508  stbtt_MakeGlyphBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, shift_x, shift_y, stbtt_FindGlyphIndex(info,codepoint));
2509 }
2510 
2511 STBTT_DEF unsigned char *stbtt_GetCodepointBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int codepoint, int *width, int *height, int *xoff, int *yoff)
2512 {
2513  return stbtt_GetCodepointBitmapSubpixel(info, scale_x, scale_y, 0.0f,0.0f, codepoint, width,height,xoff,yoff);
2514 }
2515 
2516 STBTT_DEF void stbtt_MakeCodepointBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int codepoint)
2517 {
2518  stbtt_MakeCodepointBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, 0.0f,0.0f, codepoint);
2519 }
2520 
2522 //
2523 // bitmap baking
2524 //
2525 // This is SUPER-CRAPPY packing to keep source code small
2526 
2527 STBTT_DEF int stbtt_BakeFontBitmap(const unsigned char *data, int offset, // font location (use offset=0 for plain .ttf)
2528  float pixel_height, // height of font in pixels
2529  unsigned char *pixels, int pw, int ph, // bitmap to be filled in
2530  int first_char, int num_chars, // characters to bake
2531  stbtt_bakedchar *chardata)
2532 {
2533  float scale;
2534  int x,y,bottom_y, i;
2535  stbtt_fontinfo f;
2536  f.userdata = NULL;
2537  if (!stbtt_InitFont(&f, data, offset))
2538  return -1;
2539  STBTT_memset(pixels, 0, pw*ph); // background of 0 around pixels
2540  x=y=1;
2541  bottom_y = 1;
2542 
2543  scale = stbtt_ScaleForPixelHeight(&f, pixel_height);
2544 
2545  for (i=0; i < num_chars; ++i) {
2546  int advance, lsb, x0,y0,x1,y1,gw,gh;
2547  int g = stbtt_FindGlyphIndex(&f, first_char + i);
2548  stbtt_GetGlyphHMetrics(&f, g, &advance, &lsb);
2549  stbtt_GetGlyphBitmapBox(&f, g, scale,scale, &x0,&y0,&x1,&y1);
2550  gw = x1-x0;
2551  gh = y1-y0;
2552  if (x + gw + 1 >= pw)
2553  y = bottom_y, x = 1; // advance to next row
2554  if (y + gh + 1 >= ph) // check if it fits vertically AFTER potentially moving to next row
2555  return -i;
2556  STBTT_assert(x+gw < pw);
2557  STBTT_assert(y+gh < ph);
2558  stbtt_MakeGlyphBitmap(&f, pixels+x+y*pw, gw,gh,pw, scale,scale, g);
2559  chardata[i].x0 = (stbtt_int16) x;
2560  chardata[i].y0 = (stbtt_int16) y;
2561  chardata[i].x1 = (stbtt_int16) (x + gw);
2562  chardata[i].y1 = (stbtt_int16) (y + gh);
2563  chardata[i].xadvance = scale * advance;
2564  chardata[i].xoff = (float) x0;
2565  chardata[i].yoff = (float) y0;
2566  x = x + gw + 1;
2567  if (y+gh+1 > bottom_y)
2568  bottom_y = y+gh+1;
2569  }
2570  return bottom_y;
2571 }
2572 
2573 STBTT_DEF void stbtt_GetBakedQuad(stbtt_bakedchar *chardata, int pw, int ph, int char_index, float *xpos, float *ypos, stbtt_aligned_quad *q, int opengl_fillrule)
2574 {
2575  float d3d_bias = opengl_fillrule ? 0 : -0.5f;
2576  float ipw = 1.0f / pw, iph = 1.0f / ph;
2577  stbtt_bakedchar *b = chardata + char_index;
2578  int round_x = STBTT_ifloor((*xpos + b->xoff) + 0.5f);
2579  int round_y = STBTT_ifloor((*ypos + b->yoff) + 0.5f);
2580 
2581  q->x0 = round_x + d3d_bias;
2582  q->y0 = round_y + d3d_bias;
2583  q->x1 = round_x + b->x1 - b->x0 + d3d_bias;
2584  q->y1 = round_y + b->y1 - b->y0 + d3d_bias;
2585 
2586  q->s0 = b->x0 * ipw;
2587  q->t0 = b->y0 * iph;
2588  q->s1 = b->x1 * ipw;
2589  q->t1 = b->y1 * iph;
2590 
2591  *xpos += b->xadvance;
2592 }
2593 
2595 //
2596 // rectangle packing replacement routines if you don't have stb_rect_pack.h
2597 //
2598 
2599 #ifndef STB_RECT_PACK_VERSION
2600 #ifdef _MSC_VER
2601 #define STBTT__NOTUSED(v) (void)(v)
2602 #else
2603 #define STBTT__NOTUSED(v) (void)sizeof(v)
2604 #endif
2605 
2606 typedef int stbrp_coord;
2607 
2609 // //
2610 // //
2611 // COMPILER WARNING ?!?!? //
2612 // //
2613 // //
2614 // if you get a compile warning due to these symbols being defined more than //
2615 // once, move #include "stb_rect_pack.h" before #include "stb_truetype.h" //
2616 // //
2618 
2619 typedef struct
2620 {
2621  int width,height;
2622  int x,y,bottom_y;
2623 } stbrp_context;
2624 
2625 typedef struct
2626 {
2627  unsigned char x;
2628 } stbrp_node;
2629 
2630 struct stbrp_rect
2631 {
2632  stbrp_coord x,y;
2633  int id,w,h,was_packed;
2634 };
2635 
2636 static void stbrp_init_target(stbrp_context *con, int pw, int ph, stbrp_node *nodes, int num_nodes)
2637 {
2638  con->width = pw;
2639  con->height = ph;
2640  con->x = 0;
2641  con->y = 0;
2642  con->bottom_y = 0;
2643  STBTT__NOTUSED(nodes);
2644  STBTT__NOTUSED(num_nodes);
2645 }
2646 
2647 static void stbrp_pack_rects(stbrp_context *con, stbrp_rect *rects, int num_rects)
2648 {
2649  int i;
2650  for (i=0; i < num_rects; ++i) {
2651  if (con->x + rects[i].w > con->width) {
2652  con->x = 0;
2653  con->y = con->bottom_y;
2654  }
2655  if (con->y + rects[i].h > con->height)
2656  break;
2657  rects[i].x = con->x;
2658  rects[i].y = con->y;
2659  rects[i].was_packed = 1;
2660  con->x += rects[i].w;
2661  if (con->y + rects[i].h > con->bottom_y)
2662  con->bottom_y = con->y + rects[i].h;
2663  }
2664  for ( ; i < num_rects; ++i)
2665  rects[i].was_packed = 0;
2666 }
2667 #endif
2668 
2670 //
2671 // bitmap baking
2672 //
2673 // This is SUPER-AWESOME (tm Ryan Gordon) packing using stb_rect_pack.h. If
2674 // stb_rect_pack.h isn't available, it uses the BakeFontBitmap strategy.
2675 
2676 STBTT_DEF int stbtt_PackBegin(stbtt_pack_context *spc, unsigned char *pixels, int pw, int ph, int stride_in_bytes, int padding, void *alloc_context)
2677 {
2678  stbrp_context *context = (stbrp_context *) STBTT_malloc(sizeof(*context) ,alloc_context);
2679  int num_nodes = pw - padding;
2680  stbrp_node *nodes = (stbrp_node *) STBTT_malloc(sizeof(*nodes ) * num_nodes,alloc_context);
2681 
2682  if (context == NULL || nodes == NULL) {
2683  if (context != NULL) STBTT_free(context, alloc_context);
2684  if (nodes != NULL) STBTT_free(nodes , alloc_context);
2685  return 0;
2686  }
2687 
2688  spc->user_allocator_context = alloc_context;
2689  spc->width = pw;
2690  spc->height = ph;
2691  spc->pixels = pixels;
2692  spc->pack_info = context;
2693  spc->nodes = nodes;
2694  spc->padding = padding;
2695  spc->stride_in_bytes = stride_in_bytes != 0 ? stride_in_bytes : pw;
2696  spc->h_oversample = 1;
2697  spc->v_oversample = 1;
2698 
2699  stbrp_init_target(context, pw-padding, ph-padding, nodes, num_nodes);
2700 
2701  if (pixels)
2702  STBTT_memset(pixels, 0, pw*ph); // background of 0 around pixels
2703 
2704  return 1;
2705 }
2706 
2708 {
2711 }
2712 
2714 {
2715  STBTT_assert(h_oversample <= STBTT_MAX_OVERSAMPLE);
2716  STBTT_assert(v_oversample <= STBTT_MAX_OVERSAMPLE);
2717  if (h_oversample <= STBTT_MAX_OVERSAMPLE)
2718  spc->h_oversample = h_oversample;
2719  if (v_oversample <= STBTT_MAX_OVERSAMPLE)
2720  spc->v_oversample = v_oversample;
2721 }
2722 
2723 #define STBTT__OVER_MASK (STBTT_MAX_OVERSAMPLE-1)
2724 
2725 static void stbtt__h_prefilter(unsigned char *pixels, int w, int h, int stride_in_bytes, unsigned int kernel_width)
2726 {
2727  unsigned char buffer[STBTT_MAX_OVERSAMPLE];
2728  int safe_w = w - kernel_width;
2729  int j;
2730  STBTT_memset(buffer, 0, STBTT_MAX_OVERSAMPLE); // suppress bogus warning from VS2013 -analyze
2731  for (j=0; j < h; ++j) {
2732  int i;
2733  unsigned int total;
2734  STBTT_memset(buffer, 0, kernel_width);
2735 
2736  total = 0;
2737 
2738  // make kernel_width a constant in common cases so compiler can optimize out the divide
2739  switch (kernel_width) {
2740  case 2:
2741  for (i=0; i <= safe_w; ++i) {
2742  total += pixels[i] - buffer[i & STBTT__OVER_MASK];
2743  buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i];
2744  pixels[i] = (unsigned char) (total / 2);
2745  }
2746  break;
2747  case 3:
2748  for (i=0; i <= safe_w; ++i) {
2749  total += pixels[i] - buffer[i & STBTT__OVER_MASK];
2750  buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i];
2751  pixels[i] = (unsigned char) (total / 3);
2752  }
2753  break;
2754  case 4:
2755  for (i=0; i <= safe_w; ++i) {
2756  total += pixels[i] - buffer[i & STBTT__OVER_MASK];
2757  buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i];
2758  pixels[i] = (unsigned char) (total / 4);
2759  }
2760  break;
2761  case 5:
2762  for (i=0; i <= safe_w; ++i) {
2763  total += pixels[i] - buffer[i & STBTT__OVER_MASK];
2764  buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i];
2765  pixels[i] = (unsigned char) (total / 5);
2766  }
2767  break;
2768  default:
2769  for (i=0; i <= safe_w; ++i) {
2770  total += pixels[i] - buffer[i & STBTT__OVER_MASK];
2771  buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i];
2772  pixels[i] = (unsigned char) (total / kernel_width);
2773  }
2774  break;
2775  }
2776 
2777  for (; i < w; ++i) {
2778  STBTT_assert(pixels[i] == 0);
2779  total -= buffer[i & STBTT__OVER_MASK];
2780  pixels[i] = (unsigned char) (total / kernel_width);
2781  }
2782 
2783  pixels += stride_in_bytes;
2784  }
2785 }
2786 
2787 static void stbtt__v_prefilter(unsigned char *pixels, int w, int h, int stride_in_bytes, unsigned int kernel_width)
2788 {
2789  unsigned char buffer[STBTT_MAX_OVERSAMPLE];
2790  int safe_h = h - kernel_width;
2791  int j;
2792  STBTT_memset(buffer, 0, STBTT_MAX_OVERSAMPLE); // suppress bogus warning from VS2013 -analyze
2793  for (j=0; j < w; ++j) {
2794  int i;
2795  unsigned int total;
2796  STBTT_memset(buffer, 0, kernel_width);
2797 
2798  total = 0;
2799 
2800  // make kernel_width a constant in common cases so compiler can optimize out the divide
2801  switch (kernel_width) {
2802  case 2:
2803  for (i=0; i <= safe_h; ++i) {
2804  total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK];
2805  buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes];
2806  pixels[i*stride_in_bytes] = (unsigned char) (total / 2);
2807  }
2808  break;
2809  case 3:
2810  for (i=0; i <= safe_h; ++i) {
2811  total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK];
2812  buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes];
2813  pixels[i*stride_in_bytes] = (unsigned char) (total / 3);
2814  }
2815  break;
2816  case 4:
2817  for (i=0; i <= safe_h; ++i) {
2818  total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK];
2819  buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes];
2820  pixels[i*stride_in_bytes] = (unsigned char) (total / 4);
2821  }
2822  break;
2823  case 5:
2824  for (i=0; i <= safe_h; ++i) {
2825  total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK];
2826  buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes];
2827  pixels[i*stride_in_bytes] = (unsigned char) (total / 5);
2828  }
2829  break;
2830  default:
2831  for (i=0; i <= safe_h; ++i) {
2832  total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK];
2833  buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes];
2834  pixels[i*stride_in_bytes] = (unsigned char) (total / kernel_width);
2835  }
2836  break;
2837  }
2838 
2839  for (; i < h; ++i) {
2840  STBTT_assert(pixels[i*stride_in_bytes] == 0);
2841  total -= buffer[i & STBTT__OVER_MASK];
2842  pixels[i*stride_in_bytes] = (unsigned char) (total / kernel_width);
2843  }
2844 
2845  pixels += 1;
2846  }
2847 }
2848 
2849 static float stbtt__oversample_shift(int oversample)
2850 {
2851  if (!oversample)
2852  return 0.0f;
2853 
2854  // The prefilter is a box filter of width "oversample",
2855  // which shifts phase by (oversample - 1)/2 pixels in
2856  // oversampled space. We want to shift in the opposite
2857  // direction to counter this.
2858  return (float)-(oversample - 1) / (2.0f * (float)oversample);
2859 }
2860 
2861 // rects array must be big enough to accommodate all characters in the given ranges
2863 {
2864  int i,j,k;
2865 
2866  k=0;
2867  for (i=0; i < num_ranges; ++i) {
2868  float fh = ranges[i].font_size;
2869  float scale = fh > 0 ? stbtt_ScaleForPixelHeight(info, fh) : stbtt_ScaleForMappingEmToPixels(info, -fh);
2870  ranges[i].h_oversample = (unsigned char) spc->h_oversample;
2871  ranges[i].v_oversample = (unsigned char) spc->v_oversample;
2872  for (j=0; j < ranges[i].num_chars; ++j) {
2873  int x0,y0,x1,y1;
2874  int codepoint = ranges[i].array_of_unicode_codepoints == NULL ? ranges[i].first_unicode_codepoint_in_range + j : ranges[i].array_of_unicode_codepoints[j];
2875  int glyph = stbtt_FindGlyphIndex(info, codepoint);
2877  scale * spc->h_oversample,
2878  scale * spc->v_oversample,
2879  0,0,
2880  &x0,&y0,&x1,&y1);
2881  rects[k].w = (stbrp_coord) (x1-x0 + spc->padding + spc->h_oversample-1);
2882  rects[k].h = (stbrp_coord) (y1-y0 + spc->padding + spc->v_oversample-1);
2883  ++k;
2884  }
2885  }
2886 
2887  return k;
2888 }
2889 
2890 // rects array must be big enough to accommodate all characters in the given ranges
2892 {
2893  int i,j,k, return_value = 1;
2894 
2895  // save current values
2896  int old_h_over = spc->h_oversample;
2897  int old_v_over = spc->v_oversample;
2898 
2899  k = 0;
2900  for (i=0; i < num_ranges; ++i) {
2901  float fh = ranges[i].font_size;
2902  float scale = fh > 0 ? stbtt_ScaleForPixelHeight(info, fh) : stbtt_ScaleForMappingEmToPixels(info, -fh);
2903  float recip_h,recip_v,sub_x,sub_y;
2904  spc->h_oversample = ranges[i].h_oversample;
2905  spc->v_oversample = ranges[i].v_oversample;
2906  recip_h = 1.0f / spc->h_oversample;
2907  recip_v = 1.0f / spc->v_oversample;
2908  sub_x = stbtt__oversample_shift(spc->h_oversample);
2909  sub_y = stbtt__oversample_shift(spc->v_oversample);
2910  for (j=0; j < ranges[i].num_chars; ++j) {
2911  stbrp_rect *r = &rects[k];
2912  if (r->was_packed) {
2913  stbtt_packedchar *bc = &ranges[i].chardata_for_range[j];
2914  int advance, lsb, x0,y0,x1,y1;
2915  int codepoint = ranges[i].array_of_unicode_codepoints == NULL ? ranges[i].first_unicode_codepoint_in_range + j : ranges[i].array_of_unicode_codepoints[j];
2916  int glyph = stbtt_FindGlyphIndex(info, codepoint);
2917  stbrp_coord pad = (stbrp_coord) spc->padding;
2918 
2919  // pad on left and top
2920  r->x += pad;
2921  r->y += pad;
2922  r->w -= pad;
2923  r->h -= pad;
2924  stbtt_GetGlyphHMetrics(info, glyph, &advance, &lsb);
2925  stbtt_GetGlyphBitmapBox(info, glyph,
2926  scale * spc->h_oversample,
2927  scale * spc->v_oversample,
2928  &x0,&y0,&x1,&y1);
2930  spc->pixels + r->x + r->y*spc->stride_in_bytes,
2931  r->w - spc->h_oversample+1,
2932  r->h - spc->v_oversample+1,
2933  spc->stride_in_bytes,
2934  scale * spc->h_oversample,
2935  scale * spc->v_oversample,
2936  0,0,
2937  glyph);
2938 
2939  if (spc->h_oversample > 1)
2940  stbtt__h_prefilter(spc->pixels + r->x + r->y*spc->stride_in_bytes,
2941  r->w, r->h, spc->stride_in_bytes,
2942  spc->h_oversample);
2943 
2944  if (spc->v_oversample > 1)
2945  stbtt__v_prefilter(spc->pixels + r->x + r->y*spc->stride_in_bytes,
2946  r->w, r->h, spc->stride_in_bytes,
2947  spc->v_oversample);
2948 
2949  bc->x0 = (stbtt_int16) r->x;
2950  bc->y0 = (stbtt_int16) r->y;
2951  bc->x1 = (stbtt_int16) (r->x + r->w);
2952  bc->y1 = (stbtt_int16) (r->y + r->h);
2953  bc->xadvance = scale * advance;
2954  bc->xoff = (float) x0 * recip_h + sub_x;
2955  bc->yoff = (float) y0 * recip_v + sub_y;
2956  bc->xoff2 = (x0 + r->w) * recip_h + sub_x;
2957  bc->yoff2 = (y0 + r->h) * recip_v + sub_y;
2958  } else {
2959  return_value = 0; // if any fail, report failure
2960  }
2961 
2962  ++k;
2963  }
2964  }
2965 
2966  // restore original values
2967  spc->h_oversample = old_h_over;
2968  spc->v_oversample = old_v_over;
2969 
2970  return return_value;
2971 }
2972 
2973 STBTT_DEF void stbtt_PackFontRangesPackRects(stbtt_pack_context *spc, stbrp_rect *rects, int num_rects)
2974 {
2975  stbrp_pack_rects((stbrp_context *) spc->pack_info, rects, num_rects);
2976 }
2977 
2978 STBTT_DEF int stbtt_PackFontRanges(stbtt_pack_context *spc, unsigned char *fontdata, int font_index, stbtt_pack_range *ranges, int num_ranges)
2979 {
2981  int i,j,n, return_value = 1;
2982  //stbrp_context *context = (stbrp_context *) spc->pack_info;
2983  stbrp_rect *rects;
2984 
2985  // flag all characters as NOT packed
2986  for (i=0; i < num_ranges; ++i)
2987  for (j=0; j < ranges[i].num_chars; ++j)
2988  ranges[i].chardata_for_range[j].x0 =
2989  ranges[i].chardata_for_range[j].y0 =
2990  ranges[i].chardata_for_range[j].x1 =
2991  ranges[i].chardata_for_range[j].y1 = 0;
2992 
2993  n = 0;
2994  for (i=0; i < num_ranges; ++i)
2995  n += ranges[i].num_chars;
2996 
2997  rects = (stbrp_rect *) STBTT_malloc(sizeof(*rects) * n, spc->user_allocator_context);
2998  if (rects == NULL)
2999  return 0;
3000 
3001  info.userdata = spc->user_allocator_context;
3002  stbtt_InitFont(&info, fontdata, stbtt_GetFontOffsetForIndex(fontdata,font_index));
3003 
3004  n = stbtt_PackFontRangesGatherRects(spc, &info, ranges, num_ranges, rects);
3005 
3006  stbtt_PackFontRangesPackRects(spc, rects, n);
3007 
3008  return_value = stbtt_PackFontRangesRenderIntoRects(spc, &info, ranges, num_ranges, rects);
3009 
3010  STBTT_free(rects, spc->user_allocator_context);
3011  return return_value;
3012 }
3013 
3014 STBTT_DEF int stbtt_PackFontRange(stbtt_pack_context *spc, unsigned char *fontdata, int font_index, float font_size,
3015  int first_unicode_codepoint_in_range, int num_chars_in_range, stbtt_packedchar *chardata_for_range)
3016 {
3018  range.first_unicode_codepoint_in_range = first_unicode_codepoint_in_range;
3020  range.num_chars = num_chars_in_range;
3021  range.chardata_for_range = chardata_for_range;
3022  range.font_size = font_size;
3023  return stbtt_PackFontRanges(spc, fontdata, font_index, &range, 1);
3024 }
3025 
3026 STBTT_DEF void stbtt_GetPackedQuad(stbtt_packedchar *chardata, int pw, int ph, int char_index, float *xpos, float *ypos, stbtt_aligned_quad *q, int align_to_integer)
3027 {
3028  float ipw = 1.0f / pw, iph = 1.0f / ph;
3029  stbtt_packedchar *b = chardata + char_index;
3030 
3031  if (align_to_integer) {
3032  float x = (float) STBTT_ifloor((*xpos + b->xoff) + 0.5f);
3033  float y = (float) STBTT_ifloor((*ypos + b->yoff) + 0.5f);
3034  q->x0 = x;
3035  q->y0 = y;
3036  q->x1 = x + b->xoff2 - b->xoff;
3037  q->y1 = y + b->yoff2 - b->yoff;
3038  } else {
3039  q->x0 = *xpos + b->xoff;
3040  q->y0 = *ypos + b->yoff;
3041  q->x1 = *xpos + b->xoff2;
3042  q->y1 = *ypos + b->yoff2;
3043  }
3044 
3045  q->s0 = b->x0 * ipw;
3046  q->t0 = b->y0 * iph;
3047  q->s1 = b->x1 * ipw;
3048  q->t1 = b->y1 * iph;
3049 
3050  *xpos += b->xadvance;
3051 }
3052 
3053 
3055 //
3056 // font name matching -- recommended not to use this
3057 //
3058 
3059 // check if a utf8 string contains a prefix which is the utf16 string; if so return length of matching utf8 string
3060 static stbtt_int32 stbtt__CompareUTF8toUTF16_bigendian_prefix(const stbtt_uint8 *s1, stbtt_int32 len1, const stbtt_uint8 *s2, stbtt_int32 len2)
3061 {
3062  stbtt_int32 i=0;
3063 
3064  // convert utf16 to utf8 and compare the results while converting
3065  while (len2) {
3066  stbtt_uint16 ch = s2[0]*256 + s2[1];
3067  if (ch < 0x80) {
3068  if (i >= len1) return -1;
3069  if (s1[i++] != ch) return -1;
3070  } else if (ch < 0x800) {
3071  if (i+1 >= len1) return -1;
3072  if (s1[i++] != 0xc0 + (ch >> 6)) return -1;
3073  if (s1[i++] != 0x80 + (ch & 0x3f)) return -1;
3074  } else if (ch >= 0xd800 && ch < 0xdc00) {
3075  stbtt_uint32 c;
3076  stbtt_uint16 ch2 = s2[2]*256 + s2[3];
3077  if (i+3 >= len1) return -1;
3078  c = ((ch - 0xd800) << 10) + (ch2 - 0xdc00) + 0x10000;
3079  if (s1[i++] != 0xf0 + (c >> 18)) return -1;
3080  if (s1[i++] != 0x80 + ((c >> 12) & 0x3f)) return -1;
3081  if (s1[i++] != 0x80 + ((c >> 6) & 0x3f)) return -1;
3082  if (s1[i++] != 0x80 + ((c ) & 0x3f)) return -1;
3083  s2 += 2; // plus another 2 below
3084  len2 -= 2;
3085  } else if (ch >= 0xdc00 && ch < 0xe000) {
3086  return -1;
3087  } else {
3088  if (i+2 >= len1) return -1;
3089  if (s1[i++] != 0xe0 + (ch >> 12)) return -1;
3090  if (s1[i++] != 0x80 + ((ch >> 6) & 0x3f)) return -1;
3091  if (s1[i++] != 0x80 + ((ch ) & 0x3f)) return -1;
3092  }
3093  s2 += 2;
3094  len2 -= 2;
3095  }
3096  return i;
3097 }
3098 
3099 STBTT_DEF int stbtt_CompareUTF8toUTF16_bigendian(const char *s1, int len1, const char *s2, int len2)
3100 {
3101  return len1 == stbtt__CompareUTF8toUTF16_bigendian_prefix((const stbtt_uint8*) s1, len1, (const stbtt_uint8*) s2, len2);
3102 }
3103 
3104 // returns results in whatever encoding you request... but note that 2-byte encodings
3105 // will be BIG-ENDIAN... use stbtt_CompareUTF8toUTF16_bigendian() to compare
3106 STBTT_DEF const char *stbtt_GetFontNameString(const stbtt_fontinfo *font, int *length, int platformID, int encodingID, int languageID, int nameID)
3107 {
3108  stbtt_int32 i,count,stringOffset;
3109  stbtt_uint8 *fc = font->data;
3110  stbtt_uint32 offset = font->fontstart;
3111  stbtt_uint32 nm = stbtt__find_table(fc, offset, "name");
3112  if (!nm) return NULL;
3113 
3114  count = ttUSHORT(fc+nm+2);
3115  stringOffset = nm + ttUSHORT(fc+nm+4);
3116  for (i=0; i < count; ++i) {
3117  stbtt_uint32 loc = nm + 6 + 12 * i;
3118  if (platformID == ttUSHORT(fc+loc+0) && encodingID == ttUSHORT(fc+loc+2)
3119  && languageID == ttUSHORT(fc+loc+4) && nameID == ttUSHORT(fc+loc+6)) {
3120  *length = ttUSHORT(fc+loc+8);
3121  return (const char *) (fc+stringOffset+ttUSHORT(fc+loc+10));
3122  }
3123  }
3124  return NULL;
3125 }
3126 
3127 static int stbtt__matchpair(stbtt_uint8 *fc, stbtt_uint32 nm, stbtt_uint8 *name, stbtt_int32 nlen, stbtt_int32 target_id, stbtt_int32 next_id)
3128 {
3129  stbtt_int32 i;
3130  stbtt_int32 count = ttUSHORT(fc+nm+2);
3131  stbtt_int32 stringOffset = nm + ttUSHORT(fc+nm+4);
3132 
3133  for (i=0; i < count; ++i) {
3134  stbtt_uint32 loc = nm + 6 + 12 * i;
3135  stbtt_int32 id = ttUSHORT(fc+loc+6);
3136  if (id == target_id) {
3137  // find the encoding
3138  stbtt_int32 platform = ttUSHORT(fc+loc+0), encoding = ttUSHORT(fc+loc+2), language = ttUSHORT(fc+loc+4);
3139 
3140  // is this a Unicode encoding?
3141  if (platform == 0 || (platform == 3 && encoding == 1) || (platform == 3 && encoding == 10)) {
3142  stbtt_int32 slen = ttUSHORT(fc+loc+8);
3143  stbtt_int32 off = ttUSHORT(fc+loc+10);
3144 
3145  // check if there's a prefix match
3146  stbtt_int32 matchlen = stbtt__CompareUTF8toUTF16_bigendian_prefix(name, nlen, fc+stringOffset+off,slen);
3147  if (matchlen >= 0) {
3148  // check for target_id+1 immediately following, with same encoding & language
3149  if (i+1 < count && ttUSHORT(fc+loc+12+6) == next_id && ttUSHORT(fc+loc+12) == platform && ttUSHORT(fc+loc+12+2) == encoding && ttUSHORT(fc+loc+12+4) == language) {
3150  slen = ttUSHORT(fc+loc+12+8);
3151  off = ttUSHORT(fc+loc+12+10);
3152  if (slen == 0) {
3153  if (matchlen == nlen)
3154  return 1;
3155  } else if (matchlen < nlen && name[matchlen] == ' ') {
3156  ++matchlen;
3157  if (stbtt_CompareUTF8toUTF16_bigendian((char*) (name+matchlen), nlen-matchlen, (char*)(fc+stringOffset+off),slen))
3158  return 1;
3159  }
3160  } else {
3161  // if nothing immediately following
3162  if (matchlen == nlen)
3163  return 1;
3164  }
3165  }
3166  }
3167 
3168  // @TODO handle other encodings
3169  }
3170  }
3171  return 0;
3172 }
3173 
3174 static int stbtt__matches(stbtt_uint8 *fc, stbtt_uint32 offset, stbtt_uint8 *name, stbtt_int32 flags)
3175 {
3176  stbtt_int32 nlen = (stbtt_int32) STBTT_strlen((char *) name);
3177  stbtt_uint32 nm,hd;
3178  if (!stbtt__isfont(fc+offset)) return 0;
3179 
3180  // check italics/bold/underline flags in macStyle...
3181  if (flags) {
3182  hd = stbtt__find_table(fc, offset, "head");
3183  if ((ttUSHORT(fc+hd+44) & 7) != (flags & 7)) return 0;
3184  }
3185 
3186  nm = stbtt__find_table(fc, offset, "name");
3187  if (!nm) return 0;
3188 
3189  if (flags) {
3190  // if we checked the macStyle flags, then just check the family and ignore the subfamily
3191  if (stbtt__matchpair(fc, nm, name, nlen, 16, -1)) return 1;
3192  if (stbtt__matchpair(fc, nm, name, nlen, 1, -1)) return 1;
3193  if (stbtt__matchpair(fc, nm, name, nlen, 3, -1)) return 1;
3194  } else {
3195  if (stbtt__matchpair(fc, nm, name, nlen, 16, 17)) return 1;
3196  if (stbtt__matchpair(fc, nm, name, nlen, 1, 2)) return 1;
3197  if (stbtt__matchpair(fc, nm, name, nlen, 3, -1)) return 1;
3198  }
3199 
3200  return 0;
3201 }
3202 
3203 STBTT_DEF int stbtt_FindMatchingFont(const unsigned char *font_collection, const char *name_utf8, stbtt_int32 flags)
3204 {
3205  stbtt_int32 i;
3206  for (i=0;;++i) {
3207  stbtt_int32 off = stbtt_GetFontOffsetForIndex(font_collection, i);
3208  if (off < 0) return off;
3209  if (stbtt__matches((stbtt_uint8 *) font_collection, off, (stbtt_uint8*) name_utf8, flags))
3210  return off;
3211  }
3212 }
3213 
3214 #endif // STB_TRUETYPE_IMPLEMENTATION
3215 
3216 
3217 // FULL VERSION HISTORY
3218 //
3219 // 1.10 (2016-04-02) allow user-defined fabs() replacement
3220 // fix memory leak if fontsize=0.0
3221 // fix warning from duplicate typedef
3222 // 1.09 (2016-01-16) warning fix; avoid crash on outofmem; use alloc userdata for PackFontRanges
3223 // 1.08 (2015-09-13) document stbtt_Rasterize(); fixes for vertical & horizontal edges
3224 // 1.07 (2015-08-01) allow PackFontRanges to accept arrays of sparse codepoints;
3225 // allow PackFontRanges to pack and render in separate phases;
3226 // fix stbtt_GetFontOFfsetForIndex (never worked for non-0 input?);
3227 // fixed an assert() bug in the new rasterizer
3228 // replace assert() with STBTT_assert() in new rasterizer
3229 // 1.06 (2015-07-14) performance improvements (~35% faster on x86 and x64 on test machine)
3230 // also more precise AA rasterizer, except if shapes overlap
3231 // remove need for STBTT_sort
3232 // 1.05 (2015-04-15) fix misplaced definitions for STBTT_STATIC
3233 // 1.04 (2015-04-15) typo in example
3234 // 1.03 (2015-04-12) STBTT_STATIC, fix memory leak in new packing, various fixes
3235 // 1.02 (2014-12-10) fix various warnings & compile issues w/ stb_rect_pack, C++
3236 // 1.01 (2014-12-08) fix subpixel position when oversampling to exactly match
3237 // non-oversampled; STBTT_POINT_SIZE for packed case only
3238 // 1.00 (2014-12-06) add new PackBegin etc. API, w/ support for oversampling
3239 // 0.99 (2014-09-18) fix multiple bugs with subpixel rendering (ryg)
3240 // 0.9 (2014-08-07) support certain mac/iOS fonts without an MS platformID
3241 // 0.8b (2014-07-07) fix a warning
3242 // 0.8 (2014-05-25) fix a few more warnings
3243 // 0.7 (2013-09-25) bugfix: subpixel glyph bug fixed in 0.5 had come back
3244 // 0.6c (2012-07-24) improve documentation
3245 // 0.6b (2012-07-20) fix a few more warnings
3246 // 0.6 (2012-07-17) fix warnings; added stbtt_ScaleForMappingEmToPixels,
3247 // stbtt_GetFontBoundingBox, stbtt_IsGlyphEmpty
3248 // 0.5 (2011-12-09) bugfixes:
3249 // subpixel glyph renderer computed wrong bounding box
3250 // first vertex of shape can be off-curve (FreeSans)
3251 // 0.4b (2011-12-03) fixed an error in the font baking example
3252 // 0.4 (2011-12-01) kerning, subpixel rendering (tor)
3253 // bugfixes for:
3254 // codepoint-to-glyph conversion using table fmt=12
3255 // codepoint-to-glyph conversion using table fmt=4
3256 // stbtt_GetBakedQuad with non-square texture (Zer)
3257 // updated Hello World! sample to use kerning and subpixel
3258 // fixed some warnings
3259 // 0.3 (2009-06-24) cmap fmt=12, compound shapes (MM)
3260 // userdata, malloc-from-userdata, non-zero fill (stb)
3261 // 0.2 (2009-03-11) Fix unsigned/signed char warnings
3262 // 0.1 (2009-03-09) First public release
3263 //
STBTT_DEF unsigned char * stbtt_GetGlyphBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int glyph, int *width, int *height, int *xoff, int *yoff)
STBTT_DEF int stbtt_GetCodepointKernAdvance(const stbtt_fontinfo *info, int ch1, int ch2)
STBTT_DEF void stbtt_GetCodepointBitmapBoxSubpixel(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1)
GLuint GLuint end
GLboolean GLboolean GLboolean b
GLboolean GLboolean g
GLint y
unsigned short x1
Definition: stb_truetype.h:469
boost_foreach_argument_dependent_lookup_hack tag
Definition: foreach_fwd.hpp:31
STBTT_DEF void stbtt_MakeGlyphBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int glyph)
typedef void(APIENTRY *GLDEBUGPROC)(GLenum source
GLuint const GLchar * name
STBTT_DEF unsigned char * stbtt_GetGlyphBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int glyph, int *width, int *height, int *xoff, int *yoff)
STBTT_DEF int stbtt_CompareUTF8toUTF16_bigendian(const char *s1, int len1, const char *s2, int len2)
unsigned int v_oversample
Definition: stb_truetype.h:617
GLdouble s
#define GL_TEXTURE_2D
#define glBegin
GLfloat GLfloat p
Definition: glext.h:12687
const GLfloat * m
Definition: glext.h:6814
#define STBTT_free(x, u)
Definition: imgui_draw.cpp:85
#define GL_ALPHA
STBTT_DEF int stbtt_GetGlyphShape(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **vertices)
GLuint GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat t0
Definition: glext.h:9721
GLenum GLenum GLenum GLenum GLenum scale
Definition: glext.h:10806
unsigned char type
Definition: stb_truetype.h:737
GLboolean invert
stbtt_vertex_type cy
Definition: stb_truetype.h:736
#define GL_UNSIGNED_BYTE
GLdouble GLdouble GLdouble y2
GLuint GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat s0
Definition: glext.h:9721
STBTT_DEF int stbtt_PackBegin(stbtt_pack_context *spc, unsigned char *pixels, int width, int height, int stride_in_bytes, int padding, void *alloc_context)
void * user_allocator_context
Definition: stb_truetype.h:611
STBTT_DEF int stbtt_GetGlyphBox(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1)
GLuint GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat t1
Definition: glext.h:9721
STBRP_DEF void stbrp_init_target(stbrp_context *context, int width, int height, stbrp_node *nodes, int num_nodes)
STBTT_DEF void stbtt_PackEnd(stbtt_pack_context *spc)
STBTT_DEF void stbtt_PackFontRangesPackRects(stbtt_pack_context *spc, stbrp_rect *rects, int num_rects)
STBTT_DEF void stbtt_FreeBitmap(unsigned char *bitmap, void *userdata)
GLdouble GLdouble GLdouble w
unsigned int h_oversample
Definition: stb_truetype.h:617
#define GL_LINEAR
GLfloat GLfloat GLfloat GLfloat h
Definition: glext.h:1960
GLdouble GLdouble z
Definition: arg_fwd.hpp:23
GLdouble n
Definition: glext.h:1966
#define glTexImage2D
unsigned short y1
Definition: stb_truetype.h:515
e
Definition: rmse.py:177
GLenum GLfloat * buffer
STBTT_DEF void stbtt_GetFontBoundingBox(const stbtt_fontinfo *info, int *x0, int *y0, int *x1, int *y1)
#define glEnable
STBTT_DEF void stbtt_MakeGlyphBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int glyph)
direction
Definition: rs-align.cpp:25
unsigned char * pixels
Definition: stb_truetype.h:618
GLenum GLuint id
GLuint index
struct stbrp_context stbrp_context
Definition: stb_rect_pack.h:68
GLdouble t
unsigned char v_oversample
Definition: stb_truetype.h:564
GLboolean GLboolean GLboolean GLboolean a
unsigned short stbrp_coord
Definition: stb_rect_pack.h:75
GLenum GLsizei len
Definition: glext.h:3285
stbtt_vertex_type y
Definition: stb_truetype.h:736
#define stbtt_vertex_type
Definition: stb_truetype.h:733
def info(name, value, persistent=False)
Definition: test.py:301
stbrp_coord y
GLdouble f
STBTT_DEF void stbtt_Rasterize(stbtt__bitmap *result, float flatness_in_pixels, stbtt_vertex *vertices, int num_verts, float scale_x, float scale_y, float shift_x, float shift_y, int x_off, int y_off, int invert, void *userdata)
STBTT_DEF void stbtt_GetCodepointBitmapBox(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1)
STBTT_DEF const char * stbtt_GetFontNameString(const stbtt_fontinfo *font, int *length, int platformID, int encodingID, int languageID, int nameID)
#define glGenTextures
unsigned char * pixels
Definition: stb_truetype.h:815
GLsizeiptr size
STBTT_DEF void stbtt_GetGlyphBitmapBoxSubpixel(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y, float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1)
stbtt_packedchar * chardata_for_range
Definition: stb_truetype.h:563
#define glTexParameteri
const GLubyte * c
Definition: glext.h:12690
STBTT_DEF void stbtt_FreeShape(const stbtt_fontinfo *info, stbtt_vertex *vertices)
GLdouble GLdouble r
STBTT_DEF void stbtt_GetCodepointHMetrics(const stbtt_fontinfo *info, int codepoint, int *advanceWidth, int *leftSideBearing)
GLdouble x
STBTT_DEF void stbtt_GetFontVMetrics(const stbtt_fontinfo *info, int *ascent, int *descent, int *lineGap)
STBTT_DEF int stbtt_InitFont(stbtt_fontinfo *info, const unsigned char *data, int offset)
GLdouble GLdouble x2
stbrp_coord x
stbtt_vertex_type x
Definition: stb_truetype.h:736
unsigned short x1
Definition: stb_truetype.h:515
GLint GLsizei GLsizei height
GLint GLint GLsizei GLint GLenum format
STBTT_DEF int stbtt_GetGlyphKernAdvance(const stbtt_fontinfo *info, int glyph1, int glyph2)
#define GL_TEXTURE_MIN_FILTER
#define GL_QUADS
GLbitfield flags
GLuint GLfloat x0
Definition: glext.h:9721
GLuint start
#define glEnd
GLint j
GLdouble GLdouble GLint stride
GLint first
stbrp_coord w
STBTT_DEF void stbtt_MakeCodepointBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint)
struct stbrp_node stbrp_node
Definition: stb_rect_pack.h:69
GLint GLint GLsizei GLint GLenum GLenum const void * pixels
#define glTexCoord2f
unsigned short y0
Definition: stb_truetype.h:515
STBRP_DEF void stbrp_pack_rects(stbrp_context *context, stbrp_rect *rects, int num_rects)
unsigned char h_oversample
Definition: stb_truetype.h:564
int * array_of_unicode_codepoints
Definition: stb_truetype.h:561
STBTT_DEF void stbtt_GetGlyphBitmapBox(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1)
#define STBTT_DEF
Definition: stb_truetype.h:453
void next(auto_any_t cur, type2type< T, C > *)
Definition: foreach.hpp:757
STBTT_DEF int stbtt_PackFontRanges(stbtt_pack_context *spc, unsigned char *fontdata, int font_index, stbtt_pack_range *ranges, int num_ranges)
stbtt_vertex_type cx
Definition: stb_truetype.h:736
GLuint GLfloat GLfloat GLfloat x1
Definition: glext.h:9721
STBTT_DEF int stbtt_PackFontRangesRenderIntoRects(stbtt_pack_context *spc, stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects)
GLdouble GLdouble GLdouble q
int mx
Definition: rmse.py:54
unsigned short x0
Definition: stb_truetype.h:469
STBTT_DEF void stbtt_MakeCodepointBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int codepoint)
static const struct @18 vertices[3]
unsigned int GLuint
GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte * bitmap
GLenum type
#define STBTT_malloc(x, u)
Definition: imgui_draw.cpp:84
STBTT_DEF int stbtt_IsGlyphEmpty(const stbtt_fontinfo *info, int glyph_index)
unsigned char * data
Definition: stb_truetype.h:642
STBTT_DEF int stbtt_GetCodepointBox(const stbtt_fontinfo *info, int codepoint, int *x0, int *y0, int *x1, int *y1)
static double xpos
Definition: splitview.c:33
STBTT_DEF float stbtt_ScaleForMappingEmToPixels(const stbtt_fontinfo *info, float pixels)
#define glBindTexture
GLint GLsizei count
STBTT_DEF int stbtt_PackFontRangesGatherRects(stbtt_pack_context *spc, stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects)
stbrp_coord h
int first_unicode_codepoint_in_range
Definition: stb_truetype.h:560
GLuint GLfloat GLfloat y0
Definition: glext.h:9721
STBTT_DEF void stbtt_GetPackedQuad(stbtt_packedchar *chardata, int pw, int ph, int char_index, float *xpos, float *ypos, stbtt_aligned_quad *q, int align_to_integer)
STBTT_DEF void stbtt_GetGlyphHMetrics(const stbtt_fontinfo *info, int glyph_index, int *advanceWidth, int *leftSideBearing)
STBTT_DEF void stbtt_PackSetOversampling(stbtt_pack_context *spc, unsigned int h_oversample, unsigned int v_oversample)
static const char * encoding
Definition: model-views.h:201
STBTT_DEF unsigned char * stbtt_GetCodepointBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int codepoint, int *width, int *height, int *xoff, int *yoff)
GLsizei range
unsigned short y0
Definition: stb_truetype.h:469
STBTT_DEF int stbtt_FindGlyphIndex(const stbtt_fontinfo *info, int unicode_codepoint)
#define NULL
Definition: tinycthread.c:47
int main(int argv, const char **argc)
int i
GLenum GLuint GLenum GLsizei length
STBTT_DEF int stbtt_BakeFontBitmap(const unsigned char *data, int offset, float pixel_height, unsigned char *pixels, int pw, int ph, int first_char, int num_chars, stbtt_bakedchar *chardata)
GLuint GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat s1
Definition: glext.h:9721
#define glVertex2f
STBTT_DEF float stbtt_ScaleForPixelHeight(const stbtt_fontinfo *info, float pixels)
unsigned short y1
Definition: stb_truetype.h:469
STBTT_DEF int stbtt_GetFontOffsetForIndex(const unsigned char *data, int index)
unsigned char advance
STBTT_DEF unsigned char * stbtt_GetCodepointBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint, int *width, int *height, int *xoff, int *yoff)
STBTT_DEF int stbtt_PackFontRange(stbtt_pack_context *spc, unsigned char *fontdata, int font_index, float font_size, int first_unicode_char_in_range, int num_chars_in_range, stbtt_packedchar *chardata_for_range)
GLboolean * data
GLuint64EXT * result
Definition: glext.h:10921
GLdouble v
STBTT_DEF int stbtt_FindMatchingFont(const unsigned char *fontdata, const char *name, int flags)
unsigned short x0
Definition: stb_truetype.h:515
GLdouble y1
#define STBTT_assert(x)
Definition: imgui_draw.cpp:86
STBTT_DEF int stbtt_GetCodepointShape(const stbtt_fontinfo *info, int unicode_codepoint, stbtt_vertex **vertices)
STBTT_DEF void stbtt_GetBakedQuad(stbtt_bakedchar *chardata, int pw, int ph, int char_index, float *xpos, float *ypos, stbtt_aligned_quad *q, int opengl_fillrule)
Definition: parser.hpp:150
GLint GLsizei width
GLdouble GLdouble GLint GLint const GLdouble * points
GLintptr offset
static double ypos
Definition: splitview.c:33


librealsense2
Author(s): Sergey Dorodnicov , Doron Hirshberg , Mark Horn , Reagan Lopez , Itay Carpis
autogenerated on Mon May 3 2021 02:50:10