gte::Light Member List

This is the complete list of members for gte::Light, including all inherited members.

GetAxes(Vector4< float > &dVector, Vector4< float > &uVector, Vector4< float > &rVector) const gte::ViewVolume
GetDMax() const gte::ViewVolumeinline
GetDMin() const gte::ViewVolumeinline
GetDVector() const gte::ViewVolumeinline
GetFrame(Vector4< float > &position, Vector4< float > &dVector, Vector4< float > &uVector, Vector4< float > &rVector) const gte::ViewVolume
GetFrustum(float &dMin, float &dMax, float &uMin, float &uMax, float &rMin, float &rMax) const gte::ViewVolume
GetFrustum() const gte::ViewVolumeinline
GetFrustum(float &upFovDegrees, float &aspectRatio, float &dMin, float &dMax) const gte::ViewVolume
GetInverseViewMatrix() const gte::ViewVolumeinline
GetPosition() const gte::ViewVolumeinline
GetProjectionMatrix() const gte::ViewVolumeinline
GetProjectionViewMatrix() const gte::ViewVolumeinline
GetRMax() const gte::ViewVolumeinline
GetRMin() const gte::ViewVolumeinline
GetRVector() const gte::ViewVolumeinline
GetUMax() const gte::ViewVolumeinline
GetUMin() const gte::ViewVolumeinline
GetUVector() const gte::ViewVolumeinline
GetViewMatrix() const gte::ViewVolumeinline
IsDepthRangeZeroOne() const gte::ViewVolumeinline
IsPerspective() const gte::ViewVolumeinline
Light(bool isPerspective, bool isDepthRangeZeroOne)gte::Light
lightinggte::Light
mDVectorgte::ViewVolumeprotected
mFrustumgte::ViewVolumeprotected
mInverseViewMatrixgte::ViewVolumeprotected
mIsDepthRangeZeroOnegte::ViewVolumeprotected
mIsPerspectivegte::ViewVolumeprotected
mPositiongte::ViewVolumeprotected
mProjectionMatrixgte::ViewVolumeprotected
mProjectionViewMatrixgte::ViewVolumeprotected
mRVectorgte::ViewVolumeprotected
mUVectorgte::ViewVolumeprotected
mValidateCoordinateFramegte::ViewVolumeprotected
mViewMatrixgte::ViewVolumeprotected
OnFrameChange()gte::ViewVolumeprotectedvirtual
OnFrustumChange()gte::ViewVolumeprotectedvirtual
SetAxes(Vector4< float > const &dVector, Vector4< float > const &uVector, Vector4< float > const &rVector)gte::ViewVolume
SetFrame(Vector4< float > const &position, Vector4< float > const &dVector, Vector4< float > const &uVector, Vector4< float > const &rVector)gte::ViewVolume
SetFrustum(float dMin, float dMax, float uMin, float uMax, float rMin, float rMax)gte::ViewVolume
SetFrustum(float const *frustum)gte::ViewVolume
SetFrustum(float upFovDegrees, float aspectRatio, float dMin, float dMax)gte::ViewVolume
SetPosition(Vector4< float > const &position)gte::ViewVolume
SetProjectionMatrix(Matrix4x4< float > const &projMatrix)gte::ViewVolumeinline
UpdatePVMatrix()gte::ViewVolumeprotectedvirtual
VF_DMAX enum valuegte::ViewVolume
VF_DMIN enum valuegte::ViewVolume
VF_QUANTITY enum valuegte::ViewVolume
VF_RMAX enum valuegte::ViewVolume
VF_RMIN enum valuegte::ViewVolume
VF_UMAX enum valuegte::ViewVolume
VF_UMIN enum valuegte::ViewVolume
ViewVolume(bool isPerspective, bool isDepthRangeZeroToOne)gte::ViewVolume
~ViewVolume()gte::ViewVolumevirtual


geometric_tools_engine
Author(s): Yijiang Huang
autogenerated on Thu Jul 18 2019 04:00:06