gte::GL4Texture1 Member List

This is the complete list of members for gte::GL4Texture1, including all inherited members.

CanAutoGenerateMipmaps() const overridegte::GL4Texture1virtual
CopyCpuToGpu() overridegte::GL4TextureSinglevirtual
CopyCpuToGpu(unsigned int level)gte::GL4TextureSingle
CopyGpuToCpu() overridegte::GL4TextureSinglevirtual
CopyGpuToCpu(unsigned int level)gte::GL4TextureSingle
CopyGpuToGpu(GL4TextureSingle *texture, unsigned int level)gte::GL4TextureSingleinline
gte::GL4Texture::CopyGpuToGpu(GL4Resource *target)gte::GL4Resourceinlinevirtual
Create(void *unused, GraphicsObject const *object)gte::GL4Texture1static
CreateStaging()gte::GL4TextureSingleprotected
DoCopyCpuToGpu(unsigned int level)gte::GL4TextureSingleprotected
GenerateMipmaps()gte::GL4TextureSinglevirtual
GEObject(GraphicsObject const *gtObject)gte::GEObjectprotected
GetGLHandle() const gte::GL4GraphicsObjectinline
GetGraphicsObject() const gte::GEObjectinline
GetInternalFormat(DFType dataFormat)gte::GL4Textureinlinestatic
GetName() const gte::GEObjectinline
GetResource() const gte::GL4Resourceinline
GetTarget() const gte::GL4Textureinline
GetTargetBinding() const gte::GL4Textureinline
GetTexture() const gte::GL4Texture1inline
GL4GraphicsObject(GraphicsObject const *gtObject)gte::GL4GraphicsObjectprotected
GL4Resource(Resource const *gtResource)gte::GL4Resourceprotected
GL4Texture(Texture const *texture, GLenum target, GLenum targetBinding)gte::GL4Textureprotected
GL4Texture1(Texture1 const *texture)gte::GL4Texture1
GL4TextureSingle(TextureSingle const *gtTexture, GLenum target, GLenum targetBinding)gte::GL4TextureSingleprotected
Initialize()gte::GL4TextureSingleprotected
LoadTextureLevel(unsigned int level, void const *data) overridegte::GL4Texture1protectedvirtual
MapForWrite(GLenum target)gte::GL4Resource
mExternalFormatgte::GL4Textureprotected
mExternalTypegte::GL4Textureprotected
mGLHandlegte::GL4GraphicsObjectprotected
mGTObjectgte::GEObjectprotected
mInternalFormatgte::GL4Textureprotected
mNamegte::GEObjectprotected
mNumLevelsgte::GL4Textureprotected
msGLTextureExternalFormatgte::GL4Textureprotectedstatic
msGLTextureExternalTypegte::GL4Textureprotectedstatic
msGLTextureInternalFormatgte::GL4Textureprotectedstatic
mTargetgte::GL4Textureprotected
mTargetBindinggte::GL4Textureprotected
PreparedForCopy(GLenum access) const gte::GL4Resourceprotected
SetName(std::string const &name) overridegte::GL4GraphicsObjectvirtual
Unmap(GLenum target)gte::GL4Resource
Update() overridegte::GL4TextureSinglevirtual
Update(unsigned int level)gte::GL4TextureSingle
~GEObject()gte::GEObjectvirtual
~GL4Texture1()gte::GL4Texture1virtual
~GL4TextureSingle()gte::GL4TextureSinglevirtual


geometric_tools_engine
Author(s): Yijiang Huang
autogenerated on Thu Jul 18 2019 04:00:06