gte::DX11StructuredBuffer Member List

This is the complete list of members for gte::DX11StructuredBuffer, including all inherited members.

CopyCpuToGpu(ID3D11DeviceContext *context) overridegte::DX11Buffervirtual
CopyGpuToCpu(ID3D11DeviceContext *context)gte::DX11StructuredBuffervirtual
CopyGpuToGpu(ID3D11DeviceContext *context, ID3D11Resource *target) overridegte::DX11Buffervirtual
Create(void *device, GraphicsObject const *object)gte::DX11StructuredBufferstatic
CreateCounterStaging(ID3D11Device *device)gte::DX11StructuredBufferprivate
CreateSRView(ID3D11Device *device)gte::DX11StructuredBufferprivate
CreateStaging(ID3D11Device *device, D3D11_BUFFER_DESC const &bf)gte::DX11Bufferprotected
CreateUAView(ID3D11Device *device)gte::DX11StructuredBufferprivate
DX11Buffer(Buffer const *buffer)gte::DX11Bufferprotected
DX11GraphicsObject(GraphicsObject const *gtObject)gte::DX11GraphicsObjectprotected
DX11Resource(Resource const *gtResource)gte::DX11Resourceprotected
DX11StructuredBuffer(ID3D11Device *device, StructuredBuffer const *sbuffer)gte::DX11StructuredBuffer
GEObject(GraphicsObject const *gtObject)gte::GEObjectprotected
GetBuffer() const gte::DX11Bufferinline
GetCounterStagingBuffer() const gte::DX11StructuredBufferinline
GetDXBuffer() const gte::DX11Bufferinline
GetDXDeviceChild() const gte::DX11GraphicsObjectinline
GetDXResource() const gte::DX11Resourceinline
GetGraphicsObject() const gte::GEObjectinline
GetName() const gte::GEObjectinline
GetNumActiveElements(ID3D11DeviceContext *context)gte::DX11StructuredBuffer
GetResource() const gte::DX11Resourceinline
GetSRView() const gte::DX11StructuredBufferinline
GetStagingResource() const gte::DX11Resourceinline
GetStructuredBuffer() const gte::DX11StructuredBufferinline
GetUAView() const gte::DX11StructuredBufferinline
MapForWrite(ID3D11DeviceContext *context, unsigned int sri)gte::DX11Resource
mCounterStaginggte::DX11StructuredBufferprivate
mDXObjectgte::DX11GraphicsObjectprotected
mGTObjectgte::GEObjectprotected
mNamegte::GEObjectprotected
mSRViewgte::DX11StructuredBufferprivate
msStagingAccessgte::DX11Resourceprotectedstatic
mStaginggte::DX11Resourceprotected
msUAVFlaggte::DX11StructuredBufferprivatestatic
mUAViewgte::DX11StructuredBufferprivate
mUpdateMapModegte::DX11Bufferprotected
PreparedForCopy(D3D11_CPU_ACCESS_FLAG access) const gte::DX11Resourceprotected
SetName(std::string const &name)gte::DX11StructuredBuffervirtual
Unmap(ID3D11DeviceContext *context, unsigned int sri)gte::DX11Resource
Update(ID3D11DeviceContext *context) overridegte::DX11Buffervirtual
~DX11GraphicsObject()gte::DX11GraphicsObjectvirtual
~DX11Resource()gte::DX11Resourcevirtual
~DX11StructuredBuffer()gte::DX11StructuredBuffervirtual
~GEObject()gte::GEObjectvirtual


geometric_tools_engine
Author(s): Yijiang Huang
autogenerated on Thu Jul 18 2019 04:00:06