virtual_object_handler.h
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1 #include <vector>
2 
5 
6 namespace ensenso_camera {
8  public:
9  VirtualObjectHandler(const std::string &filename, const std::string &objectsFrame, const std::string &cameraFrame);
10 
11  void updateObjectLinks();
12 
13  private:
15  std::vector<tf2::Transform> originalPoses;
16 
17  std::string objectsFrame;
18  std::string cameraFrame;
19 
22  };
23 }
filename
std::string objectsFrame
Frame in which objects are defined.
VirtualObjectHandler(const std::string &filename, const std::string &objectsFrame, const std::string &cameraFrame)
std::string cameraFrame
Optical frame of the camera.
std::vector< tf2::Transform > originalPoses
Original object poses in the base frame.


ensenso_camera
Author(s): Ensenso
autogenerated on Thu May 6 2021 02:50:06