| EUL enum value | alvar::Rotation |  | 
  | EulToQuat(const double *eul, double *quat) | alvar::Rotation | static | 
  | GetEuler(CvMat *mat) const | alvar::Rotation |  | 
  | GetMatrix(CvMat *mat) const | alvar::Pose |  | 
  | GetMatrixGL(double gl[16], bool mirror=true) | alvar::Pose |  | 
  | GetQuaternion(CvMat *mat) const | alvar::Rotation |  | 
  | GetRodriques(CvMat *mat) const | alvar::Rotation |  | 
  | GetTranslation(CvMat *tra) const | alvar::Pose |  | 
  | Invert() | alvar::Pose |  | 
  | MAT enum value | alvar::Rotation |  | 
  | Mat9ToQuat(const double *mat, double *quat) | alvar::Rotation | static | 
  | Mat9ToRod(double *mat, double *rod) | alvar::Rotation | static | 
  | Mirror(bool x, bool y, bool z) | alvar::Pose |  | 
  | MirrorMat(CvMat *mat, bool x, bool y, bool z) | alvar::Rotation | static | 
  | operator+=(const Rotation &v) | alvar::Rotation | inline | 
  | operator=(const Pose &p) | alvar::Pose |  | 
  | alvar::Rotation::operator=(const Rotation &p) | alvar::Rotation | inline | 
  | Output() const | alvar::Pose |  | 
  | Pose() | alvar::Pose |  | 
  | Pose(CvMat *tra, CvMat *rot, RotationType t) | alvar::Pose |  | 
  | Pose(CvMat *mat) | alvar::Pose |  | 
  | Pose(const Pose &p) | alvar::Pose |  | 
  | QUAT enum value | alvar::Rotation |  | 
  | quaternion | alvar::Rotation |  | 
  | quaternion_mat | alvar::Rotation |  | 
  | QuatInv(const double *q, double *qi) | alvar::Rotation | static | 
  | QuatMul(const double *q1, const double *q2, double *q3) | alvar::Rotation | static | 
  | QuatNorm(double *q) | alvar::Rotation | static | 
  | QuatToEul(const double *q, double *eul) | alvar::Rotation | static | 
  | QuatToMat16(const double *quat, double *mat) | alvar::Rotation | static | 
  | QuatToMat9(const double *quat, double *mat) | alvar::Rotation | static | 
  | Reset() | alvar::Pose |  | 
  | ROD enum value | alvar::Rotation |  | 
  | RodToMat9(double *rod, double *mat) | alvar::Rotation | static | 
  | Rotation() | alvar::Rotation |  | 
  | Rotation(const Rotation &r) | alvar::Rotation |  | 
  | Rotation(CvMat *data, RotationType t) | alvar::Rotation |  | 
  | RotationType enum name | alvar::Rotation |  | 
  | SetEuler(const CvMat *mat) | alvar::Rotation |  | 
  | SetMatrix(const CvMat *mat) | alvar::Pose |  | 
  | SetMatrixGL(double gl[16], bool mirror=true) | alvar::Pose |  | 
  | SetQuaternion(CvMat *mat) | alvar::Rotation |  | 
  | SetQuaternion(const double *quat) | alvar::Rotation |  | 
  | SetRodriques(const CvMat *mat) | alvar::Rotation |  | 
  | SetTranslation(const CvMat *tra) | alvar::Pose |  | 
  | SetTranslation(const double *tra) | alvar::Pose |  | 
  | SetTranslation(const double x, const double y, const double z) | alvar::Pose |  | 
  | translation | alvar::Pose |  | 
  | translation_mat | alvar::Pose |  | 
  | Transpose() | alvar::Pose |  |