CHANGELOG
Changelog for package joy
3.3.0 (2023-10-31)
Fix compatibility with SDL versions below 2.0.18 (#273)
Contributors: Johannes Meyer
3.2.0 (2023-10-10)
Remove ament target deps for the new game_controller node. (#272)
Use the SDL2 Game Controller API (#258)
fix autorepeat not being triggered when inside deadzone (#261)
Linter fix.
fix high CPU usage (#247)
Contributors: Chris Lalancette, Joshua Whitley, Marco Boneberger, Roderick Taylor, Tony Najjar
3.1.0 (2022-01-28)
Install includes to include/ and misc CMake fixes (#225)
Style fixes for newer cpplint.
Contributors: Chris Lalancette, Shane Loretz
3.0.1 (2022-01-28)
3.0.0 (2021-03-12)
Fix SDL2 include path (#196)
Contributors: Scott K Logan
2.4.1 (2020-05-13)
Small fixes for uncrustify on Foxy. (#171)
Contributors: Chris Lalancette
2.4.0 (2020-05-12)
Cross platform joystick support for ROS 2 (#157)
roslint and Generic Clean-Up (#161)
Merge pull request #158 from clalancette/ros1-cleanups
Greatly simplify the sticky_buttons support.
Small fixes to rumble support.
Use C++ style casts.
Use empty instead of length.
joy_def_ff -> joy_dev_ff
Cleanup header includes.
Use size_t appropriately.
NULL -> nullptr everywhere.
Style cleanup in joy_node.cpp.
Merge pull request #154 from zchen24/master
Minor: moved default to right indent level
Contributors: Chris Lalancette, Joshua Whitley, Zihan Chen