#include <boost/array.hpp>#include <boost/function.hpp>#include <vector>#include <string>#include <map>#include <set>#include <Eigen/Core>#include <console_bridge/console.h>

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Classes | |
| struct | collision_detection::CollisionRequest |
| Representation of a collision checking request. More... | |
| struct | collision_detection::CollisionResult |
| Representation of a collision checking result. More... | |
| struct | collision_detection::Contact |
| Definition of a contact point. More... | |
| struct | collision_detection::CostSource |
| When collision costs are computed, this structure contains information about the partial cost incurred in a particular volume. More... | |
Namespaces | |
| namespace | collision_detection |
Generic interface to collision detection. | |
| namespace | collision_detection::BodyTypes |
The types of bodies that are considered for collision. | |
Typedefs | |
| typedef BodyTypes::Type | collision_detection::BodyType |
| The types of bodies that are considered for collision. | |
Enumerations | |
| enum | collision_detection::BodyTypes::Type { collision_detection::BodyTypes::ROBOT_LINK, collision_detection::BodyTypes::ROBOT_ATTACHED, collision_detection::BodyTypes::WORLD_OBJECT } |
| The types of bodies that are considered for collision. More... | |