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#ifndef FUSE_VIZ__RELATIVE_POSE_2D_STAMPED_CONSTRAINT_PROPERTY_HPP_
#define FUSE_VIZ__RELATIVE_POSE_2D_STAMPED_CONSTRAINT_PROPERTY_HPP_

#include <OgreColourValue.h>

#include <memory>
#include <string>
#include <unordered_map>

#include <fuse_core/uuid.hpp>
#include <rviz_common/properties/bool_property.hpp>
#include <rviz_common/properties/color_property.hpp>
#include <rviz_common/properties/float_property.hpp>
#include <rviz_common/properties/property.hpp>


namespace Ogre
{

class SceneManager;
class SceneNode;

}  // namespace Ogre

namespace fuse_core
{

class Graph;

}  // namespace fuse_core

namespace fuse_constraints
{

class RelativePose2DStampedConstraint;

}  // namespace fuse_constraints

namespace fuse_viz
{

class Pose2DStampedVisual;
class RelativePose2DStampedConstraintVisual;

using rviz_common::properties::BoolProperty;
using rviz_common::properties::ColorProperty;
using rviz_common::properties::FloatProperty;
using rviz_common::properties::Property;

class MappedCovarianceProperty;

class RelativePose2DStampedConstraintProperty : public BoolProperty
{
  Q_OBJECT

public:
  using Visual = RelativePose2DStampedConstraintVisual;
  using VisualPtr = std::shared_ptr<Visual>;

  RelativePose2DStampedConstraintProperty(
    const QString & name = "RelativePose2DStampedConstraint",
    bool default_value = true, const QString & description = QString(),
    Property * parent = NULL, const char * changed_slot = NULL,
    QObject * receiver = NULL);

  ~RelativePose2DStampedConstraintProperty() override = default;

  VisualPtr createAndInsertVisual(
    Ogre::SceneManager * scene_manager, Ogre::SceneNode * parent_node,
    const fuse_constraints::RelativePose2DStampedConstraint & constraint,
    const fuse_core::Graph & graph);
  void eraseVisual(const fuse_core::UUID & uuid);
  void clearVisual();

  void setColor(const QColor & color);

public Q_SLOTS:
  void updateVisibility();

private Q_SLOTS:
  void updateColor();
  void updateErrorLineAlpha();
  void updateErrorLineWidth();
  void updateLossMinBrightness();
  void updateRelativePoseAxesAlpha();
  void updateRelativePoseAxesScale();
  void updateRelativePoseLineAlpha();
  void updateRelativePoseLineWidth();
  void updateShowText();
  void updateTextScale();

private:
  void updateColor(const VisualPtr & constraint);
  void updateErrorLineAlpha(const VisualPtr & constraint);
  void updateErrorLineWidth(const VisualPtr & constraint);
  void updateLossMinBrightness(const VisualPtr & constraint);
  void updateRelativePoseAxesAlpha(const VisualPtr & constraint);
  void updateRelativePoseAxesScale(const VisualPtr & constraint);
  void updateRelativePoseLineAlpha(const VisualPtr & constraint);
  void updateRelativePoseLineWidth(const VisualPtr & constraint);
  void updateShowText(const VisualPtr & constraint);
  void updateTextScale(const VisualPtr & constraint);
  void updateVisibility(const VisualPtr & constraint);

  std::unordered_map<fuse_core::UUID, VisualPtr, fuse_core::uuid::hash> constraints_;

  ColorProperty * color_property_;
  BoolProperty * show_text_property_;
  FloatProperty * text_scale_property_;
  FloatProperty * relative_pose_axes_alpha_property_;
  FloatProperty * relative_pose_axes_scale_property_;
  FloatProperty * relative_pose_line_alpha_property_;
  FloatProperty * relative_pose_line_width_property_;
  FloatProperty * error_line_alpha_property_;
  FloatProperty * error_line_width_property_;
  FloatProperty * loss_min_brightness_property_;
  MappedCovarianceProperty * covariance_property_;
};

}  // namespace fuse_viz

#endif  // FUSE_VIZ__RELATIVE_POSE_2D_STAMPED_CONSTRAINT_PROPERTY_HPP_