OVR::Matrix4f Member List
This is the complete list of members for OVR::Matrix4f, including all inherited members.
Adjugated() const OVR::Matrix4f [inline]
AxisConversion(const WorldAxes &to, const WorldAxes &from)OVR::Matrix4f [inline, static]
Cofactor(int I, int J) const OVR::Matrix4f [inline]
Determinant() const OVR::Matrix4f [inline]
Identity()OVR::Matrix4f [inline, static]
IdentityValueOVR::Matrix4f [private, static]
Invert()OVR::Matrix4f [inline]
Inverted() const OVR::Matrix4f [inline]
LookAtLH(const Vector3f &eye, const Vector3f &at, const Vector3f &up)OVR::Matrix4f [static]
LookAtRH(const Vector3f &eye, const Vector3f &at, const Vector3f &up)OVR::Matrix4f [static]
MOVR::Matrix4f
Matrix4f(NoInitType)OVR::Matrix4f [inline]
Matrix4f()OVR::Matrix4f [inline]
Matrix4f(float m11, float m12, float m13, float m14, float m21, float m22, float m23, float m24, float m31, float m32, float m33, float m34, float m41, float m42, float m43, float m44)OVR::Matrix4f [inline]
Matrix4f(float m11, float m12, float m13, float m21, float m22, float m23, float m31, float m32, float m33)OVR::Matrix4f [inline]
Multiply(Matrix4f *d, const Matrix4f &a, const Matrix4f &b)OVR::Matrix4f [inline, static]
NoInit enum valueOVR::Matrix4f
NoInitType enum nameOVR::Matrix4f
operator*(const Matrix4f &b) const OVR::Matrix4f [inline]
operator*(float s) const OVR::Matrix4f [inline]
operator*=(const Matrix4f &b)OVR::Matrix4f [inline]
operator*=(float s)OVR::Matrix4f [inline]
Ortho2D(float w, float h)OVR::Matrix4f [static]
PerspectiveLH(float yfov, float aspect, float znear, float zfar)OVR::Matrix4f [static]
PerspectiveRH(float yfov, float aspect, float znear, float zfar)OVR::Matrix4f [static]
RotationAxis(Axis A, float angle, RotateDirection d, HandedSystem s)OVR::Matrix4f [inline, static]
RotationX(float angle)OVR::Matrix4f [inline, static]
RotationY(float angle)OVR::Matrix4f [inline, static]
RotationZ(float angle)OVR::Matrix4f [inline, static]
Scaling(const Vector3f &v)OVR::Matrix4f [inline, static]
Scaling(float x, float y, float z)OVR::Matrix4f [inline, static]
Scaling(float s)OVR::Matrix4f [inline, static]
SetIdentity()OVR::Matrix4f [inline]
SubDet(const int *rows, const int *cols) const OVR::Matrix4f [inline]
ToEulerAngles(float *a, float *b, float *c)OVR::Matrix4f [inline]
ToEulerAnglesABA(float *a, float *b, float *c)OVR::Matrix4f [inline]
Transform(const Vector3f &v) const OVR::Matrix4f [inline]
Translation(const Vector3f &v)OVR::Matrix4f [inline, static]
Translation(float x, float y, float z=0.0f)OVR::Matrix4f [inline, static]
Transpose()OVR::Matrix4f [inline]
Transposed() const OVR::Matrix4f [inline]


oculus_sdk
Author(s): Tully Foote
autogenerated on Thu Jun 6 2019 20:13:49