overlay_camera_display.h
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00001 // -*- mode: c++; -*-
00002 /*********************************************************************
00003  * Software License Agreement (BSD License)
00004  *
00005  *  Copyright (c) 2014, JSK Lab
00006  *  All rights reserved.
00007  *
00008  *  Redistribution and use in source and binary forms, with or without
00009  *  modification, are permitted provided that the following conditions
00010  *  are met:
00011  *
00012  *   * Redistributions of source code must retain the above copyright
00013  *     notice, this list of conditions and the following disclaimer.
00014  *   * Redistributions in binary form must reproduce the above
00015  *     copyright notice, this list of conditions and the following
00016  *     disclaimer in the documentation and/o2r other materials provided
00017  *     with the distribution.
00018  *   * Neither the name of the JSK Lab nor the names of its
00019  *     contributors may be used to endorse or promote products derived
00020  *     from this software without specific prior written permission.
00021  *
00022  *  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
00023  *  "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
00024  *  LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
00025  *  FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
00026  *  COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
00027  *  INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
00028  *  BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
00029  *  LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
00030  *  CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
00031  *  LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
00032  *  ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
00033  *  POSSIBILITY OF SUCH DAMAGE.
00034  *********************************************************************/
00035 
00036 #ifndef JSK_RVIZ_PLUGINS_OVERLAY_CAMERA_DISPLAY_H_
00037 #define JSK_RVIZ_PLUGINS_OVERLAY_CAMERA_DISPLAY_H_
00038 
00039 #include <rviz/default_plugin/camera_display.h>
00040 
00041 #ifndef Q_MOC_RUN
00042 #include <QObject>
00043 
00044 #include <OgreMaterial.h>
00045 #include <OgreRenderTargetListener.h>
00046 #include <OgreSharedPtr.h>
00047 
00048 # include <sensor_msgs/CameraInfo.h>
00049 
00050 # include <message_filters/subscriber.h>
00051 # include <tf/message_filter.h>
00052 
00053 # include "rviz/image/image_display_base.h"
00054 # include "rviz/image/ros_image_texture.h"
00055 # include "rviz/render_panel.h"
00056 
00057 #include "overlay_utils.h"
00058 #endif
00059 
00060 namespace Ogre
00061 {
00062 class SceneNode;
00063 class ManualObject;
00064 class Rectangle2D;
00065 class Camera;
00066 }
00067 
00068 namespace rviz
00069 {
00070 
00071 class EnumProperty;
00072 class FloatProperty;
00073 class IntProperty;
00074 class RenderPanel;
00075 class RosTopicProperty;
00076 class DisplayGroupVisibilityProperty;
00077 }
00082 namespace jsk_rviz_plugins
00083 {
00084 using namespace rviz;
00085 class OverlayCameraDisplay: public rviz::ImageDisplayBase, public Ogre::RenderTargetListener
00086 {
00087 Q_OBJECT
00088 public:
00089   OverlayCameraDisplay();
00090   virtual ~OverlayCameraDisplay();
00091 
00092   // Overrides from Display
00093   virtual void onInitialize();
00094   virtual void fixedFrameChanged();
00095   virtual void update( float wall_dt, float ros_dt );
00096   virtual void reset();
00097 
00098   // Overrides from Ogre::RenderTargetListener
00099   virtual void preRenderTargetUpdate( const Ogre::RenderTargetEvent& evt );
00100   virtual void postRenderTargetUpdate( const Ogre::RenderTargetEvent& evt );
00101 
00102   static const QString BACKGROUND;
00103   static const QString OVERLAY;
00104   static const QString BOTH;
00105 
00106 protected:
00107   // overrides from Display
00108   virtual void onEnable();
00109   virtual void onDisable();
00110   
00111   ROSImageTexture texture_;
00112   RenderPanel* render_panel_;
00113 
00114 private Q_SLOTS:
00115   void forceRender();
00116   void updateAlpha();
00117 
00118   virtual void updateQueueSize();
00119 
00120 private:
00121   void subscribe();
00122   void unsubscribe();
00123 
00124   virtual void processMessage(const sensor_msgs::Image::ConstPtr& msg);
00125   void caminfoCallback( const sensor_msgs::CameraInfo::ConstPtr& msg );
00126 
00127   bool updateCamera();
00128 
00129   void clear();
00130   void updateStatus();
00131 
00132   Ogre::SceneNode* bg_scene_node_;
00133   Ogre::SceneNode* fg_scene_node_;
00134 
00135   Ogre::Rectangle2D* bg_screen_rect_;
00136   Ogre::MaterialPtr bg_material_;
00137 
00138   Ogre::Rectangle2D* fg_screen_rect_;
00139   Ogre::MaterialPtr fg_material_;
00140 
00141   message_filters::Subscriber<sensor_msgs::CameraInfo> caminfo_sub_;
00142   tf::MessageFilter<sensor_msgs::CameraInfo>* caminfo_tf_filter_;
00143 
00144   FloatProperty* alpha_property_;
00145   EnumProperty* image_position_property_;
00146   FloatProperty* zoom_property_;
00147   DisplayGroupVisibilityProperty* visibility_property_;
00148 
00149   sensor_msgs::CameraInfo::ConstPtr current_caminfo_;
00150   boost::mutex caminfo_mutex_;
00151 
00152   bool new_caminfo_;
00153 
00154   bool caminfo_ok_;
00155 
00156   bool force_render_;
00157 
00158   uint32_t vis_bit_;
00159 protected:
00160   OverlayObject::Ptr overlay_;
00161   void redraw();
00162   rviz::IntProperty* width_property_;
00163   rviz::IntProperty* height_property_;
00164   rviz::IntProperty* left_property_;
00165   rviz::IntProperty* top_property_;
00166   rviz::FloatProperty* texture_alpha_property_;
00167   int width_, height_;
00168   int left_, top_;
00169   float texture_alpha_;
00170   bool initializedp_;
00171 private Q_SLOTS:
00172   void updateWidth();
00173   void updateHeight();
00174   void updateLeft();
00175   void updateTop();
00176   void updateTextureAlpha();
00177 };
00178 
00179 }
00180 
00181 #endif


jsk_rviz_plugins
Author(s): Kei Okada , Yohei Kakiuchi , Shohei Fujii , Ryohei Ueda
autogenerated on Wed May 1 2019 02:40:22