flag.h
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00001 //
00002 //  Copyright 2019 The Abseil Authors.
00003 //
00004 // Licensed under the Apache License, Version 2.0 (the "License");
00005 // you may not use this file except in compliance with the License.
00006 // You may obtain a copy of the License at
00007 //
00008 //      https://www.apache.org/licenses/LICENSE-2.0
00009 //
00010 // Unless required by applicable law or agreed to in writing, software
00011 // distributed under the License is distributed on an "AS IS" BASIS,
00012 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
00013 // See the License for the specific language governing permissions and
00014 // limitations under the License.
00015 //
00016 // -----------------------------------------------------------------------------
00017 // File: flag.h
00018 // -----------------------------------------------------------------------------
00019 //
00020 // This header file defines the `absl::Flag<T>` type for holding command-line
00021 // flag data, and abstractions to create, get and set such flag data.
00022 //
00023 // It is important to note that this type is **unspecified** (an implementation
00024 // detail) and you do not construct or manipulate actual `absl::Flag<T>`
00025 // instances. Instead, you define and declare flags using the
00026 // `ABSL_FLAG()` and `ABSL_DECLARE_FLAG()` macros, and get and set flag values
00027 // using the `absl::GetFlag()` and `absl::SetFlag()` functions.
00028 
00029 #ifndef ABSL_FLAGS_FLAG_H_
00030 #define ABSL_FLAGS_FLAG_H_
00031 
00032 #include "absl/base/attributes.h"
00033 #include "absl/base/casts.h"
00034 #include "absl/flags/config.h"
00035 #include "absl/flags/declare.h"
00036 #include "absl/flags/internal/commandlineflag.h"
00037 #include "absl/flags/internal/flag.h"
00038 #include "absl/flags/marshalling.h"
00039 
00040 namespace absl {
00041 
00042 // Flag
00043 //
00044 // An `absl::Flag` holds a command-line flag value, providing a runtime
00045 // parameter to a binary. Such flags should be defined in the global namespace
00046 // and (preferably) in the module containing the binary's `main()` function.
00047 //
00048 // You should not construct and cannot use the `absl::Flag` type directly;
00049 // instead, you should declare flags using the `ABSL_DECLARE_FLAG()` macro
00050 // within a header file, and define your flag using `ABSL_FLAG()` within your
00051 // header's associated `.cc` file. Such flags will be named `FLAGS_name`.
00052 //
00053 // Example:
00054 //
00055 //    .h file
00056 //
00057 //      // Declares usage of a flag named "FLAGS_count"
00058 //      ABSL_DECLARE_FLAG(int, count);
00059 //
00060 //    .cc file
00061 //
00062 //      // Defines a flag named "FLAGS_count" with a default `int` value of 0.
00063 //      ABSL_FLAG(int, count, 0, "Count of items to process");
00064 //
00065 // No public methods of `absl::Flag<T>` are part of the Abseil Flags API.
00066 template <typename T>
00067 using Flag = flags_internal::Flag<T>;
00068 
00069 // GetFlag()
00070 //
00071 // Returns the value (of type `T`) of an `absl::Flag<T>` instance, by value. Do
00072 // not construct an `absl::Flag<T>` directly and call `absl::GetFlag()`;
00073 // instead, refer to flag's constructed variable name (e.g. `FLAGS_name`).
00074 // Because this function returns by value and not by reference, it is
00075 // thread-safe, but note that the operation may be expensive; as a result, avoid
00076 // `absl::GetFlag()` within any tight loops.
00077 //
00078 // Example:
00079 //
00080 //   // FLAGS_count is a Flag of type `int`
00081 //   int my_count = absl::GetFlag(FLAGS_count);
00082 //
00083 //   // FLAGS_firstname is a Flag of type `std::string`
00084 //   std::string first_name = absl::GetFlag(FLAGS_firstname);
00085 template <typename T>
00086 T GetFlag(const absl::Flag<T>& flag) {
00087 #define ABSL_FLAGS_INTERNAL_LOCK_FREE_VALIDATE(BIT) \
00088   static_assert(                                    \
00089       !std::is_same<T, BIT>::value,                 \
00090       "Do not specify explicit template parameters to absl::GetFlag");
00091   ABSL_FLAGS_INTERNAL_FOR_EACH_LOCK_FREE(ABSL_FLAGS_INTERNAL_LOCK_FREE_VALIDATE)
00092 #undef ABSL_FLAGS_INTERNAL_LOCK_FREE_VALIDATE
00093 
00094   // Implementation notes:
00095   //
00096   // We are wrapping a union around the value of `T` to serve three purposes:
00097   //
00098   //  1. `U.value` has correct size and alignment for a value of type `T`
00099   //  2. The `U.value` constructor is not invoked since U's constructor does not
00100   //     do it explicitly.
00101   //  3. The `U.value` destructor is invoked since U's destructor does it
00102   //     explicitly. This makes `U` a kind of RAII wrapper around non default
00103   //     constructible value of T, which is destructed when we leave the scope.
00104   //     We do need to destroy U.value, which is constructed by
00105   //     CommandLineFlag::Read even though we left it in a moved-from state
00106   //     after std::move.
00107   //
00108   // All of this serves to avoid requiring `T` being default constructible.
00109   union U {
00110     T value;
00111     U() {}
00112     ~U() { value.~T(); }
00113   };
00114   U u;
00115 
00116   flag.internal.Read(&u.value, &flags_internal::FlagOps<T>);
00117   return std::move(u.value);
00118 }
00119 
00120 // Overload for `GetFlag()` for types that support lock-free reads.
00121 #define ABSL_FLAGS_INTERNAL_LOCK_FREE_EXPORT(T) \
00122   extern T GetFlag(const absl::Flag<T>& flag);
00123 ABSL_FLAGS_INTERNAL_FOR_EACH_LOCK_FREE(ABSL_FLAGS_INTERNAL_LOCK_FREE_EXPORT)
00124 #undef ABSL_FLAGS_INTERNAL_LOCK_FREE_EXPORT
00125 
00126 // SetFlag()
00127 //
00128 // Sets the value of an `absl::Flag` to the value `v`. Do not construct an
00129 // `absl::Flag<T>` directly and call `absl::SetFlag()`; instead, use the
00130 // flag's variable name (e.g. `FLAGS_name`). This function is
00131 // thread-safe, but is potentially expensive. Avoid setting flags in general,
00132 // but especially within performance-critical code.
00133 template <typename T>
00134 void SetFlag(absl::Flag<T>* flag, const T& v) {
00135   flag->internal.Write(&v, &flags_internal::FlagOps<T>);
00136 }
00137 
00138 // Overload of `SetFlag()` to allow callers to pass in a value that is
00139 // convertible to `T`. E.g., use this overload to pass a "const char*" when `T`
00140 // is `std::string`.
00141 template <typename T, typename V>
00142 void SetFlag(absl::Flag<T>* flag, const V& v) {
00143   T value(v);
00144   SetFlag<T>(flag, value);
00145 }
00146 
00147 }  // namespace absl
00148 
00149 
00150 // ABSL_FLAG()
00151 //
00152 // This macro defines an `absl::Flag<T>` instance of a specified type `T`:
00153 //
00154 //   ABSL_FLAG(T, name, default_value, help);
00155 //
00156 // where:
00157 //
00158 //   * `T` is a supported flag type (See below),
00159 //   * `name` designates the name of the flag (as a global variable
00160 //     `FLAGS_name`),
00161 //   * `default_value` is an expression holding the default value for this flag
00162 //     (which must be implicitly convertible to `T`),
00163 //   * `help` is the help text, which can also be an expression.
00164 //
00165 // This macro expands to a flag named 'FLAGS_name' of type 'T':
00166 //
00167 //   absl::Flag<T> FLAGS_name = ...;
00168 //
00169 // Note that all such instances are created as global variables.
00170 //
00171 // For `ABSL_FLAG()` values that you wish to expose to other translation units,
00172 // it is recommended to define those flags within the `.cc` file associated with
00173 // the header where the flag is declared.
00174 //
00175 // Note: do not construct objects of type `absl::Flag<T>` directly. Only use the
00176 // `ABSL_FLAG()` macro for such construction.
00177 #define ABSL_FLAG(Type, name, default_value, help) \
00178   ABSL_FLAG_IMPL(Type, name, default_value, help)
00179 
00180 // ABSL_FLAG().OnUpdate()
00181 //
00182 // Defines a flag of type `T` with a callback attached:
00183 //
00184 //   ABSL_FLAG(T, name, default_value, help).OnUpdate(callback);
00185 //
00186 // After any setting of the flag value, the callback will be called at least
00187 // once. A rapid sequence of changes may be merged together into the same
00188 // callback. No concurrent calls to the callback will be made for the same
00189 // flag. Callbacks are allowed to read the current value of the flag but must
00190 // not mutate that flag.
00191 //
00192 // The update mechanism guarantees "eventual consistency"; if the callback
00193 // derives an auxiliary data structure from the flag value, it is guaranteed
00194 // that eventually the flag value and the derived data structure will be
00195 // consistent.
00196 //
00197 // Note: ABSL_FLAG.OnUpdate() does not have a public definition. Hence, this
00198 // comment serves as its API documentation.
00199 
00200 
00201 // -----------------------------------------------------------------------------
00202 // Implementation details below this section
00203 // -----------------------------------------------------------------------------
00204 
00205 // ABSL_FLAG_IMPL macro definition conditional on ABSL_FLAGS_STRIP_NAMES
00206 
00207 #if ABSL_FLAGS_STRIP_NAMES
00208 #define ABSL_FLAG_IMPL_FLAGNAME(txt) ""
00209 #define ABSL_FLAG_IMPL_FILENAME() ""
00210 #define ABSL_FLAG_IMPL_REGISTRAR(T, flag) \
00211   absl::flags_internal::FlagRegistrar<T, false>(&flag)
00212 #else
00213 #define ABSL_FLAG_IMPL_FLAGNAME(txt) txt
00214 #define ABSL_FLAG_IMPL_FILENAME() __FILE__
00215 #define ABSL_FLAG_IMPL_REGISTRAR(T, flag) \
00216   absl::flags_internal::FlagRegistrar<T, true>(&flag)
00217 #endif
00218 
00219 // ABSL_FLAG_IMPL macro definition conditional on ABSL_FLAGS_STRIP_HELP
00220 
00221 #if ABSL_FLAGS_STRIP_HELP
00222 #define ABSL_FLAG_IMPL_FLAGHELP(txt) absl::flags_internal::kStrippedFlagHelp
00223 #else
00224 #define ABSL_FLAG_IMPL_FLAGHELP(txt) txt
00225 #endif
00226 
00227 #define ABSL_FLAG_IMPL_DECLARE_HELP_WRAPPER(name, txt) \
00228   static std::string AbslFlagsWrapHelp##name() {       \
00229     return ABSL_FLAG_IMPL_FLAGHELP(txt);               \
00230   }
00231 
00232 #define ABSL_FLAG_IMPL_DECLARE_DEF_VAL_WRAPPER(name, Type, default_value)   \
00233   static void* AbslFlagsInitFlag##name() {                                  \
00234     return absl::flags_internal::MakeFromDefaultValue<Type>(default_value); \
00235   }
00236 
00237 // ABSL_FLAG_IMPL
00238 //
00239 // Note: Name of registrar object is not arbitrary. It is used to "grab"
00240 // global name for FLAGS_no<flag_name> symbol, thus preventing the possibility
00241 // of defining two flags with names foo and nofoo.
00242 #define ABSL_FLAG_IMPL(Type, name, default_value, help)                   \
00243   namespace absl {}                                                       \
00244   ABSL_FLAG_IMPL_DECLARE_DEF_VAL_WRAPPER(name, Type, default_value)       \
00245   ABSL_FLAG_IMPL_DECLARE_HELP_WRAPPER(name, help)                         \
00246   absl::Flag<Type> FLAGS_##name(                                          \
00247       ABSL_FLAG_IMPL_FLAGNAME(#name),                                     \
00248       &AbslFlagsWrapHelp##name,                                           \
00249       ABSL_FLAG_IMPL_FILENAME(),                                          \
00250       &absl::flags_internal::FlagMarshallingOps<Type>,                    \
00251       &AbslFlagsInitFlag##name);                                          \
00252   extern bool FLAGS_no##name;                                             \
00253   bool FLAGS_no##name = ABSL_FLAG_IMPL_REGISTRAR(Type, FLAGS_##name)
00254 
00255 // ABSL_RETIRED_FLAG
00256 //
00257 // Designates the flag (which is usually pre-existing) as "retired." A retired
00258 // flag is a flag that is now unused by the program, but may still be passed on
00259 // the command line, usually by production scripts. A retired flag is ignored
00260 // and code can't access it at runtime.
00261 //
00262 // This macro registers a retired flag with given name and type, with a name
00263 // identical to the name of the original flag you are retiring. The retired
00264 // flag's type can change over time, so that you can retire code to support a
00265 // custom flag type.
00266 //
00267 // This macro has the same signature as `ABSL_FLAG`. To retire a flag, simply
00268 // replace an `ABSL_FLAG` definition with `ABSL_RETIRED_FLAG`, leaving the
00269 // arguments unchanged (unless of course you actually want to retire the flag
00270 // type at this time as well).
00271 //
00272 // `default_value` is only used as a double check on the type. `explanation` is
00273 // unused.
00274 // TODO(rogeeff): Return an anonymous struct instead of bool, and place it into
00275 // the unnamed namespace.
00276 #define ABSL_RETIRED_FLAG(type, flagname, default_value, explanation) \
00277   ABSL_ATTRIBUTE_UNUSED static const bool ignored_##flagname =        \
00278       ([] { return type(default_value); },                            \
00279        absl::flags_internal::RetiredFlag<type>(#flagname))
00280 
00281 #endif  // ABSL_FLAGS_FLAG_H_


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autogenerated on Wed Jun 19 2019 19:42:14