#include <tf2/convert.h>#include <LinearMath/btTransform.h>#include <geometry_msgs/PointStamped.h>

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Namespaces | |
| namespace | tf2 |
Functions | |
| template<> | |
| void | tf2::doTransform (const tf2::Stamped< btVector3 > &t_in, tf2::Stamped< btVector3 > &t_out, const geometry_msgs::TransformStamped &transform) |
| template<> | |
| void | tf2::doTransform (const tf2::Stamped< btTransform > &t_in, tf2::Stamped< btTransform > &t_out, const geometry_msgs::TransformStamped &transform) |
| void | tf2::fromMsg (const geometry_msgs::PointStamped &msg, tf2::Stamped< btVector3 > &out) |
| geometry_msgs::PointStamped | tf2::toMsg (const tf2::Stamped< btVector3 > &in) |
| btTransform | tf2::transformToBullet (const geometry_msgs::TransformStamped &t) |