octree_key.h
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00001 /*
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00037 
00038 #ifndef PCL_OCTREE_KEY_H
00039 #define PCL_OCTREE_KEY_H
00040 
00041 #include <string>
00042 
00043 namespace pcl
00044 {
00045   namespace octree
00046   {
00048 
00052 
00053     class OctreeKey
00054     {
00055     public:
00056 
00058       OctreeKey () :
00059           x (0), y (0), z (0)
00060       {
00061       }
00062 
00064       OctreeKey (unsigned int keyX, unsigned int keyY, unsigned int keyZ) :
00065           x (keyX), y (keyY), z (keyZ)
00066       {
00067       }
00068 
00070       OctreeKey (const OctreeKey& source)
00071       {
00072         memcpy(key_, source.key_, sizeof(key_));
00073       }
00074 
00078       bool
00079       operator == (const OctreeKey& b) const
00080       {
00081         return ((b.x == this->x) && (b.y == this->y) && (b.z == this->z));
00082       }
00083 
00087       bool
00088       operator <= (const OctreeKey& b) const
00089       {
00090         return ((b.x >= this->x) && (b.y >= this->y) && (b.z >= this->z));
00091       }
00092 
00096       bool
00097       operator >= (const OctreeKey& b) const
00098       {
00099         return ((b.x <= this->x) && (b.y <= this->y) && (b.z <= this->z));
00100       }
00101 
00105       inline void
00106       pushBranch (unsigned char childIndex)
00107       {
00108         this->x = (this->x << 1) | (!!(childIndex & (1 << 2)));
00109         this->y = (this->y << 1) | (!!(childIndex & (1 << 1)));
00110         this->z = (this->z << 1) | (!!(childIndex & (1 << 0)));
00111       }
00112 
00115       inline void
00116       popBranch ()
00117       {
00118         this->x >>= 1;
00119         this->y >>= 1;
00120         this->z >>= 1;
00121       }
00122 
00127       inline unsigned char
00128       getChildIdxWithDepthMask (unsigned int depthMask) const
00129       {
00130         return static_cast<unsigned char> (((!!(this->x & depthMask)) << 2)
00131                                          | ((!!(this->y & depthMask)) << 1)
00132                                          |  (!!(this->z & depthMask)));
00133       }
00134 
00135       /* \brief maximum depth that can be addressed */
00136       static const unsigned char maxDepth = static_cast<const unsigned char>(sizeof(uint32_t)*8);
00137 
00138       // Indices addressing a voxel at (X, Y, Z)
00139 
00140       union
00141       {
00142         struct
00143         {
00144           uint32_t x;
00145           uint32_t y;
00146           uint32_t z;
00147         };
00148         uint32_t key_[3];
00149       };
00150 
00151 
00152     };
00153   }
00154 }
00155 
00156 #endif


pcl
Author(s): Open Perception
autogenerated on Wed Aug 26 2015 15:26:17