surface.h
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00001 #ifndef SURFACE_H_
00002 #define SURFACE_H_
00003 
00004 #include <pcl/kdtree/kdtree_flann.h>
00005 #include <pcl/surface/mls.h>
00006 #include <pcl/surface/convex_hull.h>
00007 #include <pcl/surface/concave_hull.h>
00008 #include <pcl/surface/gp3.h>
00009 #include <pcl/surface/marching_cubes_hoppe.h>
00010 
00011 #include "typedefs.h"
00012 
00013 
00014 class Mesh
00015 {
00016 public:
00017   Mesh () : points (new PointCloud) {}
00018   PointCloudPtr points;
00019   std::vector<pcl::Vertices> faces;
00020 };
00021 
00022 typedef boost::shared_ptr<Mesh> MeshPtr;
00023 
00024 PointCloudPtr
00025 smoothPointCloud (const PointCloudPtr & input, float radius, int polynomial_order)
00026 {
00027   PointCloudPtr output (new PointCloud);
00028   return (output);
00029 }
00030 
00031 SurfaceElementsPtr
00032 computeSurfaceElements (const PointCloudPtr & input, float radius, int polynomial_order)
00033 {
00034   SurfaceElementsPtr surfels (new SurfaceElements);
00035   return (surfels);
00036 }
00037 
00038 MeshPtr
00039 computeConvexHull (const PointCloudPtr & input)
00040 {
00041   MeshPtr output (new Mesh);
00042   return (output);
00043 }
00044 
00045 
00046 MeshPtr
00047 computeConcaveHull (const PointCloudPtr & input, float alpha)
00048 {
00049   MeshPtr output (new Mesh);
00050   return (output);
00051 }
00052 
00053 pcl::PolygonMesh::Ptr
00054 greedyTriangulation (const SurfaceElementsPtr & surfels, float radius, float mu, int max_nearest_neighbors, 
00055                      float max_surface_angle, float min_angle, float max_angle)
00056 
00057 {
00058   pcl::PolygonMesh::Ptr output (new pcl::PolygonMesh);
00059   return (output);
00060 }
00061 
00062 
00063 pcl::PolygonMesh::Ptr
00064 marchingCubesTriangulation (const SurfaceElementsPtr & surfels, float leaf_size, float iso_level)
00065 {
00066   pcl::PolygonMesh::Ptr output (new pcl::PolygonMesh);
00067   return (output);
00068 }
00069 
00070 #endif


pcl
Author(s): Open Perception
autogenerated on Wed Aug 26 2015 15:34:09