, including all inherited members.
addParticle(float x, float y, float z, float R=1.0, float G=1.0, float B=1.0) | NDTViz | [inline] |
addPointCloud(pcl::PointCloud< pcl::PointXYZ > &cloud, double R=1.0, double G=1.0, double B=1.0) | NDTViz | [inline] |
addScan(Eigen::Vector3d orig, pcl::PointCloud< pcl::PointXYZ > &cloud, double R=1.0, double G=1.0, double B=1.0) | NDTViz | [inline] |
addTrajectoryPoint(float x, float y, float z, float R=1.0, float G=1.0, float B=1.0) | NDTViz | [inline] |
clear() | NDTViz | [inline] |
clearParticles() | NDTViz | [inline] |
clearTrajectoryPoints() | NDTViz | [inline] |
displayParticles() | NDTViz | [inline] |
displayTrajectory() | NDTViz | [inline] |
gl_ellipsoids | NDTViz | |
gl_laserlines | NDTViz | |
gl_particles | NDTViz | |
gl_pointcloud | NDTViz | |
gl_points | NDTViz | |
NDTViz(bool allocate_new_window=true) | NDTViz | [inline] |
plotLocalConflictNDTMap(lslgeneric::NDTMap *map, pcl::PointCloud< pcl::PointXYZ > &cloud, double resolution, double R=1, double G=0, double B=0, bool heightCoding=false, double maxz=0) | NDTViz | [inline] |
plotLocalNDTMap(pcl::PointCloud< pcl::PointXYZ > &cloud, double resolution, double R=0, double G=1, double B=0, bool heightCoding=true) | NDTViz | [inline] |
plotNDTMap(lslgeneric::NDTMap *map, double R=1.0, double G=1.0, double B=1.0, bool heightCoding=false, bool setCameraPos=true) | NDTViz | [inline] |
plotNDTSAccordingToClass(float occupancy, lslgeneric::NDTMap *map) | NDTViz | [inline] |
plotNDTSAccordingToCost(float occupancy, double MAX_COST, lslgeneric::NDTMap *map) | NDTViz | [inline] |
plotNDTSAccordingToOccupancy(float occupancy, lslgeneric::NDTMap *map) | NDTViz | [inline] |
plotNDTTraversabilityMap(lslgeneric::NDTMap *map) | NDTViz | [inline] |
repaint() | NDTViz | [inline] |
setCameraPointing(double x, double y, double z) | NDTViz | [inline] |
setCameraPointingToPoint(double x, double y, double z) | NDTViz | [inline] |
startEventLoop() | NDTViz | [inline] |
win3D | NDTViz | |
~NDTViz() | NDTViz | [inline, virtual] |